
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
keine deutsche Synchronisierung, nur Texte. So macht spielen keinen Spaß! Die Texte wechseln oft viel zu schnell, so dass das Lesen einfach nur stressig ist und jegliche Immersion zunichte macht. Schade...
It's Fallout at home.
Still so many game ending bugs where you cant progress. T.T How do they not have their ♥♥♥♥ together yet?
If you like the first part, you'll definitely like the second one. The world is significantly bigger, the character development system is decent, the amount of perks is huge (a significant part is useless, however). There are some drawback: the burning anti-corp sarcasm of the first part is seriously dimmed, there is much less humor and puns, faction quests / storylines are not too interesting, and inventory management is terrible (as in most games developed for consoles). Nonetheless, it's a solid classic RPG that can be recommended to RPG fans.
game is good. its great even. I just don't like the fact that I have to wait 5 - 10 for shaders to compile. it's actually turned me off the game several times now when I had every intent to play it.
한시간정도 플레이하면 스터터링 생기기 시작해서 불편해서 못하겠는데 2시간지나서 환불을 못받음. 그리고... 4시간동안 지루했음. 언제 재밌어지지 하다가 그냥 삭제
😍 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇵🇴🇸🇮🇹🇮🇻🇪 😏 🇵🇴🇸🇮🇹🇮🇻🇪 📘 😐 🇲🇮🇽🇪🇩 😒 🇳🇪🇬🇦🇹🇮🇻🇪 😣 🇴🇻🇪🇷🇼🇭🇪🇱🇲🇮🇳🇬🇱🇾 🇳🇪🇬🇦🇹🇮🇻🇪
Its pretty good. It took a while for me to get invested in the main story, and honestly I'm not sure if I am at this point even after playing for 30hrs.. but the dialog and options for side quests and NPCs is really in depth and very well executed. The characters are really good and fun to interact with.
If you like open-world and where choices matter it is really a good game, from hunting for treasures (art and collectables), and skill selections that determine certain outcome I enjoyed the game. I like most of Bethestha’s games, from the atmosphere, the sneaking around and especially the hacking and lock picking where you do not need to play a mini game like other titles of the franchise was a plus for me. I cannot say I that there is anything I did not like and I am only on the second moon with 60+ hours on record reading all terminals piecing clues together where there is mostly alternative ways to get into things where your skill selection may limit you. As and stealthy assassin player scavenging the world I can recommend this this title.
I'm going to be brutally honest here. The first Outer Worlds had soul. It had charm. The companions were quirky, funny, and just the right amount of psychopathic to make them memorable. This time around? The companions are...fine. They're not bad, they're just kind of there. I spent most of the game wondering when the story was actually going to get good. Combat is fantastic and a high point of the game. The builds and perks are an improvement over the first game. Graphics are definitely nice. There's definitely more to do than in the first game, but somehow it feels like less. It's one of those rare cases where less really was more. I honestly cringe typing that because it's Obsidian we're talking about. Obsidian, you're killing me, brother. I almost wish I hadn't spent the time finishing this. By the time the credits rolled, I just sat there flabbergasted. It felt like I kept convincing myself the story was about to hit its stride, only for it to never really get there. The whole experience came across as one long stretch of plot slop with stakes that never felt particularly meaningful. And if you somehow manage to power through to the end, don't expect a satisfying payoff. You'll mostly be left wanting the game that could have been. Honestly, the ending reminded me of being a teenager when neither my girlfriend nor I understood that dry humping wasn't actually going to lead anywhere. Lots of anticipation, zero payoff. Final verdict: It's very mid out of/10
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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