
Lawgivers II is a political sandbox game that features multiple electoral systems, approve/reject bills and govern a country. Start out your career from the very bottom, and perhaps one day, lead your nation to become the most influential in the world.
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About
Lawgivers II is a turn-based political and geopolitical simulation game. The player can choose to start the political career as a simple activist or directly as the leader of a party. There are three alternative ways to win the game: By pursuing personal interests, party influence or national prestige.
A hand-crafted realistic world map featuring the most well-know countries, regional/state subdivisions and cities. Some playable nations will feature electoral districts too. Use comfortable filters to display population density, foreign relations, gdp growth, military spending, media outreach, election outcomes, etc. For a better overview, the map can also be projected onto 2D.

Lawgivers II is designed to be a sandbox game, where players can experiment new strategies for winning elections and implement policies to avoid national bankruptcy. All playable nations start with their own system and rules. During the game, the lawmakers might propose to parliament/congress to switch to another electoral system which can be proportional, majoritarian or mixed. Constituencies are also editable and allow practicing gerrymandering for winning the elections. Debates can be organized to discuss important matters that affects the citizens.

Enter the parliament/congress with your lawmakers to approve or abolish laws in a much expanded and realistic way. Elect the speaker of the house to watch over parliamentary democracy and set up custom committees. Lawmakers will have their own opinion about laws and ways to rule. Check out their personal history and be sure to secure their trust during the most difficult times. Request a secret vote for a bill, or a motion to impeach the president.

Personalize and approve bills, article by article. With constitutional amendments players are able to control the workflow of the most important institutions of the country. Players will have total freedom to choose whether to incorporate a specific bill into the constitution or approve it as an ordinary law.

Run for the highest seat in presidential and semi-presidential republics or become the prime minister in parliamentary republics. Form a government alone or with a coalition of parties and manage to survive motions of no confidence. Bypass the parliament if necessary, to meet your needs, but be prepared to face the consequences.

Organizations and lobbies can wield a significant amount of influence in your country. You can seek their support by hiring one of their representatives or choose to practice honest and clean politics and be a good servant of the country.
Every nation has something to offer to the world, whether it's know-how, raw materials, or exotic fruits. In the role of head of the government, you will have to visit other countries and forge strategic alliances to secure vital resources for your citizens. Influence nearby regions with your main ideology or surprise the world by pressing the red button, but be prepared to face strong political consequences and sanctions! While war is possible, it's highly discouraged, and the repercussions might be catastrophic for your economy as well.

