Release tracker
Game releases June 2016 on every store
522 titles launched on at least one of 8 stores this month. Each is shown with every store it is on and that store’s own release date, so a PC launch that reached consoles later reads as one game.
1VA-11 Hall-A: Cyberpunk Bartender Action
Steam revenue approximately $19.4M- Console vs PC
- Nintendo +1,045 daysPlayStation +1,045 daysXbox +1,626 days
2Sherlock Holmes: The Devil's Daughter
Steam revenue approximately $13.5M- Console vs PC
- PlayStation +1,947 days
- Console vs PC
- PlayStation same day
4Ara Fell: Enhanced Edition
Steam revenue approximately $1.2M- Console vs PC
- Nintendo +1,393 daysPlayStation +1,393 daysXbox +1,393 days
5Deadlight: Director's Cut
Steam revenue approximately $711.4K- Console vs PC
- PlayStation same day
- Console vs PC
- PlayStation +5 daysNintendo +757 days
7Grim Legends 3: The Dark City
Steam revenue approximately $328.5K- Console vs PC
- PlayStation +708 daysXbox +708 daysNintendo +1,625 days
8Chicken Assassin: Reloaded
Steam revenue approximately $114.8K- Console vs PC
- PlayStation +750 daysNintendo +752 days
9On Rusty Trails
Steam revenue approximately $107K- Console vs PC
- Nintendo +2,712 days
11Medieval Battlefields
Steam revenue approximately $4.1K13Turmoil
- SteamFirst sold Jun 2015
- GOGJun 2, 2016
- SwitchMay 28, 2020
- XboxDec 13, 2024
- EpicJan 9, 2025
- PSJul 14, 2026
- Console vs PC
- Nintendo —Xbox —PlayStation —
Ranked by the strongest signal among each title’s copies released this month: modeled revenue, then followers, then reviews. Google Play’s installs-based estimate is too wide, and too new in a launch month, to rank by, so a Play copy ranks by its ratings. Highlighted stores launched it this month. “Console vs PC” counts days from the first release on Steam, GOG or Epic; a minus means the console came first. Chart positions are the best reached this month on the US chart (Epic’s worldwide one), and a copy with the same name but another developer is a different game and is left out.