
A dark cyberpunk RPG in a bleak dystopian future. Become a "freelancer" in the heart of Slade City, a sprawling urban nightmare of grimy asphalt and broken dreams where crime and disorder run rampant. - Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.
Modeled estimate, not a reported figure. How we estimate →
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About

"Half a century into the future, mankind's world is riven and in a state of great social, political, and economic strain. After the end of the horrific pandemic that haunted the early twenties, pharma corps became stronger than ever seen before. Medical research thrived and permitted a multitude of technical advancements, but healthcare prices skyrocketed, causing mass inflation and shifting the entire world's economy. As a result, cryptocurrencies grew in prevalence and eventually gained enough momentum to replace other monetary systems across the globe, but many were left destitute and with nothing. Greed, hatred, envy, and panic then fueled the fires of war day after day, leaving the world scarred and broken. The U.N. has fallen and the war on terror has failed. Civilization is slowly collapsing in on itself. Now, most people cannot afford their necessities. Society is fragmented and has all but dissolved back into a caste division. Crime is at an all-time high and poverty is the new norm. Each day that passes, exploitation of the Earth's resources continues, and pollution intensifies, making life even more unbearable. Humanity is in the darkest place of its entire existence... A dark place where you exist."




Buried in debt to a notorious loan shark, you're forced to plunge into the shadows of a dark underworld filled with danger and betrayal around every corner. You'll need to decide who you should trust, who to spite, and how to stay alive. It's up to you, which direction you take and how your story unfolds.
Deep character customization with an abundance of options for backgrounds, traits, flaws, skills, abilities, appearances, portraits with custom import functionality, occupational perks, talents, and even psionics
Bleak atmosphere with original lore, grungy environments, dynamic weather with a day/night cycle, booming techno soundtracks, thousands upon thousands of lines of dialogue and world building, and lots of street slang
Open world gameplay with exploration, dynamic storytelling, and optional quests that allow unique playthroughs and freedom of choice
Wide assortment of equipment and weaponry including improvised melee weapons and armor, all manners of small arms ranging from pistols to sniper rifles, exotic weapons, heavy ordinance, military grade body armor, ammunition type variety, and plenty of high tech gadgets
Moral alignment spectrum and reputation system which means your choices matter and influence the game world around your character as the game progresses and allow for different possibilities
Heat system which dynamically affects various game elements based on how aggressive and violent your choices are in both negative and positive ways
Story rich game world with a focus on attention to detail, diversified outcomes to different dialogues and situations, and a narrative that you help create
World modifier system and randomized events which means every playthrough will be unique and no two playthroughs will be the same
Cyberware and bioware upgrade systems that allow you to further improve and customize your character and their capabilities to become even stronger
Simulated system hacking feature that lets you hack into terminals to find information, alter the environment, and more
Interesting Companions and upgradable drones with their own unique stories and abilities to fight alongside you
The world beyond the sprawls - The Rivens - is cold, dark, and dangerous. Polluted air, acidic rain, radiated overgrowth, toxic water, mutated beasts, and ever-present hopelessness dominate the wastelands. Few can survive beyond the walls of the sprawls.

Inspired by games, tv shows, and movies such as Cyberpunk 2077, Shadowrun Returns, Shadowrun Dragonfall, Shadowrun Hong Kong, the Deus Ex series, the Fallout series, Judge Dredd, Blade Runner, the Terminator series (1 & 2), the Matrix series, Johnny Mnemonic, Elysium, Total Recall, Repo Men, Almost Human, The Wire, Upgrade, Altered Carbon, Robocop, The Book of Eli, the STALKER series, and more!
Keywords: post apocalyptic, exploration, rpg, open world, base building, indie, scavenging, atmospheric, choices matter, character creation, jrpg, adventure, pixel graphics, cyberpunk, sci-fi, lore rich, story rich.

