
Create, customize and command your battle wagon to conquer crazed enemy factions and save innocent survivors scattered throughout the lawless Badlands in the aftermath of a devastating apocalypse. Do you have what it takes to Build, Evolve and Fight to survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Build a Battle Wagon worthy of dominating death-defying enemies! Completely customize your rig from the ground up with a huge range of components such as flamethrowers, sniper turrets, gatling guns, lookout towers, medical stations, wheels, engines, armor and so much more.

As you complete missions, your crew will become more experienced. Use this experience to transform them into a group of elite road warriors with abilities that complement your battle wagon and playstyle. Kit out each of your warriors with armor sets and weapons to increase their chances of surviving to fight another day.

Combat will require you to multitask under pressure! While out on a mission, you must strategize and manage your crew members efficiently to man guns, repair your rig, heal injured crew mates and more. All whilst you drive and navigate environmental hazards and gigantic sandworms.

The Gun Nutz, Pyros, Vultures and Klowns are the savage militia groups that roam the Badlands, each led by a crazed Warlord boss. As you progress, you’ll need to plan, adapt and change your tactics as each enemy faction possesses unique weaponry and combat strategies.

Approach the campaign how you want! Your decisions influence control as faction influence shifts throughout the campaign. Smart decision-making in the heat of battle and planning routes is imperative to ensure you achieve victory while fighting to seize enemy strongholds and outposts.
Engagement
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Performance is beyond awful, the rest of the game can be fine but 20-25fps is simply unacceptable. The game has been out more than long enough for the developers to have fixed this and yet they haven't. I will not be buying another game from this developer, they abandon their games after 1 year so do not deserve support
Great idea, poor execution. The controls are frustrating, performance is lacking, and the gameplay, despite being set in a Mad Max-inspired world, somehow manages to feel boring. I wasn't a huge fan of Bomber Crew, so I hoped this game's setting would win me over. Unfortunately, it ended up being even worse. The concept has potential, but in its current state, I can't recommend it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +1 more
Hours played at review time, across 66 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game and concept is a solid development from the crew series, with fun progression, and core gameplay just like the previous installments. However, the building mechanic is incredibly unrefined and janky, crew control is difficult, many missions have no clear objective or way to achieve it, the game is incredibly unoptimised and lags or even crashes often, and the replayability is limited. Bomber crew is still the best in ther series and the quality has gone down with each subsequent installment. If it was a recently released game these issues would be forgivable but considering it is over a year old it is just in a dissapointing state. A lot of potential that is being squandered with what seems to be a quantity over quality approach with key features. (seriously the building mechanic is so difficult to work with, things dissappear, the objects don't follow your cursor when navigating up or down, objects keep getting placed below the thing my cursor is pointing at, etc. the basic idea is amazing but it is executed very poorly)
Unfortunately, very boring and repetitive. Controls are janky as hell, customization feels pretty limited, and the gameplay loop feels too basic. I think Runner Duck is a one-hit wonder with Bomber Crew. Avoid.
Interesting concept, and absolutely phenomenally bad controls. I know you've heard "bad controls" before but believe me, this is a game where you drive a truck and you can't even choose which direction you drive and have your vehicle reliably move that way. All of the default keys are weird (R forward, F backwards?!) and if you change them, it messes up the controls in the garage without relabeling them. This is a truly monumental usability disaster, an excellent case study in why having terrible controls can sink any game, no matter what else it has going for it. Avoid this game for your own sanity.
I love the Mad Max theme. But not the frustrating controls, boring gameplay and gibbish voices.
Just simply an amazing game. It's so much fun to build the trucks and use all the different weapons and unlock new things... simply incredible
First few hours a very fun but the game gets extremely boring after a few hours. Every mission is borderline the exact same and it just feels like a let down.
I fell in love with this game as soon as I booted it. The menu music alone caught me. I have played the other two installments in the Crew series. And so I had high hopes and high expectations going into this. Must I say, that I basically played through the whole game in one sitting? Well it was more like over the course of a few weeks, perhaps. It is a short game, sure. I finished it with all achievements in under 40 hours. But worth it? Totally! I am not totally sure about the replay value, but I enjoyed it so much, I was really sad by the time I was done with the story. And if I'm not wrong, in a second playthrough, you will actually encounter enemy battle wagons with layouts you created. From the first two games, Bomber Crew and Space Crew, this expanded on one of the most frustrating thing with the two other games. In them you had a very limited amount of crew members. So do you starting off here. But with the ability to grow your crew over time feels really rewarding to progress. Also the layout of your craft (aircraft and spacecraft in first two games) now really turns into a craft. Because now you make them yourself. This allows for so much customisation and also for a lot of optimisation. You can, with a bit of patience, completely remove the nuisances that came with the preset layout in the other games. Also really love the gallery, where it shows you all of your designs after you played. Great feature! Brings up memories I made 5 hours ago. The fact that that can happen is saying something, isn't it? The post apocalyptic theme might be slightly overused, but it fits so well into the series. And don't get me started on the music. Some of the melodies are a regular listen. Using simple instruments and still making such a good soundtrack. And I really love the detail of the instruments in the game being made of scraps and still. Also that perfectly shows how music is important, even post apocalips. So the first two games were already great, but this really took it up a notch. Great game, can absolutely recommend! PS. Also play the other Crew games!
THIS ♥♥♥♥ IS BORING AS BALLS
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $598.2K | 774 | 78% | $19.99 | |
| $197.9K | 341 | 62% | $19.99 | |
| $138.5K | 191 | 80% | $14.99 | |
| $200 | 1 | 100% | $5.00 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $841.5K | 2.4K | 41% | $9.99 | |
| $843K | 1.9K | 91% | $19.99 | |
| $843K | 1.1K | 44% | $24.99 | |
| $841.4K | 2.9K | 79% | $14.99 | |
| $843.2K | 1.5K | 90% | $24.99 | |
| $841.2K | 1.6K | 89% | $14.99 |