
The Outer Worlds 2 is the sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment.
Modeled estimate, not a reported figure. How we estimate →
About
The Outer Worlds 2 is the eagerly-awaited sequel to the award-winning first-person sci-fi RPG from Obsidian Entertainment (just look at the exciting number of dashes in this sentence!). Time to clear your calendar – get ready for an action-packed adventure with a new crew, new weapons, and new enemies in a new colony! So much newness!
As a daring and most likely good-looking Earth Directorate agent, you must uncover the source of devastating rifts threatening to destroy all of humanity. Your investigation leads to Arcadia, home of skip drive technology, where the fate of the colony, and ultimately the entire galaxy, rests on your decisions—your strengths, your flaws, your crew, and the factions you choose to trust.
The Arcadia colony is engulfed in a factional war, as the Protectorate’s so-called benevolent rule is challenged by the rebellion of their religious order and a corporate invasion. As destructive rifts spread across the colony, each faction fights to control or close them for their own ends. Navigate diverse zones, uncover hidden lore, and shape the fate of a system on the brink!
Build your character with the abilities and choices that reflect your playstyle. The colony reacts to your every move, crafting a narrative that’s yours to own—whether you’re a disciple of diplomacy, an astute strategist, a crusader for chaos, or something different altogether. And yes, you can dumb!
Recruit companions with unique traits, backgrounds and goals. Whether you choose to help them achieve their ambitions or steer them toward your own objectives, your influence shapes their growth (or death), making them an integral part of the immersive story you create together.
High Fidelity Graphics
Explore Arcadia with stunning visual detail. The Outer Worlds 2 supports true 4K resolution on compatible devices and unlocked framerates on PC, delivering smooth performance across sprawling alien landscapes, neon-lit cities, and fractured space environments.
Ray Tracing
Ray tracing adds depth and realism across Arcadia. From glowing rift anomalies to the reflections of neon signs on rain-soaked streets, advanced lighting, shadows, and reflections create a more dynamic and immersive experience.
DLSS, FSR, and XeSS Support
Play with optimized performance across the board. The Outer Worlds 2 supports NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling, ensuring sharp visuals and higher frame rates no matter your GPU.
HDR
Step into Arcadia with high dynamic range support. HDR enhances contrast and color depth across compatible displays, making every neon light, alien sky, and weapon blast more vivid and lifelike.
Ultra-wide Support
See more of Arcadia with ultra-wide 21:9 display support. From massive corporate facilities to the vastness of space, a wider field of view delivers a more cinematic perspective on the colony’s fractured future.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
awesome
Fun to play when it isn't crashing
8/10 Good writing Good art direction Unfortunately held back by being made by obsidian {Terrible pathfinding, basic sandbox open world shooter gameplay} Dont play outer worlds 1 just play this game its really good
After waiting for a sale, i picked it up and after a playthrough that has taken over 30 hours so far, i legitimately would have payed full price. The second entry into the outer world's franchise is soooo much better than the first. The characters all have actual CHARACTER, a novel concept I know, and I only dismissed one of them as opposed to all of them in the first game. There is a story with actual stakes beyond capitalism bad. The companions have actual arcs and their upgrade system is simple yet rewarding. It's such a shame this game was so sabotaged by a bad launch when it is the best this to come from obsidian in over a decade.
Outer Worlds 1 felt rough, there were weirdly-angled edges all over it, and everything felt like it was imitating a better version of itself. There was a good skeleton under it all, but the odd texturing made it feel a little alien and uncomfortable in the hand. Outer Worlds 2 is a well-made version of Outer Worlds 1. The rough edges are smoothed out, the knots are massaged away, it feels good the whole way through. The writing is better, the characters have pull to them, the politics feel grounded but still well-flavoured. I don't want to sound like a redditor, but... yeah, Obsidian did it again. It's really good to see. ALSO: IT'S ACTUALLY FUNNY. It knows when to manage tension and when to keep things serious, so it actually manages to be funny pretty frequently.
I love the animations, guns feel awesome and Audio is excellent. Negative 1. The game is currently not loading up for me, it gets stuck on preparing shaders/textures. Something is wrong with the optimization of this game. 2. The game feels dead, and I think its because of the Npcs, I wish they added Ai llms to have natural conversations with npcs. That would save this game.
I wanted this to be good, for it to carry the fire the first one had. It just doesn't. It's not just the forced DEI lameness, the completely mid story, or them just reskinning all the creatures from the first game, the gameplay just doesn't feel fun. I've played 80 hours and I have zero interest in this game. It just isn't worth buying. The studio could have done so much, but they just phoned in a crap sequel.
This game is an absolute masterpiece. Absolutely incredible graphics, storytelling, combat.... Truly one of the greatest games ever made. The attention to detail is unparalleled, and it shows in literally every aspect of this game. It only leaves two things to be desired... 1.) For the love of all that is holy.... Can we just for once, please, ever, make a game when companions don't immediately hop into your line of fire in combat? If just one game would do it, I could die a happy man. 2.) There needs to be some sort of out-of-combat regeneration that doesn't involve eating 32 tonnes of food. Maybe a 1hp/5 sec out of combat regen? It's not making the gameplay more difficult, having to eat food. It's just tedious and takes away from the game. Other than that, sheer perfection. I wasn't sure if the sequel would live up to the original. But it's somehow even better.
Great game. Reminded me of Prey 2016 and Bioshock. More memorable than Outer Worlds 1. Choices, skills, and perks mattered throughout the game. Dialog was a bit annoying in the beginning with the Marvel movie "everyhing is a joke" but it got better later on. Gunplay was way better than the first. Overall solid choice.
Very difficult to get the game to load; too many patched are probably conflicting with each other
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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