
Every war has its Generals. Take command of an army during World War II and lead them to victory. Strategize your way through many scenarios and real historical military campaigns of past generals.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Oynarken biraz sıkıldığım sıra tabanlı, ızgara metotlu, kutu oyunu da diyebileceğimiz, İkinci Dünya Savaşı temalı strateji oyunu. Kutu oyunu tarzının daha ağır bastığını söyleyebilirim. Görselleri ve çizimleri güzel bir oyun. Teknik bir sorunla karşılaşmadım. Kayıt sistemi güzel. Izgara görünümünü açıp kapatabiliyorsunuz. Vuruş hissi çok zayıf. Kamera kontrolleri daha iyi olabilirdi ancak idare eder. Hız ayarı değiştirebiliyorsunuz. Senaryo düzenlemesi yapabiliyorsunuz. İstediğiniz gibi haritayı inşa edebiliyorsunuz. Kendi hikaye modu ve çatışma modu mevcut ancak çatışmaların tarihsel muharebelere dayandığını belirtmek isterim. Bunun dışında ben gireyim de şunu alayım karşıma şunlar şunlar olsun gibi bir sistemle arena-savaş açamıyorsunuz. Bunu yapmak isterseniz senaryo modundan ayarlayabiliyorsunuz ancak haritayı da inşa etme zorunluluğu var. Bu zorunluluğu çok gereksiz buldum. Hazır haritalarda neden ben savaşamıyorum anlamadım. İkinci Dünya Savaşında kahramanlaşmış beş ayrı generalden birini seçerek onun senaryosunu oynayabiliyorsunuz. Turları çok kısıtlı ancak çok uzun süren turları var. Örneğin sadece 14 tur hakkı verilmiş ve bir sürü üniteniz sahada; her üniteyi tek tek hareket ettiriyor ve mümkünse saldırısını ayarlıyorsunuz, menzilleri farklı ve deneyim sistemi mevcut. Her ünitenin beş seviye geliştirmesi ve her seviyenin üç ayrı seçeneği var. Ünite üretebiliyorsunuz ancak 14 turda nereden ne kazanacaksınız da ne üreteceksiniz orası biraz muamma olarak kalıyor. Doğru ayarlandığını düşünmüyorum. Ayrıca çeşitli hava operasyonları da yapabiliyorsunuz. Bunlar bombardıman, tek hedefli saldırı, baskılama, keşif vb. kapsıyor. Fazla basit kalan ve çok banelleşen, sıkıcılaşan, kendini genişletmeyen bir oynanışa sahip. Sizi oyuna adapte etmiyor. Dolayısıyla önermek ile önermemek arasında kaldığım bir oyun. Yine de oynanabilir bir masa-kutu, Strateji oyunu denilebilir fakat beklentinizi yüksek tutmanızı önermem.
Sorry to say that I was not able to embrace the game despite the fact I am being a panzer general veteran and long time Panzer corps player. + I liked the game's clean and sleek UI (albeit unit stats are not there at a first glance) + Graphics are amazing! especially in comparison to Panzer corps and Front-line series. + Air operations are on call basis, and does not eat from your prestige/requisition (YES finally prestige is back) points. That is truly great because having directly in control of the air forces were increasing the burden on the player. Now with this design it has become a great balance for the game. + Artillery strike having long range (some would say enormous) is different and a fresh approach for this genre. + Having an "ASSAULT" mechanic where your units spend extra ammo and (manpower if defeated) is a very good addition to the mechanics. + Resupply doesn't cost you prestige points but it will cost you the turn of your unit. I say its a nice addition. + Your units gain PERKS with xp. That is where the game gets interesting. This way you can have exciting features with your units and there are multiple choices to go with. + The AI is nice and aggressive, they don't stand like a duck, waiting for you. They attack, retreat, dynamic throughout the game. Coming to the bad stats: - The game is difficult. I mean -DIFFICULT- right from the start. I wish there were a difficulty setting in the options. - Maps are small , that could be nice for some players but there are LOADS of enemies. at least 5 times of your own units. This is frustrating. - One Hex can contain 3 units. ...? This is awkward ..for some. well it takes time to get used to. I dont say it is bad. However, the game does not tell you if its a beneficial thing to have all 3 units on the same hex? and/or to attack with all the units in one hex makes a difference? or they attack one by one in reality? questions questions.. - The hit and miss are dependent on a RNG mechanic. Well, that's ok but the bad side is you can not TURN that OFF in the settings. The game only allows you to bend the system in your favor or not. That's all. That could be real frustration for some players. - There are WORKSHOP options for this game but is too poor atm (I guess the community did not give their love for this title) There are merely 9 - 10 mods sadly. - Sound effects are ... meh. Not close to what Panzer Corps offer. - Lastly, The game is said to be abandoned by its Devs. This is what I read from the forums. I really wanted to like this game, I did in reality. I purchased 2 times and refunded 2 times. But the difficulty level just turned me down on this one.
