
Voice of Cards: The Isle Dragon Roars is an RPG set in a world of swords and sorcery, told entirely through the medium of cards.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
★★★☆☆☆☆☆☆☆
a ver, esto es un juego mas o menos. me gusto pero definitivamente no es lo mejor y realmente no recomiendo jugarlo. Las mecanicas son repetitivas y aburren facil (lo peor es que es corto el juego). Por otra parte la historia esta bien, pero pues es bastante standar y realmente esperaba mas ya que esta el maldito Yoko Taro como director creativo. y lo ultimo que quiero agregar es que no es un juego de cartes es un rpg muuuyyyy tradicional con skin de cartas. realmente no hay mucha diferencia con los primeros FF solo que si te gusta la trama mas que el gameplay pues este es mejor (porque los primeros FF casi no tienen una historia)
Voice of Cards is an aesthetically pleasing experience with a neat story and simple JRPG gameplay. It is presented as a tabletop game with cards and a game master narrating everything, but the gameplay most closely resembles a traditional JRPG rather than a deckbuilder. You have a party with unique skills, passives, and equipment that you can acquire/upgrade as you progress. It's simple and the difficulty is relatively low, although there are still some slightly more challenging battles (particularly the final boss and post-game superboss). Story wise it starts off with a light and humorous tone while presenting some neat twists and turns as the story progresses. I enjoyed the entire journey once it was all said and done. The art and music are both standouts with the latter having a NieR flair to it (which isn't surprising given the creators).
Awesome Soundtrack, looks gorgeous. The way it depicts everything as card and has a story teller is quite unique. Sadly quite easy, but its a fun casual story game. Story isn't anything big but still quite nice. All in all a short, good experience that i can recommend picking up on a sale. I just wish that, in emotional story moments the actual characters would have had voices, instead of the storyteller reading their dialogue. I get that its the point, hes the "Voice of the Cards", but i feel like it could have had bigger emotional impact.
关于三部曲,看玩家自己想要分配的时间 时间长一点建议玩第三作,浅尝建议玩本作。不要玩第二部。 演出方式很好玩,本质JRPG。 第一部像小品实验作。真的很小,同时导致缺点也不那么显眼,毕竟一下子就过去了,没等痛苦就结束了。 只是想体验一下voic of card的话,第一部是最便捷的。 因为三部核心体验没有变化太多,同时第一部没有任何的拖沓设计。值得一个好评。 主角人设存在感很强,要多选符合角色性格的选项才会有有趣的文字演出看。选项多少有那么点回馈,蛮难得。 音乐上上,美术上上,玩法中中,演出上中
If not for the presentation itself, I wouldn't even know this is a Yoko Taro game. I wasn't expecting Nier or Drakengard level but I still finished the game dissapointed. Bad UI, boring and slow gameplay and generic story.
安元さんのGMがとにかく良い。 演技っぽくない演技が良い。 しかも声がすごく良い。 そうすると、ずーっと聞いていたいと思うじゃないですか、 なんと、 ゲームしてたらずーっと聞いていられるんですよ。 最高かよ。
It was a really nice game. Gameplay is pretty standard, it doesn’t really do anything you haven’t seen in other jrpg's before, nothing special but not bad either. The only thing is that the random encounters could have been a bit less frequent. In the end, the two things that really make the game interesting are its visuals and that Yoko Taro was the creative director. As for Yoko Taro, I see why people say this is his most normal game, but I don’t necessarily see that as a bad thing. Maybe it’s because of my expectations, but essentially I got exactly what I expected, a fairly normal JRPG by Yoko Taro. I also liked the characters and the story. It’s one of the few games where I would actually use the word cozy, because it simply felt cozy to play. You explore the world with your party and go on adventures without it feeling condescending, which is often the case with many so called ''cozy games''. Next, the visuals. I really like those as well, especially how much they get out of the idea that everything is made of cards. An incredible amount of personality is conveyed through the animations, the way the cards are positioned, and so much more. And I can also respect that it’s a very efficient way to make games, considering how close together the releases of the three games were. The only thing I didn’t really like were the voice actors, neither in English nor in Japanese, a bit more emotion wouldn’t have hurt. There were moments where I wasn’t entirely sure who was speaking and who wasn’t. Overall, it’s a very solid RPG that doesn’t overstay its welcome and is great to play in bed. I’ll be playing the sequels very soon.
this was fun , I would the games are underrated
♡♡♡
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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