
The Forbidden Islands are Calling, Unlock their Secrets. Shipwrecked on an island, explore, adapt and navigate the land and perilous seas to stay alive.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very very very very grindy. beautiful concept, ocean map is too open and empty there is no purpose, islands are not unique, enemies are pretty much all the same - and advancing to story 4 on the concept of impede vision makes more fun challenge does not land, gear durability, ship durability hunger, stamina, sail always blocks your visons it feels like the game is against you and hates you the entire time you play. i tried i gave it almost 8hrs and cannot play anymore.
I was hesitant to pick up Windbound because the reviews were pretty mixed, but after snagging it on sale for just €2 I’m glad I gave it a try. What I Loved --> Stunning visuals – every island looks gorgeous, and the ever‑changing scenery keeps things fresh. --> Procedurally generated chapters – each playthrough creates new islands, giving the game virtually endless replayability. --> Creative ship building from scratch – you start with no boat at all. On your very first island you harvest basic materials and cobble together a flimsy canoe. As you gather more resources and explore further, you can upgrade to larger, sturdier vessels—eventually building a full‑blown catamaran if you wish. The ship evolves with you, letting you tailor the experience to your preferred playstyle. -->Freedom of choice – whether you want a nimble craft for quick scouting or a bigger vessel for hauling supplies, the game lets you decide how you explore and survive. This nautical focus sets Windbound apart from most exploration games that stay grounded on land. Minor Drawbacks --> Combat feels a bit clunky – battles can be frustrating, especially early on. --> Grindy survival loops – gathering resources and managing hunger/thirst can become repetitive, which is typical for the genre. Bottom Line Despite its rough edges, Windbound offers a beautifully crafted world, limitless exploration, and a uniquely ship‑centric progression system that starts with a humble canoe and grows with each voyage. I’d recommend waiting for a sale (the price drops to just a couple of euros) before buying. Rating: ★★★★☆ (4/5)
Looks like a fun game, and I like the fact that it appears to have realistic sailing physics. But the keyboard controls are non-rebindable which is an absolute deal-killer for me. I'm left handed and I use my right hand and the arrow keys for movement. No arrow keys, I don't play the game.
No key-bindings change option in 2026 is awful
I got this game on 90% discount so it wasn't a failure for me personally but I would have refunded even for 50% off. The design is nice enough but the controls are somewhat janky and you need to get used to (mouse and kb). Also the combat is terrible. You can either lock on to targets and then you can dodge but not run. Or you try to fight "unlocked" where you can run (to hunt prey) but it's even jankier then. And what annoys me are overly complicated recipes for the simplest of tools. I have played over 6 hours in this game and was not able to craft an axe. Why? Because it requires some part of an animal that I yet have to encounter. But I was able to craft a digging tool (not really a shovel more like a pick). That only required 20 minutes running around, collecting stones, crafting multiple sling shots and kiting and shooting at a large animal while doing minor damage to wear it down because you need the horn for said digging tool. Storage is also an issue. You get one position for a storage on your first boat but that's full quick, same with a bag you can craft.
It is empty and unbalanced. On the first island, you are almost killed by a pig; on 4. island, you have to kill 2 bison-like creatures with a stick, a spear, or a sling. Both like to damage them like a half-health bar per hit. And they have 20 healhbar. Oh, and if you die, you wake up in the middle of the ocean... So no, thank you.
its a beautiful and well crafted world, the music, sailling and survival mechanics are super fun, but the combat is so janky and not fun.
Its a good time killer, but I've noticed 4-5 bugs. And the devs abandoned it 5 years ago so no updates will be coming. Which is a shame cause I'd play a spinoff of this game that takes the whole gameplay loop and expands on it.
It may be good for others, but to me, its very VERY empty, I got bored, and the fact that the map empties when you die was annoying. Glad I got it on sale for like a dollar because I wouldn't have paid full price.
For me, the best thing about this game is that you can actually control the sail of your boat accordingly to the direction the wind blows so you can sail faster. Its controls and dynamics are quite simple to master. I'd prefer if the background was more like a survival game, based in real places/animals, than the fantasy world it uses, but still fun to play.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Better Mart Simulator | $411.3K | 1.3K | 90% | $9.89 |
| Survivalist | $411.1K | 2.6K | 80% | $0.99 |
| Tomoyo After ~It's a Wonderful Life~ English Edition | $411.1K | 742 | 91% | $7.99 |
| Bounty of One | $411.3K | 3K | 88% | $6.99 |
| Full Mojo Rampage | $411K | 1.3K | 84% | $12.99 |
| The Silver Case | $411K | 1.2K | 89% | $19.99 |
Related
| Valheim | $54M | 538.2K | 94% | $9.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Ancestors: The Humankind Odyssey | $11.6M | 11.8K | 79% | $39.99 |
| Smalland: Survive the Wilds | $7.3M | 10.3K | 82% | $34.99 |
| Bleak Faith: Forsaken | $1.7M | 2.9K | 75% | $29.99 |
| Force of Nature | $1.2M | 4.2K | 75% | $7.99 |