
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 517.2Kreviews | 89% | — | $48.6M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have absolutely no issues with the gameplay, character/monster design, combat or anything like that. Monster Hunter games in my eyes are meant to be played together with friends and I doubt that this would be an unpopular opinion. The developers decided to make the main story missions of this game a terrible multiplayer experience. All players must individually seek out the monster, watch a cutscene, quit the mission and only then can you invite your friends into the lobby, making you run to the monster all over again. This is so absurd it sounds like a joke, how can this be real, how can these devs be so incompetent? Even after thousands upon thousands of complaints from players and years passing Capcom just decides to plug their ears and not listen. Ridiculous.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 50.1K | 94% | $17.99 | |
| $48.7M | 60.1K | 91% | $24.99 | |
| $48.5M | 81.1K | 95% | $19.99 | |
| $48.5M | 48.1K | 88% | $49.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.8M | 134.7K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 439.9K | 94% | $59.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $98.3M | 155.3K | 92% | $39.99 | |
| $18.7M | 19.4K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #55, worst KR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, I don't get what the fuzz is all about... you get to hunt monsters, that's it? Fine, I'll whack some of the ugly bastards, it can't be [i]that[/i] much fun— [h3]Oh, ♥♥♥♥ the hell, yes...[/h3] It feels like I started playing yesterday, can't believe 1000 hours can fly by like that. It's honestly so much fun, addictive and varied. The gameplay mechanics are so... so... [i]ugh~![/i] [h1]10/10[/h1]
[h1]Monster Hunter: World[/h1] ist mein erstes Monster Hunter Game überhaupt. Deswegen hab ich etwas länger gebraucht ins Spiel zu finden. Nach ein paar Stunden war ich drin und wusste wie ich alles handhaben soll und hatte meinen Spaß. Doch dann bin ich an einer Quest hängegeblieben. Ich sollte ein größeres Monster jagen und besiegen. Zuerst machte mich das Monster platt. Nachdem ich meine Ausrüstung aufgewertet habe, hatte ich das Monster gut im Griff. Ich scheiterte trotzdem, weil ich die Zeitvorgabe nicht geschafft habe. Dann habe ich vergeblich probiert Mitspieler für diese Quest zu finden. Ich habe niemanden gefunden. Zu guter Letzt versuchte ich mit dem Notsignal Mitspieler zu finden. Aber es kam keiner. Aus Spaß wurde auf einmal Frust. An sich ist das Spiel jedoch gut. Die Grafik ist etwas veraltet, auch mit dem "High Resolution Texture Pack", aber ok. Der Soundtrack ist unterhaltsam und die Steuerung (für mich anfangs gewöhnungsbedürftig) akzeptabel. Die deutsche Vertonung geht auch in Ordnung, obwohl nicht alle Dialoge vertont sind. Man kann hier also Spaß haben. [h3]Deswegen empfehle ich Monster Hunter: World trotzdem weiter. Aber nur für den Salekauf und nur an Gamer die es mit mindestens einem weiteren Freund zusammen zocken wollen. Sologamer (wie ich) haben es hier schwer.[/h3]
Monster Hunter World is an unapologetic grindfest that will absolutely eat your life, your sleep schedule, and possibly your relationship if you're not careful. The entire loop is basically: hunt a massive, screaming death lizard for 20 minutes, kill it, immediately start carving its corpse like it's ♥♥♥♥♥♥♥ christmas, then go do it again tomorrow because you didn't get the one (1) part you actually needed. That's it. That's the whole game. Some of the mechanics are just... fine, honestly, and the repetition can get straight up brutal. But none of that matters. Not even a little. Because the second you finally equip that weapon you've been farming for four days, the one literally carved from the bones of the thing that's been humiliating you in the arena, your brain just goes off like a slot machine. It's not even rational at that point, it's pure lizard-brain dopamine. The grind is genuinely insane, but the payoff hits so hard that you forget you were ever mad about it. You just stare at your new weapon for a solid minute like a proud parent. 10/10, would lose another 50 hours to this, no regrets, send help.
