
Ziggurat is back, and now it's even better! Use powerful weapons and spells to break through hordes of enemies and explore labyrinthine dungeons in this hectic roguelite FPS, while you improve your skills and discover new equipment.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Почти образцовый сиквел - то есть тех же щей, да погуще влей + механики расширили и углубили. Мне нравится
If you are going to pick up Ziggurat 2 do not buy it at full price. With how little content the game has it plays more like a demo than a complete product. I feel like this could have been more fun if there was more than 1 tiny map, but the redundancy is just too much. You will always have a handful of missions on the board, some with one stage, some with more, but no matter the name of the quest or how many stages it has, it's always the same mission on the same map. This is a demo in disguise.
This game is great. The gameplay is 11/10, graphics are nice, soundtrack is OH MY GOD INCREDIBLE 60/10, incredible variety of weapons and enemies, improves on Ziggurat 1 in every way... There are small downsides though. The levels are randomly generated which is more boring than handmade levels. Ideally the devs should make like 1000 individual levels and put them in more or less randomly so every run has quality level design instead of... this. People might not care but I played Heretic and peak level design is stopping this game from perfection. The game can get repetitive and I think it's because of the level design, you just run from room to room. It's also a grindfest and without some grinding the necessary upgrades it is almost impossible to complete any run on the Archmage difficulty (the hardest one I play at, the game is relatively easy so I recommend to play on something harder). The grinding is manageable and even a bit fun initially so it's only a small downside though. There is also almost no story but who gives a damn about that? If I want story I watch a movie. I like great gameplay so for me this is a 9/10 game. I just love it.
I'm Ziggurat 1's biggest fan. That game is an amazing classic. The movement in particular is so slide-y with tons of air control, and you learn how to do things like launch off of geometry while zooming through hallways - there's lots of depth despite it's simplicity compared to the sequel. Now, Ziggurat 2 is also a pretty fun game, and I've played 40hrs since an early version. But not only does the movement feel like a real downgrade, I think this second game suffers from some of the features they added. Particularly the rogue-lite meta progression elements - the heroes are already more specialized, and the talent trees encourage that further. IMO the heroes aren't quite as fun or versatile (I don't think my boy Cid even made it into the game), some tooltips are a bit obtuse, and it's just gotten less rogue-like and more arcade-y. And I don't care for how they changed it from a 1 shot run to a more mission-based, progression system. Feels like the stakes don't exist anymore, although I know there is a classic mode without meta-prog. One thing I do like is the ability to choose from some initial loadout options each mission rather than restarting. All that said, there is a lot of content, enemies, and bosses added over Z1, and I plan to give it another try after not playing for quite some time, maybe I've missed some updates. I'd expect this draft of my review to change a bit.
Good game, took me about 25 hours to finish the story and unlock all the characters. Overall, I really enjoyed my time with it and I highly recommend. The gameplay is fluid and fun, the graphics are nice and the OST is excellent. On the minus side, the devs made a gallant effort to shake things up, but the game still gets a little repetitive over time, and it doesn't help that the fun characters are unlocked in the mid-late game. Also, I didn't like most of the boss mechanics. I know it will probably never happen, because the devs found their gold mine with that farming game, but my wishes for Ziggurat 3 are: - Have all characters unlocked earlier - Some kind of ultimate skill for each character in lieu of the amulet system that I didn't really like - A better story
Me parece uno de los rogue lite más divertidos que he jugado. Si, es cierto que con el paso de las horas se acaba repitiendo mucho el contenido, pero dada la dificultad, incluso lo agradeces en parte. Teniendo en cuenta lo indie que es mi única queja es que le pasa como a la mayoría de juegos de su género, cuántos más objetos desbloqueas, más proporción de mierda hay en el pull, de forma que al principio te tocan armas muchísimo mejores que al final, subiendo la dificultad de forma "artificial". Veo bien que me hagas cambiar de arma a cosas con las que no estoy acostumbrado, pero o le subes le daño, o le bajas el consumo o haces algo, porque hay algunas ordenes de magnitud mejores que otras. Eso hace que al tocarte no digas "Vaya, a ver como me desenvuelvo con esta que tiene un rango y dispersión ridículos" para más bien pensar: "Menos mal que la varita no es del todo mala, no voy a usar esa basura si puedo evitarlo". Aun así, muy muy bien.
ts peak
Вторая часть стана намного лучше первой но увы для меня все ровно это не то. Все чувствуется растянутым, да и не хватает точек респавна(спец руны на полу или люки, норы), порой бесит что враг появился за твоей спеной, Дробление глав на мини данжы я не оценил, лучше чтобы одна глава один данж на мой вкус. Повторюсь игра норм в целом но мне не зашло.
Jedynka była super. Ukończyłem ją, bawiąc się znakomicie. Niestety nie mogę tego powiedzieć o sequelu. Jak dla mnie jest nieco nudny, grafika jest nieco infantylna, zabawa średnia. Sorry, próbowałem :)
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, Spanish - Spain, Dutch, Italian, Russian, Portuguese - Brazil, Hungarian, Japanese, French, Czech, Vietnamese, German +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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