
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $843.2K — a different platform, not this one.
Ziggurat is back, and now it's even better! Use powerful weapons and spells to break through hordes of enemies and explore labyrinthine dungeons in this hectic roguelite FPS, while you improve your skills and discover new equipment. Will you be up to the task? Evil lurks in the depths As a member of the most powerful magic order, your task is to protect humanity from the forces of evil. Face hordes of enemies and fearsome Guardians in epic and dynamic combats. Keep an eye on elemental resistances and vulnerabilities to maximize your efficiency, and earn experience to level up and learn useful perks that will help you reach the end of the dungeon in one piece. First Person Shooting at its finest Ziggurat 2 focuses on fast paced combat and constant movement, in which mistakes are paid dearly. You'll need dexterity, reflexes and resource management skills to have a chance of survival against the dangers hiding in the shadows, and manage to come back safe and sound. No two plays are the same Following the line of its predecessor, in Ziggurat 2 dungeons are randomly generated, full of dangers and treasure for the bold wizards daring to enter them. Going a step further, dungeons now have more verticality and variety, and more compact rooms, for quicker fights and easier exploration. Back to the Citadel In the Citadel, home of the Brotherhood, you'll be able to recruit new and old allies, as well as improve your equipment and skills, before deciding which mission to perform next. With dozens of unlockable weapons with different natures and behaviors, preparation before a mission is crucial and may be the difference between an overwhelming victory and the bitter taste of defeat. Improved formula Ziggurat 2 has been redesigned from the ground up with the goal of improving over the original in all areas, and offer an even smoother and faster experience, with quicker, more intense sessions, and more interactive and fulfilling progression.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #97, worst US #112 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $6.25−75% | 45ratings | 86% | — | not modelled |
| $24.99 | 1.5Kreviews | 90% | — | $843.2K | |
| $24.99 | 303ratings | 94% | — | not modelled | |
| $24.99 | 256ratings | 94% | — | not modelled | |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 250 | 78% | $19.95 | |
| — | 315 | 86% | $2.99 | |
| — | 28 | 82% | $16.99 | |
| — | 35 | 94% | $3.99 | |
| — | 153 | 82% | $15.99 | |
| — | 40 | 78% | $1.49 |