
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
Modeled estimate, not a reported figure. How we estimate →
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About
Generates HTML5 on the fly and runs automatically in your browser
Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeGenres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
scratch is better
It Lets you make your own FNAF Fan Games
Perfect for prototypes and game jams - you'll be able to get everything done wayy faster than an expert working on Unity. Also, if you're an aspiring game designer and have no clue how to start putting your ideas into playable games (and have no time to learn Unity/Godot for some reason), this is a perfectly good way to get started. I'd definitely buy it if it's on a good sale. HOWEVER This software is... let's just say unsuitable for larger projects. Basically, if you think you'll be spending more than a week or two on your game, switch to a different engine. You can tell it's VERY dated, especially whenever you open any menus like the file explorer etc. and a lot of the import settings aren't great. DO NOT BUY THIS IF YOU WANT TO EXPORT TO MOBILE THOUGH Again: For prototyping/game jams or as a "baby's first engine": Definite yes (on sale) For any larger projects: Probably best to consider something else For mobile games: ABSOLUTELY NOT
Clickteam Fusion has outlived its use. Building a blank project with NOTHING in it will get you 9/70 on virus total. Choosing to bundle the game in the exe and only create one file will shoot the virus total score up to 21 and will trigger a windows defender warning for even creating this file. In the modern day, people tend to scan games they download on the internet (as they should) and this makes every game made with clickteam fusion inheritly untrustworthy. Not to mention that other game engines have become easier, cheaper and more powerful over the years, leaving clickteam fusion in the dust. While still a really good program for people just starting with game development, nobody just starting can afford the really high price tag. I'm left wondering nowadays who this is even for. If you really need something like this, get Construct 3. Otherwise, Godot Engine is free and also on steam.
i dont know what i'm doing.
This is actually one of the best game engines (in my opinion), it's simple and easy to use, the fact that five nights at freddy's was created with this game engine is absolutely insane, huge respect to the creators of this game engine, i don't blame them for the price, it's 100% worth it if you're trying to develop games (i'm not doing any kind of sponsor lol, i'm being totally honest)
Technically, not worth the price considering what you get, but mentally, this software is actually allowing me to make stuff so much faster than with something like Unity or Godot. I'll say I recommend it because there's no other tool that allows you to make games visually like CF2.5.
really fun and cool engine, however, the fact that you need to get + and developer versions are annoying and CRAZY, 300-400 bucks JUST FOR DEVELOPER is insane
♥♥♥♥♥♥ дорого, ну хотя бы можно фнаф пародию сделать.
people may trash on Clickteam, but in my time using it its been great, any tool can be good if you know how it works and the opposite can be said for any tool that you don't know how to use
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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