
Ziggurat is back, and now it's even better! Use powerful weapons and spells to break through hordes of enemies and explore labyrinthine dungeons in this hectic roguelite FPS, while you improve your skills and discover new equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.5Kreviews | 90% | — | $843.2K |
| $24.99 | 303ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is great. The gameplay is 11/10, graphics are nice, soundtrack is OH MY GOD INCREDIBLE 60/10, incredible variety of weapons and enemies, improves on Ziggurat 1 in every way... There are small downsides though. The levels are randomly generated which is more boring than handmade levels. Ideally the devs should make like 1000 individual levels and put them in more or less randomly so every run has quality level design instead of... this. People might not care but I played Heretic and peak level design is stopping this game from perfection. The game can get repetitive and I think it's because of the level design, you just run from room to room. It's also a grindfest and without some grinding the necessary upgrades it is almost impossible to complete any run on the Archmage difficulty (the hardest one I play at, the game is relatively easy so I recommend to play on something harder). The grinding is manageable and even a bit fun initially so it's only a small downside though. There is also almost no story but who gives a damn about that? If I want story I watch a movie. I like great gameplay so for me this is a 9/10 game. I just love it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Dutch, Italian, Russian, Portuguese - Brazil, Hungarian, Japanese, French, Czech, Vietnamese, German +3 more
| $24.99 |
| 256ratings |
| 94% |
| — |
| not modelled |
| $6.25−75% | 45ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Почти образцовый сиквел - то есть тех же щей, да погуще влей + механики расширили и углубили. Мне нравится
türünün oynanışı en basit ve bir o kadar keyifli oyunlarından biri. görselliği ve müzikleri oyunu ayrı bir seviyeye çıkarrmış. oynayış süresini dilediğiniz gibi uzatabilmeniz büyük avantaj, 3 saatte biten roguelite oyunlarından değil. benim gibi oyunun keyfini çıkarmak isteyenler için orta zorlukta ara ara girip kafa dağıtmalık bir oyun. dil desteği olmaması sorun değil. kısa süre sonra dil ile alakalı çoğu şeyi çözebiliyorsunuz. tavsiye oğlu tavsiye.
Me parece uno de los rogue lite más divertidos que he jugado. Si, es cierto que con el paso de las horas se acaba repitiendo mucho el contenido, pero dada la dificultad, incluso lo agradeces en parte. Teniendo en cuenta lo indie que es mi única queja es que le pasa como a la mayoría de juegos de su género, cuántos más objetos desbloqueas, más proporción de mierda hay en el pull, de forma que al principio te tocan armas muchísimo mejores que al final, subiendo la dificultad de forma "artificial". Veo bien que me hagas cambiar de arma a cosas con las que no estoy acostumbrado, pero o le subes le daño, o le bajas el consumo o haces algo, porque hay algunas ordenes de magnitud mejores que otras. Eso hace que al tocarte no digas "Vaya, a ver como me desenvuelvo con esta que tiene un rango y dispersión ridículos" para más bien pensar: "Menos mal que la varita no es del todo mala, no voy a usar esa basura si puedo evitarlo". Aun así, muy muy bien.
If you're wondering, why the game is called Ziggurat... I really don't know. It sounds like a game about rats with cigarettes. Don't worry though, Ziggurat has the rogue-lite fantasy FPS formula for you. Always wanted to feel like a badass magical kid with glasses and a scar on your forehead? This game got you covered. You get magical weaponry like spellbooks, magic wands, you name it. Survive and try not get killed by killer carrots! Wanting a shorter magic blasting session? No problem, you can select the quests by difficulty and duration! As much as I'm thankful that my female homie recommended me this game, there's one thing I find kind of really funny: the main hero of this game looks like your Southern magic dealer you see on the streets! He deals with... magic! Get it? If you always wanted to fight against maniacally laughing killer carrots, killer pepperonis, evil magical popcorn with wings, bad witches and orcs wearing welding helmets - this game is right for you!
Great game, its a shame the devs spend their time making other games that are all super generic and for different audiences, instead of building on the systems they already made. Hopefully there will be a ziggurat 3 someday with multiplayer.
Enjoyable roguelite fantasy shooter. Our heroes climb a magical tower, with each floor having its own set of enemies and traps. Level up and become stronger to defeat the boss. Afterwards upgrade general stats to improve survivability in future games. Even with the meta upgrades the gameplay remains skillbased enough (your circle strafe/dodge skills will be tested), so you need to keep your focus up especially on harder difficulties. There are multiple characters to unlock. Some are better with a certain weapon type, others have an unique ability like temporary invincibility but also have a constant mana drain as a penalty. With many weapons (60+) and even more perks (200+) to unlock the only downside is the sheer amount and randomness of all these choices. In some runs thus your "build" won't come together, as the game only lets you choose each level up between three options. That +20% damage perk to lightning staves just isn't very useful to your fire wielding wand monk. Then again in another run everything seems to come together with the right perks and weapons and your character feels like a god. The game can be fun and frustrating at the same time, but to be fair this kind of frustration isn't unique to Ziggurat 2 in this genre. The game runs like a dream and might even run on a potato PC. Well optimized. Sounds good, looks good. Nothing to report here. Overall I recommend Ziggurat 2. Even though it isn't doing anything groundbreaking I had an enjoyable experience. Rating: 8.0/10
Ziggurat 2 has exactly that run-based progression loop that keeps me engaged like a good roguelike. The sense of resource management and overall stat handling during runs is surprisingly satisfying and gives the game a clear structure without feeling chaotic. The gunplay feels solid, shooting has weight, feedback is crisp, and everything remains smooth even in hectic situations. This is complemented by a very clean, refined visual style that isn’t overly flashy but has strong atmosphere and identity. The soundtrack is also on point, it doesn’t get in the way, but it consistently supports the pacing of combat and enhances the overall mood. Overall, I get a strong sense of progression, each run feels like meaningful progress rather than repetition. Even the light narrative hints and world-building are enough to keep motivation going.
In jeder Hinsicht eine Verbesserung des Vorgängers. Mir fehlen ein paar Bosse und Gegner aus dem ersten Teil aber dafür gibt es mehr als genug neue.
Game is too hard for me
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $843K | 1.1K | 44% | $24.99 | |
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| $841.5K | 2.4K | 41% | $9.99 | |
| $841.4K | 2.9K | 79% | $14.99 |