
An ancient god consumes your world. Now you must train and build relationships with each of your Overlords in this challenging raising sim/roguelike/SRPG hybrid. How many Overlords will you sacrifice to defeat an enemy with a trillion hit points?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hello Friends, Today I will review the game Trillion: God of Destruction. This is a mix between visual novel, manager controlling game like football manager, and a strategy rpg. This makes a strange mix for the game, and actually makes it very difficult. The level of difficulty for the fighting sections are incredibly hard. Players can develop strategies to avoid Trillion's attacks, but one hit from them can usually can kill the player's character. I even tried to beat Trillion. I only could beat his first phase, and that is only with using the Stone of Love resurrection event. Unfortunately, this boss has three phases, like a dark souls boss. Each phase the bosses movement set and fighting skills are different. The first one tends to be in a straight line mostly. The second is area effect all over the place. I am unsure of the third phase, but im sure it is very hard too. Due to the difficulty, i could not officially get past phase 2. I did try though. I played three full games, with new game plus on my save, and still could not do it. I believe this game forces you to beat it many times to actually fully beat it. Either it was done this way on purpose, or to inflate play length of the game, or both. Because of this difficulty curve and playing the same cutscenes three times, i decided that was enough for me at that point. It is possible to skip some cutscenes, but not all of them. If a player tends to actually beat the game, they are going to have to see the same cutscenes maybe 5-10 times to even get to the point where they can fully beat trillion. To beat phase 1, it took me 3 playthroughs to do it efficiently. Once I got onto phase 2, I basically burnt thru all my characters. Each time a players tries to fight Trillion, they have a limited amount of characters to fight against him. Once a players uses all characters up, it is a game over. Then the player will have to start over from the beginning of the story and try again. The football manager part of this game is technically the players does not control the characters except during the trillion fight. For the rest of the time, the player will picking training methods for the character they picked to train and fight trillion. If players ever played fight club, it is stats specific. So is this game. That is how the management comes in. The status increases are not much, but can be increased if they pick a training session with icons of other characters over the training method. The character will also get tired, so some days they may require rests. There are also random events, such as injuries, curses, etc that can effect training, and may require a item or rest to remove the debuff to training. Due to the limited training time, the players has very limited time to buff their character up to fight trillion. In certain events, the players may also fight other characters or monsters. For example, players can go to the Valley of Swords which is a dungeon with random monsters that players can also get experience from, but only if they have enough credits to go into it. It takes 5 days for to get a entry credit to go into the valley of swords. Also, the players will run into move limits for the valley of swords. Since the game uses a grid based moving system, each grid movement equals one move. Most movement is limited to 100 spaces in valley of swords. The rpg side of the game comes in fighting trillion and in the valley of swords. Players are shown a grid that they can move on. Then certain grid squares will light up, showing where trillion will attack. Many strategy rpg uses this method also. The rest of the game is visual novel. Basically players pick a choice that may lead to positive or negative effects on their training of the character they picked. Anyways, here are my pros and cons of this game: PROS: - The visual style reminds me of the series DISGAIA. In fact the fact that the seven sins in the games feels alot like what the disgaia games would do in it's place. Also, they are all female for some reason. - A super hard boss. Even with training, players will lose...alot. They will get killed..alot. This is not a dark souls game, but it has a difficulty curve like it. - For the first time, the story is interesting, but players playing multiple runs will see how boring it gets after the third time seeing it. CONS: - Lots of Patience is required. I stress this very much as multiple play runs are required to even beat the first phase of trillion. If this sounds like alot of work and grinding, players may want to ignore this game. - Going thru the visual novel over and over and over again is boring. You can fast forward alot of the cutscenes, but some are unskippable. At least for me, i watched the same cutscene 4 times..ugh. I can even recite what they said word for word in the cutscene. - Players have limited time and limited characters to fight boss. Do not expect to win the first run, or even the second run. I did not even win until my 4th run. Do I recommend this game? If you like a very challenging game. People who like being challenged may really like this game, or people who like the disgaia aesthetics, may also enjoy the graphical style of the game. But after players have to listen and sit thru the story three or four times, they may not enjoy it very much and find it boring. I believe the worst enemy of this game is not trillion, but boredom. That is why only 12% of players even beat trillion first phase. I don't recommend this game to RPGers in general, but strategy rpgers may enjoy it, at least the first time they play it. If you want this style, go play dragon quest heroes instead. It has a decent difficulty curve and most levels can be beaten pretty easy. This game is not simple. It is not easy. It is very difficult. NOTE: I recommended it because i did still have fun with it, until i had to repeat the story many times. At that point, i started to get bored.
As I write this review, I last played this game in June 2019. After having not played for 6 years, my memory is a fuzzy on things like exact game play mechanics, names of all the characters, and most things you'd actually take the time to point about. That said, of the 221 games I have tossed into my "Finished" category on Steam, this is the ONLY ONE where moments of the story STILL come back to me with enough emotional impact that I had to take the time out of my day to come back here and write a review. It is no spoiler to say you have to switch playable characters in this game, but those moments are genuinely memorable. Especially if you have the sound on.