As a Panzer General veteran, I feel that there are many neat ideas to celebrate and applaud here, but frankly, the shortcomings -as few as they are- pretty much messed up the game for me. I really dig things like extended attack distance for certain units (e.g. two hexes attack range for tanks), allowing multiple units in the same hex, assault, morale and such. I also love that Panzer Corps' ♥♥♥♥♥♥♥♥ slot system (where under certain circumstances a Panzer II has the same slot requirements as a Panzer IV) is gone here and we are back to the good olde' prestige, like in the very first Panzer General. However, the game itself is... not really a good game. First and foremost the game is RNG heavy and has the same issue like Strategy Mind, namely it's not a wargame, it's a puzzle game. Let's start with RNG. First and foremost units are not guaranteed to hit (you can tweak it to some extent, but come on...), so you are at the mercy of RNG. Maybe it changes with unit veterinacy, maybe not, but in the beginning you can pretty much lose from a few bad rolls. Also, for example first mission, turn two, I had fully reinforced infantry in a heavily fortified position, then a recon vehicle popped out of nowhere, made a regular attack, then an assault, had a lucky dice roll, my infantry was wrecked and surrendered, just as it is. Excuse me, what?! Also, at least based on the first mission, it's a puzzle game. See, in the battle of Arras your forces are deployed heavily in the eastern flank, barely a skeleton crew on the western flank. However, in turn #2 and turn #3 enemy forces will heavily counterattack (no indication whatsoever beforehand) at the western flank and unless you start to reinforce it as soon as possible and try to reposition some units beforehand, you will be wrecked. Reinforce must include some AT capabilities, since the attack will be vehicle/tank heavy. Also, repositioning from the western flank is almost impossible, as they will be caught in the middle counterattack. Sorry, but am I supposed to be a clairvoyant, or is it a game tailored for save scumming, or...? Clearly a labor of love, but not a really good game in it's current form. I may give it a try once more, but at the moment I just don't feel save scumming and trying to get a good roll, so I can proceed.
Закончил эту игру, выбил все ачивменты. Игру мне продало демо, вышедшее более года назад. Уж не помню, что там было, вроде 1 миссия, но я ее прошел и игру в Список желаемого положил. Купил потом со скидкой на распродаже. И уже целая игра разочаровала после пары пройденных миссий. Оказалось, что это однообразный недоваргейм для самых маленьких. Если кратко: покупать игру стоит только тем, кто никогда не играл в пошаговые тактики/стратегии, и только на распродаже. Детальнее: 1. В игре все ок с аудио и визуалом. Графика приятная, танчики стреляют, арта бабахает. Еще в демо меня зацепил тот факт, что разработчики каждому юниту прицепили реальное фото времен ВМВ и дали реальное наименование соединения аля "509 Танковая дивизия", жаль, что это фантик, и реально ты эти юниты не запоминаешь. 2. В игре все ок с технической частью, никаких лагов и багов нет, тут и лагать то нечему. 3. В игре 4 кампании: 2 за Роммеля, 1 за Жукова и 1 за Паттона. Фамилии - такой же фантик, можно было просто обозвать кампании Рейх, СССР и США, и ничего бы не изменилось. Перед и после каждой из миссий показывают примерно минутный ролик о предпосылках и последствиях отыгранной вами миссии. Сделано сухо, со временем я начал скипать эти ролики. Кампании Роммеля одинаковые, одна из них просто расширенная, в ней немного больше миссий, а в повторяющихся миссиях переделаны карты - они больше и по ощущениям сложнее. 4. В игре очень однообразные миссии. Вы во всех миссиях будете делать одно и тоже - захватывать Стратегические точки. Вон там точка которая называется Берлин - твои юниты через 3 хода должны быть там, иначе поражение. Никаких дополнительных задач и эвентов в игре нет, увы. 5. В игре очень простые механики и их мало. Изучаются они за пару миссий. И самое стремное, что эти механики настолько просты, что складывается ощущение, будто это игра для мобилок. Сюда же - уровни, которые можно пройти на одну, две или три звезды и получить соответственно разные награды. Количество звезд будет зависеть только от скорости прохождения, что моветон в наше время. 6. В игре есть проблемы с геймдизайном. Игра не сложная для тех, кто играл в тактики и понимает, как двигать солдатиков по клеткам. Но есть миссии, которые заставят попотеть, чтобы пройти их на 3 звезды. Но если вы первые 2 миссии пройдете на 3 звезды и потащите прокачанные юниты в следующие миссии - вас не остановить. Как-то так. На момент написания этого отзыва игра стоит 1000 рублей. Игровой опыт от нее я могу оценить рублей на 250 максимум. Всех благ!
