
A horrible corruption has forced the children of the forest into hiding. They confide in the Treehouse Man, but their prayers remain unanswered. Baptized into the group, you must take the hallowed boat on an odyssey to save your brothers and sisters before the silence kills them.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple and Fun! It only took 13 hours to 100 percent it so not a long game
It was fun and interesting to play
Gran juego, muy divertido y distinto. Me encantaría una segunda parte que profundice en las mecánicas del juego
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too sluggish for my interests. I liked the plot, world design and probably the enemy designs too. Can only leave it at that unfortunately...
Fantastic little game. Waaaay too slow, but does give you a few things to ponder while the slow levels occur. If you're into interesting games with creative mechanics and great vibes, go for it.
Muy bueno. Combina combate por turnos, con combate en tiempo real, similar a Undertale. Gráficos y atmósfera muy bien realizados, con una historia interesante llena de incógnitas. Como punto neutro, diría que la música es solo servicial y no esta al nivel del resto de la presentación, y como puntos negativos, el juego a veces se mueve a un paso muy lento y puede llegar a ser repetitivo hacia el final. A pesar de esto, todavía lo considero un buen juego, bastante infravalorado. Recomendado.
"The Treehouse Man" is a slow paced, eerie and somber gameplay mix of platforming, resource management and rpg-adventure with nice pixel graphics and a haunting score. A great story about a dwindling, boatfaring forest-fae-cult and their endeavour to stop the corruption that has taken over their land, playing with somewhat deep allegories about determination, desperation and blind zeal. Even if some game mechanics can wear out at times and some upgrades to your ship seem superior to others I would wholeheartedly recommend this one!
Un juego redondo con un sistema de turnos curioso y un concepto interesante. En lo artístico ya hemos visto cosas parecidas pero es bonito. Y lo mejor, justo cunado te empieza a cansar, se termina.
Deliciously different game. Turns meet real-time; bullet hell meets meditation; sharp pixels weave into smooth curvatures. It's monochrome but colour-coded; and the characters look both creepy and cute... In the end, this seemingly tiny game evolves into an epic journey of overcoming against all odds. It may sound Frankenstein but actually, it alloys into a pretty solid, seamless adventure. Difficult - yes, but no less addictive, and its difficulty well contributes to the narrative rather than exists for its own sake. Will especially resonate if you're going through your own challenges in the good old real world - but make sure to get it to the end, even if it seems at some point that the game can't offer anything new. It deffo can and it does. Well-worth its full price.
本质过关+平台跳跃+弹幕躲避游戏,带点rouguelite元素 从第一张图到结局弹幕整体不难躲,就算大范围全屏弹幕也能靠卖血硬过,经济、资源这些给的还是蛮足,对于躲弹幕苦手很友好 但如果想打无伤全成就,就会发现每张图都有那么一两种怪的弹幕十分甚至九分的阴间、最后一张图更是人人都是阴间怪,极其离谱的追踪+弹道轨迹修正、瞬移突脸、以及刮风影响正常移动,加上每一次航行要打上三四波怪、可能还会遇见阴间组合,学习成本很高,每张图要花些时间练习。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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