
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So this game is bad, and here is why: The campaign gives you the illusion of choice. Horde, Demons, or Undead? Sounds great—until you realize every mission is clearly designed around a specific faction. Play the way the developers intended, or prepare to get absolutely wrecked. Traps are basically decoration. In Dungeons 3, you could magically upgrade them and turn your dungeon into a death machine. Here? They're about as threatening as a wet napkin. Why remove one of the best features from the previous game? Enemy scaling is completely out of whack. The first few waves are laughably easy, and then suddenly the game decides it's time for suffering. Enemy HP triples, damage triples, and surprise spiders or dwarves start appearing in your underground. One minute you're chilling, the next you're fighting a three-front war. The game barely innovates. It takes most of its ideas from Dungeons 3, adds a few new things, and somehow manages to make several existing mechanics worse.
worse than dungeons 3, better than all the others, game's much harder, but unlike some people say, the game does not give you the illusion of choice, if you want to go completionist tho, then yea sure i guess, if you cannot "choose" what faction to use in every story chapter, thats user issues, not game issues... that said, game's definitely worse than dungeons 3, factions feel much weaker, buildings are unlocked much later, you cannot use anything to its "fullest" easily and you do not have your 3 elite units anymore which, in my opinion, is the worse part of this game. i still recommend it if youve done everything in 3 and just want more dungeons, this game is different and worse than the 3rd game, but it is in no way a "bad" game, just turn down difficulty if youre new or you will struggle. In short, if youve never played a dungeons game before go play 3! you might not like this one as much, 3 is much more beginner friendly and honestly, just more fun in general, but it doesnt mean i didnt have fun with this one regardless!
The base game is fantastic! An upgrade to the third one in every single way with the similar humor and gameplay only ramped up with additional "lore" and story and units. They reduced the grind with traps and made it only cost the boxes rather than enchanted ones. Although they have reduced the number of traps sadly and the enemy AI is still braindead not really an rts like AI as they just walk in a straight line to your dungeonheart (the core). I wish they would make them a bit more reactive of which they kiiiinda tried with rebuilding the overworld but it is still rather the weakest part of the game. The DLCs also don't seem to really do all that much, the "multiverse" DLC seemed promising. I was thinking that the overworld would get some more love but it seems like those reviews also kinda feel cheated. Oh well. I still love the game and hope to try out the DLCs on discount. With that said give us DRAGONS! Let us breed dungeon creatures like spiders, manavores, dragons, dwarves :3 I want to build a nest of dragons that want gold to guard your dungeon heart! Dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dragons, dwarves, dragons.
Es ist bunter und von der Grafik besser als Dungeons 3 aber es kommt einfach nicht an das alte Dungeons 3 heran. Gerade bei dem Spieltyp Gefecht ist alles immer nur das selbe. Daher deinstalliert und wieder zu Dungeons 3 zurück gekehrt.
This is the cheapest compagnie in the game world, they give you a little campaign, and 10 others maps that's it, it take me like 10 hours to pass everything. I was hoping they will bring some maps later or sometigng but no. that's the end. Lol.
相比地下城3,地下城4削弱了内政的部分。我个人认为,一个rts类游戏,不应该把重心放在战斗上,战争从来就不只是战场上的互相厮杀,而是经济和实力的比拼
This game is no longer playable - it freezes during the initial load or while loading a save.
这极难难度战役是人打的吗?!第二关就远远不断刷一片一片的英雄,拿头打!19个部落单位被一个英雄单刷,只能靠陷阱和老家的碎片硬守。和解了,换难度。战役通关再来改评
It's Dungeon keeper meets Warcraft 3, but with the wit of Bards Tale
wie auch der 3. Teil absolut klasse, sehr schöne Spielreihe.
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
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