
Crafted by a solo developer, VOIN is a first-person hack-and-slash. Cleave through hordes of enemies in fast-paced combat. Explore dark fantasy realms filled with secrets and dangers. Discover powerful gear and weapons, and face menacing bosses in your quest to cleanse a broken world.
Modeled estimate, not a reported figure. How we estimate →
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About
In this shadowed world, secrets lie buried deep, and dangers wait in silence. Hordes rise against me, yet I cleave through them with elemental fury. I master the primal forces, bending chaos to my will. In this moment of convergence, I discover my true self, a being forged in both fury and beauty.
This is my dominion now.
I am the essence of ancient storms, summoned by a force beyond mortal comprehension. Born of the will of a faceless mage, I exist for one purpose alone: to become the weapon that reshapes a world ravaged by plague. My creators remain hidden, shrouded in mystery, yet I feel their command burn within me. This world is broken, and I am its reckoning. For I am VOIN.
Every strike I make is a hymn to destruction. My movements are a sacred dance within the heart of chaos. My blade sings as I sever through their ranks, executing perfect strikes, untouchable. I walk this path with purpose—will I remain unscathed?
The wind bends to my will. I leap across the ruins of once-grand castles with ease and soar above rivers raging far below. My fury rains down on them from the sky, leaving nothing but silence in my wake. I was never meant to crawl—I was born to be unbound and untethered.
I dive into the abyss, seeking the power that lies within. I claim weapons forged in the depths of darkness, gear that pulls me closer to my truest self. Yet this is only the beginning. I return to the Master’s Citadel, cleansing what I’ve gathered, sharpening the edge of my soul. And once more, I plunge back into the fray, unbroken, stronger than ever. This cycle defines me—the unyielding, ever-reborn.
They stand before me—titans of flesh and fury, living monuments to annihilation. Their eyes gleam with malice, their tactics ruthless. They believe they will break me. But I face them without fear. For I am no mere mortal standing in their shadow—I am the force destined to shatter their dominion. I walk among gods and monsters, and I do not tremble.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, French, Japanese, Korean, Polish, Ukrainian
Engagement
Hours played at review time, across 96 reviews with recorded playtime.
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
At the time of writing this review I only say this game is a total banger. If opinion changes I'll come back.
feels like Devil May Cry and Warframe had a baby
游戏底子不错,但是装备数值这块太过于单调。 建议加入更多的技能、连携手段、BD套路。 有一说一,第一人称的动作游戏,这款的战斗确实爽。
I can already tell this game is the real deal. 100% worth a buy. The exploration is classic style with little hand holding and the combat is fast and the build potential is great. Audio and visual are also fantastic. This will be a classic at 1.0.
This game is ♥♥♥♥♥♥♥ AWESOME!!! HELL YEAH LOVE THIS GAME! LIKE MELEE DOOM BUT BETTER!
Chests under the waterfalls
готический кайф
This is one of the cooolest games ive ever played 10/10 would recommend to a friend !!
For a 1 Dev game, this is fun AF
A very interesting and fun first person hack and slash/action game with satisfying combat and movement mechanics. The only major issue with the game is that as you reach the third world zone and are forced to wander a near featureless expansive and empty world you quickly begin to decipher the gameplay loops the game is designed around and it QUICKLY becomes very tedious. I would compare it to MMO questing in how empty it ends up feeling. I would say until the game adds much more meaningful rewards for finding the secrets and adding more to do in the expansive zones, the game is a solid 6 hours of pure fun, and the remainder is a tedious 5 or 6/10 game. Zone 1 I give a 10/10 to Zone 2 I give a 9/10 to Zone 3 I give a 4/10 to if I'm being generous Zone 4 I give a 5/10 to despite being cool af, at this point I just understood the gameplay design too much and found myself rushing through the open world to get to the dungeons I knew would be infinitely better designed.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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