
Become a Wayfinder, and unlock their powers as you choose your path and playstyle while pushing back a hostile force that has overtaken your world. A Co-Op ARPG where you directly shape and customize the endless adventures you go on with friends, because Wayfinders are stronger together.
Modeled estimate, not a reported figure. How we estimate →
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About
This is the all-new Wayfinder, A 3 player Co-Op Action RPG. Featuring intense combat, deep customization, a huge world to explore and tons of loot to collect - for you and your house.
The World of Evenor is shattered. You must harness the power of a Wayfinder to Control the Chaos that has overrun your world. Join forces with 2 other friends to strengthen your powers. Control your adventures with mutators—customization modifiers that shape your exploration of an immersive world—to collect valuable gear and loot!
Control and harness the power of a mighty Wayfinder! Wield a variety of unique abilities ranging from ebbing arcane magic and tech to lethal martial prowess, catering to your preferred playstyle. Traverse an immersive world with other Wayfinders and shape your adventures the way you want. Control what you explore and what enemies you fight to best customize how you want to play your Wayfinder.
On every hunt and expedition into the Gloom you’ll discover new locations, monsters and gear. Collect every set of armor, each unique weapon, and hundreds of apartment decorations as you mend the various regions of a broken world.
Customize every play experience by entering a gateway of adventures with the help of a mysterious device known as a Gloom Dagger. Each adventure has unique modifiers and challenges YOU conjure and control. Customize the areas you explore, bosses you encounter, materials you collect, and the Wayfinders you become.
Wayfinders are stronger together! Tackling story missions or the latest boss hunt with friends as Wayfinder supports 3 player co-op allowing you to drop in and drop out of your friend's adventures and progress together in your fight against the Gloom.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Japanese*, Spanish - Latin America*, Korean*, Polish, Portuguese - Brazil*, Traditional Chinese*, Spanish - Spain*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 101 reviews with recorded playtime.
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't write many reviews, because usually games have thousands anyway... but in the case of Wayfinder I feel like it deserves some love, and explanation. What the game was 'conceived to be' was flawed, negatively received, and reworked -- which resulted in the delivery of a different animal entirely, but it's one that shines. I'm glad that they managed to put the game out as an ARPG, despite abandoning the intent of creating a live service MMO. It's much better this way, so much so in fact, that if they did release more content I would likely buy it sight unseen. WF is a game with a sordid history, but the devs managed to take what they had and give us something truly enjoyable. I really just wish they could keep at it.. include more combos and more weapons, more armors, more skins, continue making immersive environments, and continue a story that might seem trivial on the surface but offers a lot of deep places to go... What does it mean to be yourself? To be a clone? A memory? An echo of another version of yourself? What's the difference? Those questions are more relevant than we might realize sometimes. This game is just plain fun with friends. Wait for a sale, then buy it for yourself and a buddy (or partner), and you won't be disappointed. I've gifted half a dozen copies, and purchased DLC just to contribute to the team that put this together.
The game runs atrociously. The microstutters make this game unplayable.
My friend and i bought the game during a sales for around 3-4$, i'd say it serves its purpose. It's not a complex game and you can skip most of the dialogues and cutscenes if you want to. We jump in, kill some bosses and get out, it does have fps drops from time to time, but considering how cheap we got it for, it was totally worth it. That said, i wouldn't recommend it at full price.
I want to like this game because I do believe it has some seriously redeeming qualities. It's good for what it is, a unique blend of MMO-styled mechanics with a generally roguelite functionality. As someone who has burned out of MMOs and typically doesn't enjoy roguelites, this game has fit a cool niche that's resulted in a healthy chunk of hours put into it. Plus major props to the developers for letting the game go fully offline when live-service was fully stopped. But there's too many quirks about the game that make it just bad. Others have echoed optimization issues, which I have experienced on my own. Random frame rate drops and the screen/game fully freezing up for no discernible reason -- hasn't screwed with my runs, but it is a point of annoyance. Difficulty just doesn't matter. Playing on "challenging" difficulty will still give just average enemies the ability to one-shot you; there is no gradual increase, just an immediate "♥♥♥♥ you"-styled artificial difficulty with no outright rewards other than bragging rights. The fact that consuming potions requires a unique animation where you have to STAND STILL, when there are numerous boss mechanics AND imbuement affixes that require you to stay on the move, is utterly asinine to me. Basically, if you're playing melee, be prepared to AFK for 10-30sec during any given fight because you got chunked but you have to be standing still to consume a potion. This is just flat out stupid. Story overall is pretty meh. Combat is fluid if you aren't experiencing optimization issues. Game itself looks pretty. But for what it is, it simply needed to be better.
What an absolute masterpiece of a turnaround. It is incredibly rare in the modern gaming landscape to see a team face such severe adversity, completely pivot, and deliver something this spectacular. After a rocky early access launch, they were pushed to the brink when their original publisher abruptly pulled out, forcing them to self-publish amidst layoffs and immense financial pressure. Rather than letting the game die like so many other failed live-service titles, they made the incredibly bold move to completely strip away the forced always-online requirements, predatory microtransactions, and grindy MMO systems, rebuilding the experience from the ground up as a premium, offline-compatible co-op action-RPG. The sheer amount of passion and dedication poured into overcoming these hurdles radiates through every single update. They took a project that easily could have been abandoned and polished it into a stellar experience that truly puts the players first. If you were on the fence, wait no longer—these guys absolutely deserve your money. Buying this game isn't just an investment in an incredibly fun ARPG; it is a direct vote of confidence for a team that refused to let their vision die. They’ve earned every bit of their success.
A jogabilidade e o sistema de build muito bom, 10/10 p estilo do jogo ,porém com 30 min de jogo vc já viu tudo, sempre a mesma coisa , parece q faço sempre as mesmas 3 dungeons, os mesmos bichos (so muda a cor e fica mais forte) e entrega a mesma quest no mesmo npc, não cheguei nem no lvl 30 e já tenho preguiça de jogar .
By the game now while its on sale, its hella worth the 3,4€! Sad the game isnt getting more recognition. Would love seeing this game evolve and get more updates and content. Wayfinder needs more good reviews to not scare off people. Gamers see "mostly positive" or "Mixed" And will imideately hesitate buying it. So even after the game has improved 10 folds since its lauch is still has scared off all its previous players and the new ones to come. Was Initially hyped for the game on launch but had alot of major issues. (not going into detail) Forgot the game existed untill now, Summer Sale 2026. "Game's on sale for less than 5, fk yeah! I can spend that no matter how ♥♥♥♥ it is." Turns out its not ♥♥♥♥ and reviews just had me fooled.
I like finding ways
Got this on Steam sale for $4. Totally worth it, I purchased it for 2 friends and we've been playing together. The game allows you to choose to sync levels or not. This allows you all to play on an even playing field if someone else got to play solo and level past you.
underrated game with an unfortunate launch that put it on its back. A blend between Supervive artwork and Borderlands openworld-esque gamestyle, worth it's price.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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