The game is unplayable. It constantly crashes on opening and if it doesnt crash on opening it crashes after the battles and before you can save. I have tried troubleshooting these issues for hours like I do for all IFFy games and this one simply does not work, do not buy it, it is not playable.
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норм
More IF trash
[h1][b]🎮 Reseña de Trillion: God of Destruction[/b][/h1] [h2]Resumen del Juego[/h2] Trillion: God of Destruction es ese JRPG de estrategia con estética anime que te mira a los ojos y te dice: “¿Creías que ibas a grindear tranquilo? Qué tierno”. La premisa gira alrededor de enfrentar a una entidad absurdamente poderosa (sí, “Trillion”, por si no quedó claro que esto va a escalar a lo ridículo), mientras administras recursos, decisiones y combates con enfoque táctico. La mezcla es curiosa: por un lado tienes el componente de rol (progresión, personajes, planificación) y por el otro una capa estratégica que pide cabeza fría y tolerancia a repetir, aprender y optimizar. Y en medio de todo, bastante vibra de novela visual: diálogos, escenas y ese estilo “adorable” que contrasta con la idea de que te están empujando a una trituradora. Primera impresión: un juego de nicho, con personalidad, que no intenta caerle bien a todo el mundo… y aun así mete “contenido sexual” como quien pone perejil encima: no siempre necesario, pero ahí está, para que Steam te mire raro. [h2]Lo Divino y Lo Condenadamente Terrenal[/h2] Lo Bueno: ✅ Estrategia + rol bien definidos: no es solo “pelea y ya”, aquí hay planificación real 🧠⚔️ ✅ Estética anime y tono de fantasía que se sienten consistentes 🎨✨ ✅ Enfoque de un jugador ideal para quien quiere una experiencia cerrada y sin drama multijugador 🚫👥 ✅ Steam Cloud + compatibilidad total con mando: cómodo para jugar como se te dé la gana ☁️🎮 ✅ Logros (36) y cromos: el combustible oficial del completista con insomnio 🏆🃏 Lo No Tan Bueno: ❌ Comunidad fantasma: 0 jugadores actuales… felicidades, eres el elegido (y el único) 👻🕯️ ❌ Puede sentirse muy de nicho por su mezcla de novela visual con estrategia: si vienes solo por acción, te vas a impacientar 📖⌛ ❌ El “contenido sexual” puede espantar a quien solo quería fantasía y táctica, o atraer al público equivocado 😬🔞 ❌ Rejugabilidad condicionada: si no conectas con el bucle y el estilo narrativo, se te cae el castillo 🧱🔁 [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Estrategia/RPG sólida, pero no para impacientes.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Exigente; te obliga a pensar y optimizar.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Suficiente para su propuesta, sin sentirse infinito.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Estilo anime cumplidor; más “visual novel” que espectáculo.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Fantasía dramática con buenas vibas de novela visual.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Identidad clara: raro, adorable y apocalíptico a la vez.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Funcionales; no esperes pirotecnia AAA.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña bien, sin robarse el show.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Cumplidoras para el enfoque narrativo.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Anime de nicho: ya sabes lo que hay (y lo que no).[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Nada indica problemas; experiencia estable esperable.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Depende de cuánto te enganche su loop y tono.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.4[/b][/td][td]Buen juego de nicho: interesante, exigente y no universal.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Trillion: God of Destruction es “Bueno” en el sentido más peligroso de Steam: el tipo de juego que a su público le puede encantar, pero que a cualquiera fuera de ese círculo le va a parecer una combinación extraña de estrategia, rol y lectura con estética anime. Si te gusta planear, optimizar y bancarte un tono narrativo fuerte, aquí hay material. Lo controversial: que tenga 0 jugadores actuales no significa que sea malo… pero sí significa que estás entrando a una fiesta cuando ya apagaron la música y el anfitrión se fue a dormir. Aun así, 346 recomendaciones totales sugieren que, cuando alguien sí lo juega, suele encontrarle el chiste. ¿Vale la pena? Si buscas un JRPG estratégico para un jugador, con narrativa marcada y ese toque “¿por qué esto tiene esto?” típico del anime, sí. Si esperas un juego social, moderno o masivo: no, y ni te ilusiones. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.4/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Un RPG/estrategia de nicho que brilla si aceptas sus rarezas… y se hunde si no.[/i] Si te atrae la mezcla de estrategia, rol japonés y narrativa estilo novela visual, dale una oportunidad (con mente abierta y paciencia). Si lo tuyo es la gratificación instantánea, mejor pasa: este juego no te va a pedir perdón por ser como es.