Join with your friends in a coalition to form the government, or simply stay in opposition and get ready for your first chance to grab power.
The game comes with Steamworks support. Modders can add new countries, laws, events, parameters, resources, ideologies, and more content with just a simple text editor. The appearance of lawmakers is completely customizable too, so you can draw and import portraits of your favorite politicians!
I'm Damian. Driven by a deep passion for politics, I set out to create one of the most comprehensive political simulation game. One that captures the intricate mechanics of parliamentary and congressional processes across countries, including tactics like filibustering and gerrymandering.
Join our community on Discord, participate in development polls and contribute to one of the most ambitious political simulation games!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Italian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese* +11 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As many other reviews point out, the game is way too expensive for what it is. I bought it expecting to refund it, but the two hours actually passed by before I realised. It is perhaps worth 10-15 bucks, but not the current price. I'd however like to add some criticism beyond just the price that may help other people considering getting the game. There's a severe absence of QoL features. The game lacks a save/load feature, it effectively always functions as an ironman mode, where the game constantly saves and if you quit you can reload only the last point you were at. I have no idea why this isn't a feature in 2026. The game also doesn't allow you to save country setups at all, which means that if you spend 10 minutes designing a set of parties, and then decide to restart, you have to re-do it from scratch. Even worse, if you pick a country and go to the next screen, the party screen, you cannot go back, instead you need to go all the way back to the main menu if you'd like to change the country. There are also no tooltips whatsoever, hovering over something will give you no information whatsoever. This would be especially useful for settings and difficulty, as there's no information whatsoever about what many options do. The gameplay proper has many flaws. Although the game is still in early access, though at this point it's been three years, there's a lot of features that are missing. For instance, the game wants you to be play as a character rather than the party itself. Unless you have enough influence over the party, you cannot do certain party actions. However, you are unable to play as an independent, and if you start the game as a backbencher of a party you will never have the occasion to become leader (unless you switch characters). Whilst there is a character popularity stat, it doesn't actually seem to have that important an effect on local elections. If you're mayor of the capital for 20 years, you will get no "experience" stat whatsoever unless you "sent to mission" the character. There is no possibility of doing multiple mandates, for instance the current PM of France irl is PM, a senator and a mayor simultaneously. There is also no concept of negotiation, you cannot give concessions with anything other than with coalitions where you can give out cabinet seats. However, if your coalition proposal is rejected, you don't get to renegotiate it, instead the next largest party goes to make its coalition immediately. Same goes with laws, a law either passes or doesn't pass, it cannot be amended at any point during the legislative process. Certain mechanics I cannot tell whether they are bugged or not. For instance, when playing in a semi-presidential system, there is no need for a majority in parliament before having a budget. However, even if the budget doesn't pass, because the government has no majority, nothing happens, until next year a new budget is proposed and it loses. Laws also sometimes do not seem to have an effect on the budget, including the budget law itself. There is an extreme amount of tedium. You always have a single action point which can use for an action, and it does not replenish until the action is done. Thus, the optimal way to play, is to literally do actions weeklyand pause weekly to set up an action for the next week. For actions with cooldowns, the cooldown is dependent on the time you schedule the action instead of when it takes places. For instance, if action A has a 10 turn cooldown, if it happens on turn 5, you cannot at turn 8 schedule another one for turn 16 or 17, instead you have to wait for turn 16 to schedule it for turn 17. If you play as a character that's in a party but not at its head, the gameplay is extremely awkward. On the one hand, the party does not act at all without you. So, if your party gets a majority, you get to pick the PM and cabinet as a random member. On the other hand, most minor actions require you to have 80 influence over the party. In other words, the party will not do anything such as pass laws until you as the player make them, but you need influence to make them. So until you gathedr influence, your party will literally not do anything. This influence mechanic is also awkward, because being the mayor of Tokyo doesn't give you influence, but giving speeches about the importance of marine preservation does. If you're the mayor of a city, you can use executive actions, but you cannot pass any laws in your city until you have enough influence over your party; city laws require to be written by an MP in parliament, but as mayor you're not an MP, so you need to have 80 influence to write any laws in the city you're in. The "simulation" of the state of the country is extremely superficial. You get to use "government actions" with which you can just decree inflation should be lower. Laws take a few turns to take effect, and then the stats change immediately. Parties are extremely stable, they do not dissolve and new ones do not form. Defections are relatively marginal, you'll have many more MPs dying in office than switching sides. I also think any real life party wishes it could get the whips that exist in the world of this game, because every MP votes exactly as the party does. There is also no such thing as "party wings" or factions, so even if you're playing a big tent party like the LDP in Japan, you're essentially a monolith despite getting 40% of the vote. Nonetheless, I hope the developer can implement some of the mechanics that are evoked in this review and have hope it will improve significantly with time. It is still in early access and receives regular updates. However, I would not recommend the game at its current price tag and in its current state. It may one day be worth the price, but that will take many years. EDIT: I do not know how much time it takes, but I think that adding more countries should probably be the lowest possible priority for the devs presently.
Increadibly far from finished, and so many concepts that aren't based on how they work in real life. Luckily we have The Political Process - one of two games in this genre that's ever worked.
希望能增加台灣,還有反對黨不能用盤外招阻撓會議進程有些可惜(動議連發、集體離席、甚至是直接上台打架跟死賴在發言席不下台之類的)。 還有希望能增加一些跨國連動,出國訪談與外國執政黨大老交流之類的
still early access so obviously there's a long way to go but the vision for the game is being consistently and gradually built and it looks like it's shaping up to be something pretty comprehensive.
Boring, Hard to understand, shtty tutorial, i have no idea whats going on, zero audio, bad tutorial, difficult to understand, complicated, not fun. Even democracy 4 was fun for like 20 mins until you found it was far too easy.
Nesdílím všeobecné nadšení z komplexnosti této hry. A to především proto, že ji zde moc není. Určitě velkým plusem je workshop a mnoho funkčních modu, na druhou stranu hra je vlastně příliš jednoduchá a repetitivní. Po třech minutách hry jsem se stal prezidentem. Já. Chápete to?! Já ne. A i přesto, že je ve hře mnoho témat a hlasování, ve výsledku je to k uzoufání plytké, fádní a nudné.
본인이 지지율 관리만 잘하면 마음대로 입법 독재 같은 것도 할 수 있고 모든 법안들을 맘대로 통과도 가능한 게임 다만 아직 앞서 해보기 게임이라서 점점 구현이 되어 가는 것이라 구매를 한다고 해도 펀딩처럼 후원한다는 느낌으로 접근함
Muy buen juego de politica
Fun political simulator, addicting.
too late to refund so i'll just warn anyone; this game is fundamentally unbalanced preventing play for longer than 2 years in my experience. even with money on lowest difficulty and party funding on highest setting, it is impossible to pay for enough members to fill up a realistic sized parliament. such a waste of time. go play The Political Process instead as it actually functions well.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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