
The ultimate railway hobby for more than 15 years! From historic steam locomotives to modern high-speed and heavy freight trains, and routes around the world, Train Simulator Classic is the simulation made by railfans for railfans.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 21 → 3.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ребзя, оно вам не нужно. Во первых, даже получая игру бесплатно раз в год на раздачах, она вам не нужна. Так как будет доступна парочка новогодних уровней и все. Весь остальной кайф в DLC. Во вторых, всего в игре 782 DLC каждое в среднем 3500 тенге или суммарно 2 737 000 тенге (423000 рублей) О_о В третьих, вы скажете мне хватит парочки DLC - ну да, ну да. Проблема в том, что бесплатные уровни даже не направляют тебя на какой нибудь интересный DLC, просто иди в Steam и что-то купи, авось понравится, ведь ты же разбираешься в поездах, их разновидностях, тонкостях маршрута и сразу найдешь то, что тебе нужно, ведь "карьера" из 8 уровней с гномиками и дефолтным паровозом так много дает)))) (это была совсем не пассивная агрессия) Если бы игра сменила бы ценовую политику или сделала готовые паки за адекватные деньги, расширила бы доступный минимум в игре - было бы круто, ведь действительно занимательно поуправлять поездом, это даже медитативно как-то. Но сейчас, палец вверх только за бесплатную раздачу, никому не рекомендую. P.S. Если вам дорога статистика достижений, то эту игру лучше даже не качать, 1300+ достижений из которых 99,99% из платных DLC , которые суммарно стоят около 500к О_о
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I genuinely wanted to love this game. I'm a huge fan of trains and railway simulators, and I bought Train Simulator Classic during the Steam Summer Sale expecting to spend my weekend driving trains—not spending hours acting as an unpaid QA tester. From the very first launch, the game was broken. Quick Drive worked occasionally, but almost every other game mode was either completely unusable or severely broken. Academy scenarios wouldn't load. Career scenarios got stuck on a blank background screen forever. Standard scenarios failed to load required rail vehicles. Free Roam either failed or loaded into an empty grey world with no scenery. Tutorials were unusable. Workshop didn't work either. I spent over two hours doing nothing except troubleshooting. I verified the game files multiple times. I cleared caches. I switched between the 32-bit version, the 64-bit version, and DX12. I updated graphics drivers. I checked LogMate logs. I manually inspected the RailWorks installation. I unpacked .ap archives. I rebuilt files. I deleted caches. I even completely reinstalled the game from Steam. Nothing produced a consistently working game. The worst part is that this is an official Steam purchase. I shouldn't have to browse forums from 2012, manually extract archive files, inspect asset folders, or debug missing rolling stock just to get a modern Steam game working. When scenarios finally started loading after hours of troubleshooting, they either complained about missing rail vehicles or loaded into an empty flat grey world. At that point I had spent more time fixing the simulator than actually driving trains. The simulation itself seems good when it actually works, but that's impossible to appreciate when the product is this unreliable. If you're lucky, maybe it'll work for you. If you're unlucky, be prepared to spend your entire refund window troubleshooting instead of playing. I requested a refund because my recorded playtime wasn't spent enjoying the game—it was spent trying to make it function. Very disappointing experience. I expected to drive trains, not debug a 15-year-old game engine.
As others have said, what you're buying here (the base game) is a big, fat nothing burger... The meat is sold to you in the form of DLC and we're not talking £2 per route or whatever. Just look at the prices of the DLCs... It's complete madness. The greed is through the roof. What slither of game there is here is... Well, you drive trains. Choo-choo. But again, 99% of the game is inaccessible if you don't surrender your wallet to these extortionists. They make, for example (because there are many others), EA look saintly in comparison. Not worth [i] buying [/i] anyhow. Actually, I only purchased it originally because I heard there was mods which in my mind meant that I wouldn't need to buy any DLC. I was wrong. See the deal is usually you need DLC for a mod but that DLC also requires a completely different DLC. You need DLC for your DLC... Some of which are no longer available to purchase, apparently. Some fans or defenders of this game and it's monetisation liken it to purchasing physical train sets and all that fluff which can be pricey but I think there's a massive, obvious difference between something physical and something digital. The same problem that exists with physical media vs digital media. The question of ownership and being able to physically hold in your hands the thing that you supposedly own. It's like saying well, uhh, WW2 re-enacting costs a lot of money for period replica uniforms, insignias, blank firing ammo, etc, so we should charge the equivalent for MTX skins in our WW2 game over here and make players buy every piece individually for £10+ a pop. Oh, better not give them any bright ideas, huh.
It's just a base to run DLC's on. The whole point is to get you to buy more content to fully enjoy the program. Not worth the money to me.
I'm just gonna say this, ♥♥♥♥ you DTG, your business practices are bordering on predatory, you can and will just ♥♥♥♥♥♥♥ remove DLCs whenever you want, every time I play this ♥♥♥♥-heap of a game its like more and more of my content is going missing for some ♥♥♥♥♥♥♥ reason. ♥♥♥♥ you and ♥♥♥♥ your stupid cashgrab waste of oxygen ♥♥♥♥♥♥♥ game.
Dude honestly this was one of my favorite childhood games and I FINALLY GOT IT JUST FOR IT TO BE FILLED WITH ♥♥♥♥♥♥ DLC'S terrible game
[h1] Train Simulator Classic (aka RailWorks) after 17 years is hard to rate due to high number of add-ons [/h1] It’s bad part is - no remaster on old routes - no multiplayer - too expensive - arcade physics (atleast in old add-ons) The good part is - very active modding community - new routes are high quality Conclusion: For me base game is only needed because community makes a great maps and most of them are free. Also most add-ons are from three countries and not everyone will like it. Overall Score: 5/10
This is definitely not my type of game, I'm just clearing out my collection, so I will judge this game differently. My time was short with this simulator, but it was enough to skip past it. The gameplay is as simple as it gets, from what I explored, with not much input in the control of the trains. The menus are really confusing to navigate through and really counterintuitive. The tutorial just straight didn't work, or I couldn't get it to work. There are some different scenarios to explore and even a built-in editor to create some. For its price tag, the overall pricing, quantity, and need for DLCs (because if you like this type of game, you are going to want more content than what the base version provides), I can't see this being a justifiable purchase.
Dovetail Developers should update this game from single core to multi cores to get rid of freezing and stuttering.
I'm just sick of this buggy game crashing constantly. It's a complete lottery as to whether anything will reliably load or play correctly. I'm done spending any more money on it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.