The gameplay is simple but can be fun. It's more engaging and strategic than I expected. Very fun for what it is. The writing is mostly fun, but way too long. Maybe they wanted to get the script to 1 trillion words. There's not enough to the game for it to be a primary activity. Recommended to have a podcast or other media on while playing. I feel I've seen 99% of the game's content in 4-5 hours and further progress seems to be "numbers go up" without a material change in mechanics. Recommended on sale for an already inexpensive game. Unique take on the genre, although it doesn't totally come together. After about 6 hours, I realized I wasn't enjoying the gameplay anymore and was skipping 100% of the dialog. I like when games experiment within a genre, but this one doesn't have enough gameplay variety to carry through a full playthrough.
I don't like it when girls die.
Okay...HEAR ME OUT... I don't recommend this game not because it is bad. Please read everything then decide if you want to buy the game. This game is not a dating sim, it's not hentai, so if you are going for those elements, you got a very wrong idea. It is very important that you must acknowledge this: THIS GAME IS SOUL-LIKE HARD. YOU WILL BE DYING A LOT. YOU WILL BE HAVING HEARTBREAKS. The story is an emotional roller coaster that teaches you: "Above all else, sometimes sacrifice must be made, no matter how hard you tried or how much you cared." I am here to set things right, so everyone who is going to buy this game after reading must be finally enjoying something that suits their taste. The main issue with this game is that it has tons of coding/programming issues...and I have played it on PS VITA so, where on PC, I can't even get through PROLOGUE due to the errors...in fact I have made it through the end of my first run on my handheld console. I was really hoping to be able to complete the game on the final run, unfortunately, I can't seem to get it fixed. So, that's the end of my run on PC... I noticed plenty of people having similar issues and the support has been giving more or less the same recommendation and routine to fix it...so if you are buying <Trillion>, you need to invest hours into fixing the problem, if you can't fix it, then refund it. I can't really offer much help. Now, please don't get it wrong when I am not recommending it at first. This is not a terrible game. If you truly enjoy Soul-like games, where your game knowledge will advance bit by bit; your skill and tactics will grow as you make progress; this is the type of game for you. Don't let the cute girls distract or fool you, <Trillion> is not a romance game, it will destroy you with its brutal difficulty. There is no easy way to defeat Trillion. You can learn all of its moves, you can try your best to dodge its attack. You can manage your time to max out stats, you can figure ways to get better equipment. Eventually, you will have to make the sacrifice, you need to send each one of those cute faces to fight that monster. Remember, they are not waifus, girlfriends or gals you made along the way, they are sacrificial pawns from the start. So in this game, you will be parting ways with your comrades. If you hate feeling that, DO NOT BUY THIS GAME. It's gonna hurt you real bad once you get there. I want to make sure you are ready to have your heart broken right from the start. Only then, you will understand the true meaning of this game, and the weight you carry with it. LET THAT SINK IN. Now, if you are ready for a heartbreaking tactical sim management game that pushes you really hard to the breaking point like Dark Soul 3 level hard; as grindy as old school dungeon crawlers that will make you keep yelling "I just need one more win to sleep!"; but literally as heartbreaking as "I can stand the pain of watching my favorite waifu die in the arms of a devil"; YES MY LORD! THIS IS THE GAME YOU HAVE BEEN LOOKING FOR. Finally, remember: The plot is set in stone. If you can't stomach the crashing loss that can suffocate you, DO NOT BUY OR PLAY THIS GAME. You are going to regret it. If you do somehow manage to play the game, hold it in for all the losses and beat the boss...congratulations, you have beaten one of the harder Soul-like games released before the Soul-like trend has taken off; a game with a tragic plot so heartbreaking that all the fans eventually hate it, simply, they were fooled by the cover arts and screenshots, thinking: I CAN FIX HER, I CAN SAVE HER! I CAN HAVE A HAREM!!! The lesson of the day: Do not judge the game by the cute girls on the cover and the PG13 temptations they put on the store page. Be a bigger man, be a better man. Be the sad and tragic hero that you should be. With this, I hope you will be able to enjoy the game till the very end of your true final run of the game. By then, you will look at this game a different way from many other players in the past who see this game as a piece of trash that betrays them. I hope my review truly helps you, thank you for taking your time and reading this. Good morning, good day, good afternoon, good evening, good night to you whenever you are. However, you do have a good game. TL;DR Scoring: Graphics: Cute girls GOOD! Hot MILFs YEAH!! Sis...NOPE... Audios: Pass... Plot: It's no harem, it's gonna be as sad as <Marley & Me> by the end of every chapter and worse at the very end of it. Gameplay: I play Dark Soul and I have no soul left in my hole. More grinding than my D&D dungeon crawler campaigns. GET ME OUT! Compared to every game I have ever played, a solid 6/10. The whole plot would be a 7/10, given its unique take, tho it's not entirely perfect, the hole it creates once you have reached its conclusion, it's gonna bleed you hard for a while. If you are ready for a joykiller, here we go into that rabbit hole.
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