*A game made by a single developer.*
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very good game with the potential to be great. I first bought this game when it appeared in EA and development has since been continuous and active. Even at the early stages of the game its been a fun ride with enough to keep you busy, and every revisit of the game (I check in on EA from time to time) has shown meaningful growth. The Cyberpunk setting itself is pretty good, but dialogue like most CS games is serviceable rather than outstanding. The sense of slowly developing your character as you progress in the game is what truly drives it, and in that the game is fantastic especially at its price point.
Tons of fun - not too hard, not too easy, and the elements all work together well. I completed most of the quests / locations at around 15 hours. Definitely worth it at the current price / phase of development , and looking forward to what's to come.
This is one of those "magnum opus" kind of games, full of flavor, mechanics that supplement that flavor, and actions that have consequences. If you like the cyberpunk genre, you'll find something to love here. Lots of crunch, lots of content already, and just... really well done. This is worth full price.
Somehow I randomly came across this game. It scratches so many itches. I'm only an hour in but loving it so far. This developer, you sir, are criminally undervalued in the gaming community and I hope huge success hits you like a ton of bricks.
Unique en son genre, on fini par s'habituer au look "RPG-Maker" avec le temps. C'est du Cyberpunk et du bon.
Nice atmosphere, I'm at to be continued,do this mean that all for now? If it is when would this game be finished? By the way I view the dislike comment and I do agree the portrait were a bit wacky and weird, mostly because of the eyes and chins, really should stop using mirror image when drawing them. And the game really needs some stable income when the condition is decreased over time but quest are limited, loots from these random souless on subway is just not enough. Also, I'm looking forward if there's any features on living a lifestyle in the city between missions. And since the game is made by RM, It won't cost much to translate to Chinese by machine, and probably gives you much profit for there's a great amount of steam users in China. At last, please let that old man in the noodle shop open his eyes, and please DON'T give Chinese characters small eyes, it's not nice at all. Wish this game finish as a masterpiece, love from China ___reply___ Some portrait have rather uncomfortable chins such as female portrait 13 (light 8), and others may have a little problem on where the eyes are watching, toward outward instead of front. Other than this, the old man in noodle shop carries too much stereotype, I understand one might wear unusual outfit for a business reason, but really shouldn’t give a Chinese (or any Asian) character small eyes. By the way, RPG maker is a engine that’s easy to translate, there’s even real time translation so it won’t be a hard task to translate the whole game, looking forward to see this game in multiple language.
its a fun game and i can't wait to see more of it, and don't let rpg maker style fool you as there is a lot of stuff to do so give this game a try and see for yourself if you like it.
Was interested in what I saw when I bought it, but I've been waiting for full release for years now. I get that it is useful for a lot of reasons, but releasing a game 4 years before it's completion is a bit much. Yes, I get that the idea is that there is a lot of back and forth between dev and community. I get that is a perfectly valid and perhaps idealistic way to do things. But it slows you down and you gotta warn people if they are buying into something that won't be finished in the next half decade. Will give a tentative YES for the moment in the hopes that this is a labour of love worth supporting. Entirely basing that optimism on the dev's other games.
I haven't been playing this game for very long right now and I've restarted three times so far to test new character builds. I can see myself restarting several times more until I find one that feels just right. This game reminds me of playing ye olde Shadowrun on the Sega Genesis so I'm really looking forward to seeing more of it.
I don't review a lot of games This game is amazing friendly dev on steam and on discord his moderator is also friendly and have welcomed me even if I am overbearing To the game The game has some hard moments in the game but I always find something new every playthrough I do The world fits well for its theme it's still being worked on and every new update is still able to use older saves Most of the beginning your just roaming around getting the feel the areas that kick your head in When you finally kick theirs it is so delicious seeing the xp go up and the loot you get Finding locations is almost by looking around and finding passthroughs or just exploring As of now I have played about 10 playthroughs The world mods are very open ended and recently added being able to play without them The character creation is open ended with multiple selections and options to choose from As the balance is well put and you never seem overpowered or underpo after a few minutes in I will say when you start always use the metro to travel to bypass some fights or find other ways to get around areas The events when traveling from different locations help hinder or do nothing and is very exciting when getting the medical or fights to get level up and chest heals The game has many buffs and debuffs but play the way you want is really open to those options My fience started playing the game recently and how I explain it is cyberpunk and fallout but RPG maker version to her and people I talked to about it
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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