
Developed by Shinji Mikami -- creator of the seminal Resident Evil series -- and the talented team at Tango Gameworks, The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
antigamente eu diria algo como ''credo, como que joga isso com essa estamina terrível'' agora eu apenas olho e falo ''graças a Deus que essa estamina de m3rda foi o suficiente'' que jogão bom da desgraça, eu com certeza sai do jogo pior psicologicamente, mas não ao ponto de ver crianças albinas fugindo de hospitais. nota 10/10.
I did not enjoy the game at all. There is no explanation in the game, no clear story, and no guidance for the map. The character is very slow, while some enemies are extremely fast. I did not like the gameplay mechanics, and I could not understand the story — who the detective is, who the villain is, or who Leslie is. The game frustrated me a lot, and I do not recommend it. It is not suitable for everyone. I am a huge fan of the Resident Evil series, and before starting this game I had just finished Resident Evil Village and loved it so much that it became my favorite RE game. This game is not for everyone, and the story barely has any dialogue, explanation, or clarification. In the end, the only thing I liked was the graphics quality, nothing more. For me, I did not like it. I bought it together with the second game, so I will play the second part and hope it will be better than this one, with a better story, more guidance, and clearer explanations of the plot.
[h1] The Evil Within: Un cauchemar signé Mikami [/h1] En tant que fan de la saga Resident Evil et de Silent Hill, ce jeu m’a vraiment donné l’impression de retrouver un mélange des deux. Le stress et la survie d’un côté… puis ce côté malsain, dérangeant et psychologique de l’autre. Et honnêtement, ça marche trop bien. T’as jamais vraiment l’impression d’être en sécurité dans TEW. Même quand y’a aucun ennemi, t’es pas bien. Les sons, les lumières, les transitions complètement absurdes… le jeu essaye de te perdre mentalement. Et ce que j’aime surtout, c’est que le jeu a une vraie identité. Le jeu change constamment de rythme, passe du survival horror à des scènes psychologiques, casse parfois totalement la logique de ses environnements et laisse volontairement le joueur dans l’incompréhension, et c’est exactement ce qui lui donne autant de personnalité. On sent énormément la patte de Shinji Mikami derrière le côté survie avec RE, mais aussi cette ambiance oppressante qui rappelle certains moments de SH. D'ailleurs je vois clairement l'inspiration de Pyramid Head dans The Keeper, que ça soit dans le design ou lors de la rencontre de Sebastian avec deux d’entre eux au chapitre 15, l’angle de la caméra et leur apparition, chacun de part et d’autre d’une porte... impossible de pas penser au combat contre les deux Pyramid Heads dans Silent Hill 2. L’histoire m’a aussi énormément marqué. J'ai aimé la façon dont le puzzle se construisait petit à petit. Plus tu découvres Ruvik, son passé, sa folie et ce qu’est réellement le STEM, plus l’univers devient fascinant. Et franchement, Ruvik est un antagoniste incroyable. T’as pas juste envie de le battre parce qu’il est “méchant” comme un antagoniste classique, t’as surtout l’impression d’affronter quelqu’un qui a complètement détruit le monde autour de lui avec sa haine et sa souffrance. Une vraie expérience survival horror inoubliable. 🖤 (mention spéciale aussi à la DA du jeu, qui est juste sublime et dont je suis tombé amoureux kjgfdkjgl)
打都打不开,并且还会导致显示器无信号,玩你母
I wanted to play this game, but unfortunately I couldn't even get it running properly. Every time I tried to launch it, my laptop became completely unresponsive. I couldn't close the game or even shut down my computer normally.
siempre quise jugar esto desde que salio, y hasta ahora pude jugarlo no me desepciono
Despite the visuals now being a little dated, the story, music, and overall creativity make this one of the most impressive games I’ve ever played. Definitely recommend it. I did have to run it through the NVIDIA driver app to get it working, but it was worth the trouble.
playing this game is like trying to watch porn on Iranian internet. as soon as you start to get a groove going, it stops working and you're left there ♥♥♥♥ in hand. the game just starts stuttering out of nowhere. there are multiple issues with this game that cause performance drops and they happen at different parts of the game. I think the troubleshooting kind of makes up for the game's lack of puzzles, so I consider them part of the intended experience. first half of the game is a lot of fun, the second half gets boring, and the ending is awful. the gameplay mechanics have a decent amount of depth, but they are also very janky. it's a mess but if you're a fan of Shinji Mikami's work this is worth you're time.
Juegazo
The Evil Within é um jogo que se apoia pesadamente no terror psicológico. Tem uma história muito bacana, extremamente interessante. Ele é um survival horror bem raiz, perdi as contas de quantos sustos tomei, ele é maravilhoso nisso kkkkk. Possui, acho, três tipos de dificuldade. No Survival, a que joguei, ele nem é tão difícil, mas não é fácil. Pode existir escassez de recursos, então pede estratégia. Não sei se dá pra comparar, mas Alan Wake, Outlast, alguns Residents e Bioshock (a atmosfera) têm elementos bastante parecidos, a meu ver. Não observei nenhum bug e não tive problemas com a jogabilidade. A história tem muito mistério: você não sabe exatamente o que está acontecendo ou o que aconteceu. Você vai tentando entender com o desenrolar do jogo. Muitas vezes você precisa montar a teoria do que está de fato acontecendo com as informações que o jogo vai te dando, precisando deduzir. Meu único ponto negativo e que ele não tem a disponibilidade de legenda/dublagem em PT-BR. É um jogo que tem uma narrativa muito densa (e bacana), têm muitos detalhes nos diálogos, arquivos e áudios, várias nuances dos personagens, você pode acabar perdendo detalhes importantes. Eu decidi não baixar por fora as legendas. Consegui entender a história? Consegui. Mas fico chateada quando um jogo nesse formato não tem a disponibilidade do idioma. Ah, os DLCs também não ficam para trás, complementam e respondem a perguntas que podem ficar em aberto na história principal, vale muito a pena. O jogo com os DLCs, neste momento, tá saindo por 15 reais. Mesmo sendo de 2014, o preço está maravilhoso pro jogo completo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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