
Die. Adapt. Strike back. Climb Sanctora in this brutal Rogue-lite where every death unlocks powers, heroes, and paths to vengeance.
Modeled estimate, not a reported figure. How we estimate →
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About
Die. Adapt. Strike back. Heretical is a punishing Rogue-lite Action RPG with Soulslike DNA. You’re not just fighting to survive - you’re evolving through death. Unlock new characters, master devastating abilities, and rewrite your strategy with every failed run as you ascend Sanctora Mountain to face a merciless demigod.
With deep RPG mechanics, engaging narrative, and countless custom character builds, each run offers a unique experience.
Unlockable Characters: Heretical entices the players to unlock new characters, each with a unique set of skills and proficiencies.
Level-Up Mechanics: The streamlined level-up system allows players to quickly choose which skill to acquire or upgrade, providing seamless gameplay.
Custom Character Builds: The variety of the character’s main stats, additional perks, collected items, and acquired skills brings endless customization options.
Randomized Items: Countless different weapons and gear pieces allow for a unique build in every run.
Prophecy Cards: An achievement system, allowing the player to unlock new game mechanics, skills, and items.
Well of Stars: Enables the player to improve their character’s skills and perks further, adding variety to the unique builds.
Boss Fights: To progress through the game, the player needs to defeat multiple bosses, each with its own skill set.
Although the world of Heretical is based on linear progression, no two play runs are ever the same. Through random item drops, a multitude of skill combinations, and different play styles of each of the heroes, Heretical offers countless variations to the way you venture up to the top of Sanctora Mountain.
Sanctora Mountain, the crown jewel of Aelyndor, now exists in isolation, locked away from the rest of the world. Its ruler, the mighty Abidan, presides over the remaining populace with an iron fist, making sure he retains control over the Sanctorite mines - the source of all magic.
At the same time, a mysterious entity stands cursed and bound to a crumbling church, a reminder of the lost faith. There, he offers guidance to heroes who enter this world looking for absolution.
To enter Abidan's realm, first you have to choose one of the heroes and guide them from the Sanctuary of the Forlorn to the gates of Sanctora Manor. On this path, you'll encounter powerful bosses who will test your acquired skills to their very limits.
Should you fail, use that as a lesson for the next encounter, as well as an opportunity to help your hero permanently unlock powerful skills and unique weapons.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Polish, Russian, Simplified Chinese, Serbian, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game that's been abandoned. If you're ok with an incomplete game, then it has plenty of fun to offer. Still, why support a Dev that takes the money and runs?
Forced Data collection or you can't play? WTH! Such a disappointing outcome.
It's a great "proof of concept", but doesn't have enough content to call it a game. I basically finished all content in 8 hours. Zero updates and posts from devs in half a year. So seems to be abandoned.
这真的是跑路了!!!不要买了兄弟们!
游戏已经凉了,抢先体验购买亏了,25年的计划都没推进,现在26年6月了
可惜了 是个好游戏,可惜制作组跑了,底子还是很不错的
Abandoned. Devs released a nothing patch so the game won't have "last updated" show over a year ago.
Неожиданно интересная игрушка, прикольные механики, шикарная карта с кучей срезов и коротких путей. Из минусов только то, что разработчик забил на игру. А так, за 500 рублей кайфануть можно.
For a action game that is focus on combat. The combat is horrible. Why is every move floaty ?
Вау, просто вау. Первичное впечатление было отвратительное, дерганая неоптимизированная графика, явная дешевизна. Но по прошествии 40-50 минут игра раскрывается, с многих сторон. Это такой внебрачный сын Эншраудеда, Диабло, Солза и.. не знаю, как бы я не презирал ее, Вампир Сувавола. Но в такой особой кондиции - это что-то реально ОСОБЕННОЕ. За вычетом затянутости внутриигровых ачивок, стремного, не плохого а именно стремного эмбиента и ОСТа (то и дело какие-то вонючие коричневые звуки) игра достойна внимания тех, кто любит хотя бы одну их вышеперечисленных вех видеоигровой индустрии. И 2 часов отведенных Богом Габеном на рефанд - вы оч легко определитесь - стоит оно того или нет. Я оставляю в пуле. _____________________________ Wow, just wow. The initial impression was disgusting: choppy, unoptimized graphics, and a distinctly cheap feel. But after 40-50 minutes, the game reveals itself in many ways. It's the bastard son of Enshrouded, Diablo, Sol, and... I don't know how much I despised it, Vampire Suvavola. But in this special state, it's something truly SPECIAL. Aside from the drawn-out in-game achievements, the dreadful—not bad, but dreadful—ambient music, and the OST (some stinking brown sounds here and there), the game is worthy of attention for anyone who enjoys at least one of the aforementioned landmarks in the video game industry. And with two hours allotted by God Gaben for a refund, you can easily decide whether it's worth it. I'm leaving it in the pool.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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