
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #71, worst CN #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32/day in the week to Sep 10 → 34.43/day in the week after.
About
WUCHANG: Fallen Feathers is a soulslike, action RPG set in the land of Shu during the dark and tumultuous late Ming Dynasty, plagued with warring factions and a mysterious illness spawning monstrous creatures.
Become Wuchang, a skilled pirate warrior struck by amnesia, who must navigate the uncertainties of her mysterious past while afflicted by the horrific Feathering disease. Explore the depths of Shu, enhancing your arsenal and mastering new skills harvested from fallen foes. Evolve your fighting style by sacrificing elusive Red Mercury and further develop new techniques obtained throughout your action-packed journey. Augment the weapons in your repertoire with powerful enchantments, allowing for a unique approach to combat and strategy that suits your personal style.
Battle against grotesque abominations, drawing on ancient lore to challenge the creeping darkness that threatens the humanity that remains. Your quest for truth will take you through forgotten temples, overgrown ruins, and shadowed paths fraught with peril. As you piece together Wuchang's lost memories, your choices will lead you to one of several endings—each determined by the choices made, secrets unearthed and the allies you choose to trust.
Immerse yourself in a rich storyline, dynamic combat system, and breathtaking visuals that offer an unforgettable adventure through lands veiled in chaos and death. Will you reveal the truths of Wuchang's curse and bring peace to Shu, or will you succumb to the encroaching horrors? The fate of the land rests in your hands.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−30% | 106.2Kreviews | 57% | — | $43.6M |
| $49.99 | 27.1Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看攻略玩的,BOSS很简单,游戏观赏性很好
真的是个好游戏,剧情内容玩法不错,剧情走向和人物塑造很巧妙,地图设计很巧妙,经常绕一圈回到初见的神龛蛮惊艳和震撼的,支持夏思源作品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 46.7K | 91% | $29.99 | |
| $44.2M | 30.1K | 62% | $59.99 | |
| $44.2M | 57.1K | 96% | $19.99 | |
| $44.7M | 55.6K | 91% | $49.99 | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $42.3M | 199.4K | 99% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $811.6M | 1.2M | 96% | $59.99 | |
| $38.6M | 19K | 79% | $49.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $7.3M | 6.8K | 85% | $27.99 | |
| $672.3K | 4.1K | 68% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Jul 25 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Italian*languages with full audio support
| $34.99−30% |
| 3.6Kratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,中式克苏鲁,氛围拉满,有自己的战斗系统。战斗比起魂更像仁王,大部分小怪基本没什么威胁,就是这游戏感觉比较适合老魂游玩家,大部分玩家应该是没法通电的一款优秀类魂,复杂的箱庭式地图设计有当初玩黑魂的感觉,很不错!说是当初宣发时候出了问题,游戏本身是好游戏!!!喜欢魂的无脑入
打的很爽,剧情也很棒。特别想说的是白克虏那一场boss战,氛围渲染的特别好,战斗过程中回想到之前剧情的点点滴滴,打着打着眼泪不知道什么时候就落下了,这场战斗真的太难受了,非常压抑,根本不忍心打下去。 其它的就是玩的时候感觉每个选项都很重要,让我玩得有点小心,生怕选错让NPC死了或者最后结局不好,然后地图也会搜的很仔细。可能是因为我不想玩第二遍,因为我觉得玩第二遍不会有第一次玩的那种感觉。没体验到的内容就在网上视频中了解吧,哈哈。 总的来说真得很棒,后面第二部继续加油!
很少给游戏评价了,当初预购的豪华版,也是在时隔了一年之后重新开始玩的,现在已经优化的不错了,并且游戏内容也很好玩
虽然是国产第二款3A,但我还是想给一个差评。首先这部游戏是很经典的魂类大杂烩,但是场景真的太恶心了,全部都是血肉,然后到后期怪物血量高的离谱,boss看似华丽,其实都是快慢刀+光污染,缺乏新意。战斗模式也很麻烦,我不太明白为什么要搞得和仁王一样复杂。总而言之,在场景美术+剧情演出的优势上,我也仅仅只能给出7/10的分数。而且本作绝对不建议作为魂系入坑作品,适合老ass们进行游玩
跑图好折磨。魂系地图糟粕全学去了
除小高本家魂类游戏里探图体验排第一,地图设计非常用心,探索感满足的很好,动作模组多,流派丰富,打击感强,音效很好,能感觉到武器攻击时镜头震动非常自然并且有力度,内容丰富流程长,比黑魂3长很多,比黑神话游戏性强很多,我觉得是目前的国产3A单机最强。并且要提一句,我是因为去年发售时网络节奏所以没有第一时间购买,最近听说开发续作了才体验结果发现游戏素质非常高,网络舆论别有用心是一定的
垃圾
很不错的类魂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.