
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 14 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 4.4Kreviews | 70% | — | $3.8M |
| $29.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not as full of an experience as the precursor, but still worth the purchase if you like this genre.
I tried it for an hour. It is ok. A 4/10. It is a game that doesn't respect your time so I stopped giving it away. An editor needed to cut the word count from 1,200,000 to 600,000 to make it a 6/10.
Круто!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*, Russian*languages with full audio support
| $34.99 |
| 955ratings |
| 68% |
| — |
| not modelled |
| $34.99 | 942ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Hru jsem hrál po dohrání Planescape Torment v roce 2016 a ač jsem se snažil, ani po 5 hodinách mě hra nezaujala ani světem, ani kvalitou psaní. Což je u hry s tak obrovským množstvím textu stěžejní. Asi to někoho uchvátí, já místo toho doporučím Disco Elysium.
A brilliant and Immersive world, that begs to be uncovered. You play an angelic figure, whose memory is wiped, and is being plunged from the sky. And you awake, Into a cyber noire world, which mysteries: Ancient, political, interpersonal, and fanatical await. What you need to know about this game, is its followers: It is so varied, that it feels as though anyone you meet could be a potential follower. I for instance found a little girl [spoiler]amongst the rubble of some dilapidated building,[/spoiler] I gave her a knife and am now attempting to teach her how to stab people. There are 6 followers in total that you can take on your journey. 6 may not seem much, but every character is so well written that you'll feel spoiled for choice. The action is turn based, and can be a little intimidating at times. But the challenge is half of the fun. All in all, you should Buy it.
beautiful areas and engaging story, comat is a lil mid but the story and landscapes is where it really shines definitely worth ever cent
Personally, I enjoyed the game immensely. But you should know what you sign up for. Lots of reading and even more lore. It is clearly a story driven game that offers many choices to the player. Almost all conflicts (or crisis, how it is called in-game) can be solved peacefully. That is a must, as fights are unsatisfactory. Fighting controls are clunky, there are not many spells etc. So if you are in for a novel and love one of its kind world building and classic rpg feeling, go for it. If you look for some DnD fighting game, then look elsewhere.
SUPER COOL FUN TO PLAY, GREAT TO KEEP PLAYING AND AWESOME TO PLAY EVEN LONGER THEN THAT
It reminded me of good times from Pillars of Eternity though I must say some of Numenera's world building felt purposefully alien and bizarre, but sometimes this went too far and got in the way of the player empathizing with characters. By the end of the game, I've come to not care which major ending to pick, or how that may affect how my companions viewed me. Usually other roleplaying games have me sweating over every little choice. I did for this as well, but this bizarre world was so absurd that at times my moral dilemmas feels pointless.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $2.1M | 3.5K | 74% | $24.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| $2.6M | 3.8K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.4K | 87% | $34.99 | |
| $3.8M | 7.4K | 81% | $19.99 | |
| $3.8M | 6.5K | 94% | $17.99 | |
| $3.8M | 11.9K | 89% | $14.99 | |
| $3.8M | 5.3K | 82% | $19.99 | |
| $3.8M | 17K | 93% | $7.99 |