
Stan, a professional diver in the North Sea, is struggling to overcome a life-changing loss during an extended mission underwater. Stuck in his self-imposed solitude, he starts to experience strange events and will have to make the most significant choice of his life...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 10 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 77% | — | $783.3K |
| $5.99−80% | 5.4Kratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 209 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game was just so slow and seemed to drag on and on. I'm six hours in and I know I'm close to finishing it but I just can't bring myself to go through another hour of it.
What a lovely game. Swimming in an endless ocean really cool. Story is a 10/10 i aint gonna spoil anything. I think this is a port from ps5 though which make the swimming a bit tedious at points where you get stuck on nothing and cant swim forward no more 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Czech, Dutch, Greek, Hungarian, Japanese, Korean +9 more
| $29.99 |
| 863ratings |
| 84% |
| — |
| not modelled |
| $29.99 | 34ratings | 74% | — | not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 209 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Странноватая игра. Есть и приятные моменты, и не очень. Может быть, мы играем за Алана Уейка, который ударился в экологию. Вместо непонятной темноты тут понятные нефтяные сгустки, которые мы устраняем волшебным лазером. Матвиенко бы понравилось. А, может быть, мы играем за Арнольда Шварцнеггера из Красной жары. Каждый день он с раздражением замечает: кха-питализм! Но и мистическое здесь что-то есть. Что-то портит технику, убивает людей и насылает приходы. А власти всё скрывают. Сюжетно хромает, что за мистическое нечто здесь. Как пятое колесо в телеге. Местные кха-питалисты и без подводных бабаек хорошо справлялись с тем, чтобы наломать дров. Игра становится интересной, когда ГГ научился делать мины. Водолаз с минами. Что может пойти не так? А, ну мы же хорошие, мы любим экологию. Эколог с минами. Точно. Именно такой человек и может всё исправить. Добро должно быть с кулаками, минами, волшебным лазером и ночными приходами. Эту игру вспоминали как Сабнавтику. Вроде бы здесь сбор ресурсов и крафт. Но по ощущениям сильно не дотягивает. BreathEdge гораздо больше Сабнавтика. А в Under The Waves системы пещер такой развитой нет. Локация маленькая и нет возможности строить базу в другом месте, так что всё вращается вокруг жилого модуля. Вместо системы пещер тут есть подводные заводы, но это всё не то же, как если в Сабнавтике всё новые и новые базы строятся в другой локации и не возвращаемся назад никогда. В Under The Waves возвращаться всегда надо. Строительства особого нет. Можно только со дна океана натаскивать коллекционные предметы. Крафт расходников такой радости не даёт, да и наваливают этих расходников богато. Крафт по-настоящему интересный только у пяти улучшений. Одно можно найти только по сюжету, другое трудно пропустить по сюжету, остаётся три, которые-таки могут порадовать тем, чтобы и найти их, и ресурсы под них собрать. Всего лишь три.
The game is incredibly good—far better than I expected. It is deeply emotional and sad, conveying a powerful message about reality. You play as an underwater diver working for an oil company, a lonely figure struggling with loss. The monotonous routine of daily work gradually deepens your despair, eventually leading to increasingly serious problems. It is a haunting and thought-provoking experience that stayed with me long after playing. 10/10.
Absolutely awful writing. Every other line trying to be some clever quip. Terrible controls. I was already on the ropes trying to find a reason to keep going when luckily the game saved me from further torment by crashing while I was in the settings menu.
great game to relax and release sadness
The scenery and the graphics are quite good for this type of games. It delves you into the story by experiencing real loss and sadness. The music really tunes into it. I would also understand if some people do not like it because it's slow paced. Want an emotional exploring under the deep water game? Then this is for you!
强行抒情,强行讲环保。游戏玩法还不错,但主角是没理智吗?在深海里,他穿着潜水服,她女儿发着光,潜水服也没穿,不怀疑?遇到大王乌贼克苏鲁,不是跑,而是去找女儿?跟女儿说睡前故事,说鲸鱼的爸爸死了,尸体腐烂膨胀,肚子里全是塑料颗粒,这是一个正常人回读的睡前故事?主角更像一个得了精神分裂、臆想症的人。剧情是真拉,还不能跳过,说实话我就图玩法,对这剧情不感一点兴趣,因为这剧情就不正常。最后一天的鲸鱼坟场想法不错,也贴合想表达的坏境危害带来的生态破坏,但请告诉我,弄十几个巨人雕像干什么?作者也有臆想症?这跟故事有什么关系?
Seemingly a walking simulator type game. You get into your submarine and start going into the ocean, find some objects to collect, and nope sorry can't get out and grab these now need to do the main mission first. Annoying.
没吃过屎的可以玩一下,尤其找jo那里,傻逼月亮号操作起来简直就是一坨,有史以来玩过最拉的载具,在管道里到处碰壁,管道迷路出不去不说,还没有一个像样的指引,败笔剧情一点游戏体验没有,让人玩下来不想为jo的死产生同情,非要搞这种东西强行拖慢游戏时间
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $46.8M | 108.4K | 90% | $29.99 | |
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| $1.6M | 2.8K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $783.5K | 1.7K | 90% | $19.99 | |
| $783K | 1.7K | 89% | $19.99 | |
| $783.7K | 838 | 64% | $39.99 | |
| $782.5K | 1.4K | 89% | $14.99 | |
| $784.5K | 11.8K | 82% | $2.99 | |
| $781.8K | 1.9K | 85% | $19.99 |