
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.3Kreviews | 57% | — | $43.6M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一周目跟攻略走的,玩得比较慢,打了命里无时,目前二周目自己打到一半,玩得很爽,夏崎英高还是有说法的,果然网上的节奏都不能信,好不好要自己玩过才知道,看到要出2也是很惊喜,希望牢夏还能带来更好的作品
i am not good with game reviewes, but i can say i love this game too much
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is basically a Chinese Adaptation of Dark Souls 1 if it would be remade, awesome game
国内最好的游戏
不好玩。推图方面,道路设计、空气墙非常恶心;值得夸赞的是地图设计的串联还不错。战斗方面,没看到新手引导,但设计又不够简洁,描述不清晰,学习麻烦;攻防交互垃圾,化解、化羽(枪的那个状态好像是这个)好用,但BOSS法术或者多段伤害时等于没有;韧性只能欺负最菜的,能被随意打断攻击;攻击机制很迷,初感以为是搓连招的,但高前摇且低韧性;之后以为攻防交互,但卡对战对象;以为是闪避偷刀博弈,但轻攻击前摇也挺长。战斗手感也怪,多数武器打着很飘,单手剑手感可以,但玩不太明白。 最严重的问题在于充满了一种矛盾感。空气墙限制探索,但跳河跳崖不限制;断腿不能跳,但跑动还蛮快;需要你building战斗体系但无法连招;给与战斗交互体验,但只能体验范围阉割;提供支线任务,但路痴会很难找到任务提交点;至于剧情,有还不如没有。 战斗体验不如造梦西游,唯一比他好的就是洗点换流派更方便。 总的来说,一个快爬到及格分的产物吧,绝大部分矢与巧克力的混合物,既要又要的垃圾代表,地图和人物形象设计勉强还行,其他方面都都不合格。
这是我玩的第一个类魂游戏,1.0版本刚买的时候玩不明白,但是这游戏的战斗模式还有各种构筑模式非常多样化而且也好上手,对新人其实是友好的,好在是在更新之前通关了。这游戏是好玩的,我现在已经四周目通关了,白金成就。
除了地图设计,其他都不太行。
垃圾就是垃圾
游戏质量上乘,人物建模审美也是顶级,但宣发有点失败,被别有用心的人利用抹黑,然后一群没脑子的跟着风骂,真是一群sb
国产暗黑克苏鲁,推荐!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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