
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you like open-world and where choices matter it is really a good game, from hunting for treasures (art and collectables), and skill selections that determine certain outcome I enjoyed the game. I like most of Bethestha’s games, from the atmosphere, the sneaking around and especially the hacking and lock picking where you do not need to play a mini game like other titles of the franchise was a plus for me. I cannot say I that there is anything I did not like and I am only on the second moon with 60+ hours on record reading all terminals piecing clues together where there is mostly alternative ways to get into things where your skill selection may limit you. As and stealthy assassin player scavenging the world I can recommend this this title.
game is good. its great even. I just don't like the fact that I have to wait 5 - 10 for shaders to compile. it's actually turned me off the game several times now when I had every intent to play it.
Great continuation of the story from OW1, carries forward the clever writing and sense of humor
Its fallout 4 meets Firefly in a hyper capitilist setting. Great voice acting, settings beautiful, story seems good so far. Its good. Not sure why so many had an issue with it but its fun if you like FPRPG's its a good game.
왜 리스펙이 안되냐구요! 머리나쁜 디렉터~
I'm a fan of most things Obsidian, Black Isle & Private Label and am definitely enjoying this game. I would say it's a solid 8 / 8.5 overall, good storyline but fantastic combat / weapons and the graphics are really awesome. The companion storylines can vary but some of them are quite interesting, and once you start getting further along in the game there's some challenging choices you need to make that impact the end state and make it worth doing another playthrough (probably).
屎,与1代的相像只停留在表面,剧情编排和文本编写极其平淡浅薄,大多数任务不再有替代或多重选择,能二选一都算好了,还有相当量的bug没修,电梯加载坠楼,自动门,等等等等。而且没有一代优秀的本地化加持,只需看看成就文本就知道它有多无聊,是无聊,不是某个具体缺陷可以概括的。
I remember playing ♥♥♥♥♥♥ jump around over saturated look-at-my-biomes Avowed and being like gee I implicitly trust Obsidian not to ♥♥♥♥ up a great IP with ♥♥♥♥♥♥ jump around over saturated look-at-my-biomes Avowed in space! Coming from an outspoken and proud Outer Worlds defender, this sequel just ain't it. I was really into character creation, and thought the intro and premise were also super cool and well done. The first 15 to 20 minutes of this game I was really, really into it. Unfortunately, this game is boring as ♥♥♥♥. It also doesn't feel like the previous game at all. Although Outer Worlds 1 had it's flaws for sure, it had heart, genuine humor, a story I was able to be immersed and personally invested in, and a well written and interesting cast of characters(I will fight you on this). The sequel has none of these things. Be prepared for a bunch of half interesting plot hooks that will always inevitably let you down, vast uninteresting maps, ♥♥♥♥♥♥ run n jump n dash combat, and just a general main story that doesn't even seem to give a ♥♥♥♥ about itself. This game genuinely feels like Great Value outer worlds you can get at walmart. You know how cheeks your ♥♥♥♥ has to be to feel like a knockoff of itself? Get your ♥♥♥♥ together Obsidian. Unchain your employees from their ♥♥♥♥♥♥♥ desks, and let them see their families. I just heard you're working on a new Fallout title. 5 years ago I would've shed a tear of joy to hear this, now I genuinely don't give a ♥♥♥♥.
A great dystopian space opera in every sense (listen to the jingles). There is plenty of fun to be had and the dark humour only adds to the feel. Better than the original game, this is undoubtedly a classic. The combat and sneak mechanics work well, there are always multiple ways to solve a quest which makes it interesting to plot the direction for your character development. The way the flaws pop up at humourous moments is great facet of the game. In fact all the mechanics seems to work well in the world. As for some of the criticism of the game, such as once you've killed all the inhabitants of an area there are no more, I generally saw as positives. Give it a whirl and you'll soon be humming the jingles in the real world too.
한시간정도 플레이하면 스터터링 생기기 시작해서 불편해서 못하겠는데 2시간지나서 환불을 못받음. 그리고... 4시간동안 지루했음. 언제 재밌어지지 하다가 그냥 삭제
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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