第一部怪猎,一开始玩完全玩不来,用不来道具,快捷栏,出装配装,钩爪都不会。打怪物也云里雾里的,地图和导虫都看不来,在古代树森林第一次遇到雌火龙的时候真的很恐惧.....那时候就在想这到底是什么游戏?就只有打怪狩猎吗?会不会无聊?我能坚持玩下去吗?我也不知道为什么就只是重复打每条龙居然能这么好玩,或许是我真的在打怪的过程中有了收获,我能感觉到我技术在变好,这份收获真的很有成就感。 很好玩,但是也有缺点,我感觉我是m缺点在我这没大问题(?)哈哈,最大痛点可能就是道具栏切换也太慢了,有些道具像打消果实,冷热饮,还有我的衣装每次要用的时候就疯狂 LB+A/B 疯狂切换
I've been playing Monster Hunter: World/Iceborne for quite a while now (it's my first Monster Hunter game, too), and it has become one of my favorite titles of all time. I enjoy many single-player experiences, but this game truly shines when played with friends. I've completed it more than once with people I know, and I can confidently say it's worth it. That said, if you're more of a solo player, you'll still find plenty to enjoy in Monster Hunter, it works just as well on your own. The game features a wide variety of awesome monsters. If you own Iceborne, some more of the classics are introduced as well, which is very cool! The designs are stunning, and the level of detail is incredibly well crafted. You can really see the effort that went into making this one of the best hunting experiences out there. On gameplay aspects, MHW runs smoothly. I haven’t come across any bugs or inconveniences during my playthroughs, so if you were worried about that, don’t be. Just make sure your hardware meets the necessary requirements so everything runs fluently. Important: Monster Hunter is about patience. The first few missions and some others can be somewhat tedious, but trust me, it gets better. If you're up for a challenge and enjoy farming monsters to craft massive weapons and strange yet cool-looking armor sets, while also having adorable animal companions by your side, give it a try! I do suggest getting Iceborne, since it adds a lot of incredibly good content to the base game. Monster Hunter: World without Iceborne can feel short and a little unfulfilling if you're looking for more. So, don’t miss out on the ultimate hunting experience!
One of the best Monster Hunter series. Highly recommended, you won't get bored because there's so much to do, whether you're playing solo or multiplayer. Of course multiplayer is better
THE G.O.A.T (1k horas en PS4, volviendo en PC y redescubriendo el juego con unos amigos) Simplemente HERMOSO. Uno de los mejores juegos que jugue y una de las mejores experiencias. Jugandolo en PC es otra cosa, la verdad, que pedazo de juego. Lo recomiendo. Mucho contenido y hay bastante jugando (y nueva!)
我在怪猎世界才玩了几个小时,我已经发现三个问题了。 首先,《Monster Hunter》。这hunter怎么老是被monster hunt呢? 第二,这个龙我刚被它创到地上,我还没爬起来呢,这又被创了。哎,这说明你们的硬直时间和攻击间隔有问题呀? 第三,这个太刀已经开始登龙了,这位露牙齿的龙女士,你怎么不让我打呢?那请问我怎么才能登龙呢?就好像我拿大剑开眠你不让我比划我怎么真蓄呢?我去箱子里拿补给你不给我补给我怎么白嫖呢?我买了辆猫车没有猫我怎么开呢? 什么叫我不就要个登龙啊?我说这位喷火的龙同志,你这话说得不对呀。你们是猎物,你们有义务让我登这个龙。这是我的权利,懂吧?我一个太刀你们就躲开一个登龙,十个太刀你们就躲开十个登龙,一百个太刀你们就躲开一百个登龙。全平台那么多玩太刀的,你们要躲开多少个登龙,啊? 哼,行了。我感觉我的话已经触及到你的灵魂了,多的我就不说了,我的老金会告诉你们的。
Não tenho palavras para descrever esse jogo, é algo absurdo mesmo hoje em dia, tudo que há nele foi feito com extremo cuidado e dedicação. Demorei um pouco para me acostumar a jogar ele, pois leva bastante tempo para se adaptar as armas, monstros e mapas. Tudo nele é cativante, traz uma energia boa e melhora mais ainda com outros caçadores que você pode ajudar a fazer quests. É um tiquinho chato ter que ficar grindando para melhorar alguns equipamentos e pesquisar certos monstros, mas compensa no final. A DLC é um show a parte, confesso que quando comprei junto do jogo não esperava muitas mudanças, mas subestimei. Além da Prendedora que é uma ferramenta fundamental, os novos monstros, ranks e mapas são muito belos, parece ser até outro jogo. Ainda não terminei, confesso que precisei dar uma pausa para jogar outros jogos, e por conta disso me deu uma desanimada, mas pretendo voltar e caçar o tenebroso Fatalis!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.