
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Opinia o tym, że to następca Planescape nie jest ani trochę przesadzona. To godny następca
Amnesiac storyline, just like (no surprise) Torment Planescape. Different system but everything is interesting so far
差点劲 但是还是推荐 骨子里那种想学前人的味道太重了 结果学没学好 自己也没整出什么东西 探讨一些东西是个难事 不过还有啃这个英语我是真的累了 我的牙口不好 牙口好一些可能能吃出更多 总之诚意还是够的在各个方面 大拇指给你
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $34.99 | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is meh. It's 2021, and there are loads of immersion breaking bugs that lock out the game, and forces you to restart and take another path, because they are quite consistent. I could not complete the Cortex stealing mission, I had to massacre everyone. I also completed and faild that simultaneously. I cast heal in the last section when you are underwater and the animation just locks up. In the Bloom, I could not side with the cultists, the game locked up, I had to drive them away. I experienced about 5 or so such blocks, luckily none of them were game-breaking, but it is really fustrating in an RPG. The seeting has lots of potential, but instead of building a world you have a feeling that designers were told to generate immense number of random 3d arts, and textwriters were sealed from them in a separate room. So you have loads of random crap on screen without any coherence. For me, the world never felt believeable. Puzzles are about 50% unintuitive, if the dialog pops up, you are in luck. Just play Planescape:Torment instead.
Excellent game.
Esse é um jogo um tanto confuso no começo, mas é um dos RPGs com o melhor cenário que já vi. Não conhecia Planetscape ou Torment antes, mas esse jogo foi uma maluquice que me impressionou muito, especialmente pelos possíveis finais. Me fez querer conhecer mais do universo.
Monte Cook no defrauda. Lo cierto es que después de años y años jugando a D&D, los combates me tienen frito. Se comen una parte muy grande de una sesión. Pero para eso llega Numenera: Exploración, arqueología, artefactos imposibles, criaturas y lenguas desaparecidas hace eones, la magia ya no se distingue de la tecnología... sistema Cypher, creado por Monte Cook (creador de la 3a edición de D&D y de una importante parte de Planescape. Casi todo lo puedes desarrollar con diálogos, o toqueteando, o explorando... a veces el combate es inevitable, pero no es lo principal. Me ha encantado. Recomendado si te gusta explorar, descubrir mundos y la lectura.
Mir gefällt das Spiel, weil zumindest, so weit wie ich bin, die Questen immer mindestens zwei verschiedene Lösungswege haben. Die Geschichte ist ein wenig alternativ zu den klassischen Rollenspielwelten. Was man mein Ziel im Spiel ist, habe ich noch nicht nachvollzogen. Das Ganze entwickelt sich so nach und nach. Aber es macht Spaß sich darauf einzulassen. Dazu kann man die meisten Kämpfe umgehen, was man aber auch sollte, wenn man kein Glaive (Kämpfer) ist., da die Gegner bisher nahezu zielstrebig immer auf den Hauptchar gegangen sind, wenn ich dann doch gekämpft habe. Ein kleiner Nachteil des Spiels besteht darin, daß man viel "falsch" machen kann und dadurch Lösungswege dauerhaft kaputt gehen. Vielfach habe ich das erst später verstanden.
Unfortunately recent humanity's mass retardation did not pass developers of this game. Couldn't leave character creation screen. Left or Right trigger which are supposed to switch screens do nothing. I've tried to switch controllers type, but... I am way over all of this ♥♥♥♥♥♥♥♥. I am not supposed to fix it. I am just supposed to play it. But hey I've managed to die before the game started.
Niestety brak polskiego dubbingu.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $2.1M | 3.5K | 74% | $24.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 |