
Fight and tame alien beasts, craft resources into menacing weaponry, befriend the outlandish locals, and go toe-to-chin with a world-domineering maniac.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
About

Sums Steam + Google Play only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.8Kreviews | 90% | — | $2.3M |
| $6.99 | 17.4Kratings | 86% | — | $4M | |
| $14.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
是个好游戏,不考虑开个创意工坊焕发第二春吗?
为小时候的自己补票 奶奶是个好人,从大草原一直指引我们到冻原 虽然这只是游戏npc的一个自称,但我还是因此想起了我已故的奶奶 ...愿天下亲人身体安康,包括屏幕前的你,我的朋友,祝你一帆风顺
1级的时候我用破烂的木棒打小龙虾 20级的时候我用精致的木棒打大龙虾 40级的时候我用完美的高级木棒打龙虾将军 60级的手我用+15究极木棒打龙虾王 70级的时候我用+15完美究极强化木棒打复活的龙虾王 本质木棒打小龙虾的刷子游戏(全是换皮怪给我玩吐了) [spoiler]为了童年的手机版补票[/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
| 118ratings |
| 88% |
| — |
| not modelled |
| $5.99−60% | — | — | — | not modelled |
| $14.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我觉得首先是作为一款很老的游戏,这么多年过去了,现在玩依旧觉得很顶,非常经典的类刷宝RPG游戏就值得我一个好评 记得我是小时候在手机上玩通关的这款游戏(最先看到的是裴小峰解说这款游戏,不知道有没有懂的),后来长大了,有了自己的电脑,又解到崩溃大陆2的发行,于是我便买了组合包,首先体验的是崩溃大陆1,熟悉的味道,熟悉的感觉,虽然存在随机性过于随机、太过于肝以及重度等级绑定等槽点,但是就像星际战甲,很适合你慢慢地去体验去刷宝,去感受它的剧情,感受沃诺普星球的风土人情。这就很适合我这种喜欢一个游戏玩很久,喜欢代入进游戏的人。我是一个星露谷都可以晚上六点说睡就睡,沙漠矿洞太肝直接就不去,首先做到的成就是全星露谷人满好感的慢性子的人,所以真的很喜欢这款游戏 特别让我触动的是到二代之后听到一代的卷须族的人名的时候、真的见到了奶奶等人的时候,又感受到了小时候坐在妈妈的电脑前(她不让我用她电脑玩游戏,悲)看裴小峰玩崩溃大陆,然后趁爸妈不在偷偷在学习平板上下载葫芦侠下载崩溃大陆的时候了。但又应了那句“欲买桂花同载酒,终不似少年游”,无忧无虑玩一整天的日子已经不复存在,现在只能晚上回家后玩上那么一会,然后就得着急睡觉,不然第二天迟到就完蛋了,哈哈哈。
这游戏算是我的童年内容之一吧,小时候阴差阳错在妈妈的手机上下了这个游戏,那时候还没有汉化版,就算是全英文也还是玩了很久,但是那时候不是很懂游戏,只玩到第一世界的扁石套装,那时候都以为已经玩得差不多了,后来长大才知道原来它有三个世界的内容,我小时候玩的甚至不到它全部的三分之一,现在补完了这款游戏,如今的我依旧觉得它好玩有趣,有些事在你长大后会改变,但有些事永远都不会变!
First time I beat this game back when I was in middle school. Then I came back and beat it again right before graduating from college. Truly an amazing game, fun, and incredibly nostalgic <3
更偏向rpg和战斗版本的饥荒,战斗方式也和饥荒一样回合制走位。 小时候在手机上玩就觉得这游戏贼几把肝和重复,装备的迭代情况就像网游大版本更新一样,不得不提升还一级卡着一级,升级的材料尤其是可种植的植物一定越早种越好,回血药升级的差距更是比装备还大。如此“耐玩”的内容在当时的手机单机游戏里给我留下了深刻的印象,以至于在电脑上玩的时候通关流程还有大致印象。再玩一次后我对以前通关的自己佩服不已,下次玩除非是我失忆了。
流程过长,后期基本都在干一件事,不过还是挺好玩的
从小就爱玩,现在依旧好玩。感觉二代弄得太复杂了,还是一代适合我
可惜已经不会更新了,二代画风不合我胃口,如果能出创意工坊就好了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $2.3M | 2.6K | 88% | $24.99 | |
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| $2.3M | 9.5K | 95% | $9.99 | |
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| $2.3M | 4.6K | 91% | $19.99 | |
| $2.3M | 23.7K | 91% | $4.99 |