
Void Crew is a Chaotic, Co-op Roguelite game for 1 to 6 players: Outfit your spaceship and crew for thrilling quests, brave fierce enemies in Space Battles... and try not to panic!
Modeled estimate, not a reported figure. How we estimate →
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About

Void Crew is a 1-6 player co-op First Person Space Adventure: Rally your crew, power your spaceship, and get ready for epic space battles, facing chaotic dangers you and your crew never trained for!
In the future, a doctrine of survival unites humanity against a mysterious aggressor - the Hollow. As the chosen ones, it’s up to you as a crew of up to 1-6 mavericks to brave the void and bring order to the galaxy!
Embark on the most advanced spacecrafts ever built, and journey into deep space on thrilling missions that you and your crew absolutely never trained for! Asteroid storms, solar flares and your buddies’ screw-ups will be the least of your worries, as hostile aliens, and desperate human scavengers push your crew to their limits.
Pilot the ship, man the turrets, perform emergency repairs, recharge the power cells, utilize space station weaponry, fabricate munitions and exit the ship on extravehicular missions - be it patching the ship hull or scavenging derelict wrecks.
Teamwork is key: pick a role and prioritize your most urgent tasks with your crew... or try to do everything at once and just wing it as you’ll be short on reliable manpower!
Brute force through thick armor, pierce energy shields, launch missile barrages or snipe weak spots - either way you’ll make sure the enemy ships spin out of control to their destruction - preferably before you blow up! The victor claims the spoils, and you’ll need to scavenge valuable materials to upgrade and face the direst conditions with top notch equipment … and don’t forget to go full fashion victim and customize your character's spacesuit to fly in style and boldly go where you probably shouldn’t have!
Team-up as a crew of 1-6 in co-op: Round up your best buddies and you're in for a wild space ride!
Your ship, your way to play: With a flexible player role system and on-the-go installable ship systems you’ll be able to switch your strategies faster than a rogue asteroid changes course.
Customize and upgrade: Give your character a spiffy new look with rich upgrades, or add more toys to your ship! You'll be the most powerful and stylish crew in the galaxy!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Japanese, Korean, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Strange, unwelcoming, difficult, janky, and unfun. This game feels like it wants to be a survival crafting game and doesn't even manage to do that well. I'm gonna try Jump Ship instead whenever I get the chance.
An amazing game for teamwork-heavy fun with your friends. There are some flaws sure, and a million ways it could be better than it is; but blends mundanity, intensity, and just the right amount of hilarity to hit that perfect co-op spot.
Really good game, Once learning the ropes of how the game runs its quite chill and relaxing while also being really unpredictable and needing to problem solve on the fly. Solo playing is quite the challenge to begin but can be done and multiplayer is just heaps of fun. My only complaint with the game is weird bug im not too certain of. After surviving a fair few missions the connection to me and those im playing with get worse and worse the transition in warp lag spikes get worse until those im playing with lost connection. Seamed to be a connection error but its too frequent and consistent with being when we get though 20- 30 or so missions. Im hoping there is a solution to this and welcome any responses because i love this game and dont want this to ruin it for me. Both me and those i play with have up to date graphics cards and drivers and we usually talk via discord and those dont flutter when this happens. Im hoping its a bug or something that can be fixed. Either way other then that progress cap bug great game! 9/10
Fun with friends, but not much variety in gameplay. Good to pass the time if you want something relatively simple to play.
Void Crew is great fun. Solo is good, teamwork is better. I hope to see expansions!
I really want to love this game. It is a great addition for game night. Although it has a Steep learning curve, everyone will have it figured out after a few hours. The game provides intense action that will keep everyone glued to the screen the entire night. I would highly recommend the game except for the following two issues. The first is the game only has a small number of mission types, which means they will eventually become repetitive and boring. There is player progression with talents which can greatly improve your effectiveness in the game, but is otherwise relatively shallow in depth. I still think the game is worth your money in spite of this as you can expect a justifiable amount of fun before becoming bored. They do release a new mission maybe every 6 months, which is nice, but not what I'd consider a "major content update" as they do. The second issue is devastating. Players will randomly disconnect, regardless of having a pristine, super-fast internet connection, A disconnected player cannot rejoin, and this typically results in full abandonment of the game. I'm on a rock-solid gigabit ethernet connection, and I've validated this can still happen when all players are on the same home network with very fast gaming computers. I provided logs to the game devs 6 months ago, and although they seemed very receptive and appreciative, the issue has not yet been resolved. One workaround is to switch to another international server where pings/latency are much higher. This results in no more disconnects, but then other players appear to jump around. Given that this game is primarily a multiplayer team-based game, I consider this bug to be a critical blocker and I cannot recommend others buy the game until it is resolved. If the devs fix this issue before I completely lose interest in the game, I'll update this review as a must-have game for game night with friends. The game's discord channel lists a large number of additional critical bugs causing game crashes, glitching ships, disconnects, and broken mission conditions. I've played the game a good amount, and would love to be able to play it more. However, game developers are not reacting quickly to address issues, which has greatly tempered the enthusiasm of myself and friends to return to the game.
Feels like a space themed air ship simulator where the devs are trying their hardest to make players depend on eachother and hardly succeeding.
Don't listen to reviews by people still running a GTX1060 in 2026 and complaining about "optimization". They are just in denial that it's time to upgrade. The game is fun. 10/10
Довольно однообразная игра, за пару вечеров можно посмотреть все в ней Возможно, что веселее на самом большом корабле на 6 человек, но столько людей непросто собрать
Void Crew does it the best. Roles MATTER Ship types MATTER Ship upgrades MATTER Progression is REWARDING It is incredibly FUN With friends, it can be played for hours. Recent updates have only improved the chaos and fun - the ship inertia zone being a standout. The game has an incredibly strong identity as well. It doesn't try to be an FPS or an exploration game, it is about making certain you survive against some pretty stacked odds. Strategies and builds in the game are extremely varied, as well. Once you get the hang of resource management, the game opens up and shines bright. Some of the only feedback I have is about the GUI. For a new player, it can be incredibly cluttered and overwhelming to the point I'd say it's a barrier for entry. Some things, like health and oxygen, aren't as present as I'd like them to be in the UI space, where I don't really know I'm running out of either until the VO says so. I have full trust in the developers to cook on this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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