
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
爽是爽,就是敌人种类太少重复
优化好点
總分:7.0/10 劇情:7.0/10 音樂:7.0/10 遊戲性:7.0/10 全成就入手,本作不算最推,適合特價入手。 最初是被氣勢、化解系統吸引,拋棄以往的消耗品,不再需要反覆回火堆讓敵人重生。 故事的部分承續以往風格,史實上架空,中規中矩。 武術動作看來讓人眼前一亮,但後續表現乏善可陳,著實可惜 最大的想法是:若能好好打磨,應能成為另一個值得推薦的動作遊戲 IP [hr][/hr] [h2]優點:[/h2] 1. 作戰:化解系統可以應對[b]所有[/b]的攻擊,會玩的話全程無傷不是問題 2. 資源:拋棄魂系的消耗品,改用氣勢處理法術,不用擔心打到一半就需要回去坐火 3. 劇情:算是某種程度上的三國新解,對於呂、貂的關系有獨特的見解 [hr][/hr] [h2]缺點:[/h2] 1. 動作單調:每種武器只有一種套路可以使用,雖有絕技補足,但絕技受掉落影響,加之動作時間過長,極易被霸體反打,失去使用價值 2. 光影:我不確定美術是否理解這樣的場景設計有多傷眼,偏偏多數時候我還得盯著敵人的動作 3. 半成品:可以看得到充滿潛力的系統,但更可以看到糟糕的設計,比如裝備屬性只能依靠掉落、絕技亦同;或是明明鼓勵玩家利用進攻取得氣勢,但敵人的霸體、紅光強行攻擊又處處可見;同時,地圖有股無意義的複雜,然後以旗子系統要求玩家探索。 4. DLC:最終還是沒有說個完整的故事,同時為了難度又做了充滿惡意,違反原方向的設計,遊戲可以難,但其中的方向卻不該如此反覆,像是沒有仔細思考
差
CHAOS
打起来挺爽快,但是太糊了究极糊宇宙糊。
还行
卡,时不时帧数下降,忍着把浪人崛起打完来卧龙发现优化一如既往的差
Not reccomended at all. The game is a Nioh reskin but with double leveling. I really cannot understand the devs why they should have inserted a second leveling too. Each mission it has something that is call Fortitude Rank, you're obligated to search all the area to raise your morale to 20 if you want to beat the boss of each mission. Throught the mission you may find mobs with higher morale and they kill you with 3 hits, even if you level your character. And it's not only that, in half of the game a certain boss is broken. It's trashing your character at such a degree you cannot understand why they did that. I was 20 levels higher the mission and the boss was killing me all over again. You need to learn his attack patterns and deflect a lot. I only continued the game because of the gameplay... and is great! The only boss I couldn't beat was the epilogue and I don't know if I'll ever beat it... I hated the game due to the unreasoning difficulty.
粪 让我排动作游戏从夯到拉你绝对是拉里面最臭的那一个
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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