我是一个兵棋新手,当我玩了这个游戏后,海压压的敌人与匪夷所思的进攻难度让我怀疑自己对于这类游戏的学习能力。老实说,我的游戏体验很差,尤其是隆美尔扩展战役第一关,在第五个回合,我才刚刚拿下敌方第一个点,等待着我的,还有五个目标点。甚至作为进攻方,我的初始点被总兵力至少三倍于己的防守方攻陷了两个,我不了解到底怎样有才能的指挥官才有把握去打这种进攻战,但我并不是这种指挥官。不停地刷出数量异倍于己的敌军给玩家造成困扰即便玩家尽可能的发挥自己手中的力量以少打多也无济于事。这就是你们提升游戏难度的方式吗?我不觉得这个方法高明。
good ai and fun turn based game. 5 stars
For me it's mostly frustrating because of how many turns you have to succeed with Brilliant victory which the first few missions is absurd, and later while it did get easier for the Rommel campaign, the extended as well as Zhukov and Patton campaigns are to me undeniably much harder to even finish the first mission. Even the Rommel regular campaign was difficult and most of the hours I had to reset over and over until I got it, so if it's possible I would like a refund for it.
en mode facile avec -50% je me fait ratatiner! je joue avec 5 chars contre 60 !! cherchez l'erreur ! il n'y aucune différence entre un char et une infanterie au secoure !! AUCUN PLAISIR . le jeu propose d'avoir des bonus si on fait la mission en 7 tours , j'aimerais que l'on me le prouve c'est du délire IMPOSSIBLE j'arrive a peine a le faire avec 15 tours
Surprisingly good! Combat rewards correct tactics: Artillery and air strikes are necessary to soften up and demoralize defenders. Tanks and anti-tank guns fire from range (2 or 3 hexes) to weaken infantry and knock out enemy tanks. Infantry occupies built-up areas, forests, and rough terrain, and makes assaults against weakened foes. The game even utilizes air cover missions and anti-air guns to shoot down enemy air strikes. The game feels very right for the period and allows equipment upgrades as well as unit special abilities as they gain experience. Lots of good incentive to keep your units alive. The missions do reward faster victories, which I usually dislike, but the timing in these missions is actually possible. Really enjoying this game.
Весьма неплохой варгейм. Из плюсов стоит отметить приятный визуал, новые интересные механики (в сравнении с Panzer corps, Order of Battle и Strategic Mind) и ИИ, который что-то может противопоставить игроку. Однако есть и много минусов и довольно существенных. Во-первых, исторический аспект. Игра сразу делает акцент на достоверность, показывая игроку заставки перед и после миссий, где рассказывается либо о событии/сражении, либо о командире. Однако в процессе геймплея можно обнаружить много ляпов. Например игрок может получить танк М26 Першинг после "блестящей" победы в 3-й миссии американской кампании, которая проходит на Сицилии (1943 г.). В Следующей же миссии (которая тоже на Сицилии в 1943 г.) этот танк можно уже использовать в бою, хотя боевое крещение М26 произошло только в 1945 году. И подобных ляпов достаточно. Второй минус - количество сценариев. В игре ну очееень мало контента, хотя можно было бы сделать больше кампаний военачальников и добавить больше миссий для уже присутствующих. Также игру ещё и никак не поддерживают в плане даже выпуска патчей. Оценка 7/10
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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