
Ultimate General: Civil War is a tactical real time strategy war-game. Experience the bloodiest period of U.S. history - the American Civil War of 1861-1865.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−30% | 8.3Kreviews | 89% | — | $5.2M |
| $29.99 | 228ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What I really like: decent AI. Feels realistic with real historic vibe. Short games. What I don't like: Some battles feel strange as they are scripted : sometimes the battle is interrupted & armies start at a total new position. It even happens that you take one position and after an interruption, your armies are withdrawn and you have to take the exact same position again.
Your army requires planning from the start to get through the later battles. Choose your upgrades wisely
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean*languages with full audio support
| $29.99 |
| 181ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 173ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its not fun when the tutorial is one hour long and I thought it would not be a campaign but a more open campaign and I just Can not like it because its too slow yet it wants you to go fast I want to like it but I just can't...
挺不错的,感觉跟地狱之门一个类型的游戏,但是没有创意工坊和多人联机
шляпа а не игра
Directing confederate troops to destroy union.
An insanely poor system of battle The units run very quickly, and return just as quickly, making a battle devolve into a series of pushes that are just a chore to get through, its a very stiff system that doesnt allow for much creativity Especially as battles are seemingly hardcoded in and even divided into stages so you cant do basically anything on your own
Stupidest Localization ever. Hate from China.
Everything.
Die Einheiten bewegen so als wären sie autistische Kinder, welche einen Faible für Geometrische Formen haben und von einem Psychater auf Ketamin versetzt worden sind.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $30.1K | 86 | 66% | $11.99 | |
| $10.1K | 22 | 95% | $9.99 | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $5.2M | 9K | 92% | $24.95 | |
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| $5.2M | 7.9K | 85% | $20.99 | |
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| $5.2M | 5.9K | 92% | $19.99 |