
From the makers of the 2012 Game of the Year: The Walking Dead, comes a thriller based on the award-winning Fables comic books. As Bigby Wolf you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.
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Languages: English**languages with full audio support
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 611 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The Wolf Among Us hooked me pretty much immediately. The whole idea of fairy tale characters living secretly among ordinary people is such an awesome concept, and the game pulls it off so effortlessly that after an hour it just feels completely natural. The world is dark, gritty and honestly way more depressing than I expected from a Telltale game. I've heard The Walking Dead is pretty dark too, but having only played the Batman games before this, it definitely caught me off guard. That's exactly what makes it so compelling tho. Bigby is easily the highlight of the game for me. He's constantly trying to prove he's more than just the Big Bad Wolf, and I loved deciding what kind of person I wanted him to be. I went for a mostly nice playthrough, trying to keep the peace where I could, which made some of the relationships really interesting. That being said, Snow definitely got on my nerves at points. I know that's kind of the point of her character and she's under an insane amount of pressure, but sometimes it felt like she was riding me no matter what I did. I'd try to do the right thing and she'd react like I'd just kicked a puppy. There were a few moments where I was sat there thinking, come on, I'm trying to be good here. But I did what she wanted anyway because I was convinced there was gonna be a romance option, so I wasn't exactly about to start arguing with her. The mystery itself is fantastic tho. I was invested the entire way through and there are some genuinely shocking moments throughout the story. The ending isn't perfect and left me wanting a little bit more, but it didn't take away from how much I enjoyed the journey. Visually it’s aged surprisingly well. The comic book style really works, and the neon streets mixed with the grimy feel just make Fabletown feel like somewhere you could actually walk around. The voice acting deserves a massive shout as well. Every character feels believable, but Bigby absolutely steals the show. He's intimidating when he needs to be, surprisingly funny at times, and by the end I was way more attached to him than I expected. The only exception for me was the frog. Being British, his accent sounded a bit off and there were a few lines where I was genuinely sat there thinking, how did they get away with this?! So obviously I ended up sending him to The Farm. Gameplay: 5.8/10 Story: 7.9/10 Visuals: 9/10 Overall: 7.6/10
İlk başta sıradan bir hikaye gibi duruyordu tabii atmosferin içine daha da girdiğin de karanlık ve tekinsiz yapısı hemen yakalıyor. Hele ana karakterin o muazzam seslendirmesi ve tasarımı, içindeki o derin yalnızlığı çok iyi hissettiriyor. Yaralı ruh hali, kurtarmaya çalıştığı dünyada bile ne kadar yabancı ve tek başına kaldığını çok net yüzüne çarpıyor. Yaptığımız tercihler doğrultusunda da bu yalnızlık iyice katmerleniyor ve anlıyorsun ki bu adamın sırtını yaslayabileceği tek bir kişi bile yok. Colin hariç diyeceğim ancak onun kendine faydası yok. İşin en acı tarafı da o ahlaki kaosun ortasına düştüğünde ortaya çıkıyor; çünkü bu evrende herkes kendi paçasını kurtarma derdinde. Sonuçta insanlar bencildir ve o insanların elinden çıkan karakterler de doğası gereği bencillikten besleniyor. Hele o son bölümle seni yargılanma cüretinde bulunanlar ve tüm bunlar olurken oldukları yerde seyredenler karşısında; merhamet kimseye karşı sorumluluğumuz değildir ve gerekeni mutlak biçimde gerçek kılmalıyız. Oyundaki o acımasız seçim eşikleri ve kısıtlı zaman sınırları kafana göre hareket etmene asla izin vermiyor. Her hamleni kıymetli bir farka açılıyor gibi. Kiminle yan yana geleceğini seçmek insanı büyük bir strese soksa da o tıkır tıkır işleyen hikayeyi fullemek ve bu kaliteye şahit olmak harcanan her saniyeye değiyor.
[h1](☞゚ヮ゚)☞ RECOMENDADO ☜(゚ヮ゚☜)[/h1] [b]AUUUUUUUUUUUUUUUUUUU Baby I’m preying on you tonight…[/b] Esse é um dos meus jogos favoritos da vida (e com certeza no meu top 2 jogos da Telltale) por motivos que não sei explicar direito, mas vou dar meu melhor. Um dos primeiros motivos, obviamente, é que ele é um jogo muito bom. Adorei essa estética de filmes noir dos anos 40, mesmo não sendo algo que eu goste de verdade — pensando bem, acho que é a primeira vez que tive contato porque nunca me interessei antes. A ideia das fábulas no mundo real também é bastante legal, e elas se encaixam muito bem. Trilha sonora boa, não é a melhooor de todas, mas cumpre o que tem que cumprir. O estilo de gráfico igual um desenho é algo que eu curto bastante, então é um ponto positivo também. O que mais me impressionou, porém, foi a história. Você começa de uma maneira bem calma, só indo resolver uma briga no prédio de um sapo gigante [strike](desculpa pelo carro Mr. Toad)[/strike] e terminando numa investigação de assassinato e tudo mais de ruim que um ser humano (ou uma fábula, nesse caso) pode realizar. A narrativa depois dali te prende de um jeito... Eu joguei ele há muito tempo atrás, então não lembrava exatamente de tudo e das minhas primeiras reações, mas como tinha me esquecido de muita coisa foi quase como jogar de novo. Cada gancho no final dos capítulos, ou reviravoltas que te deixavam cada vez mais em dúvida... Eu meio que senti tudo isso de novo, e foi muito bom. O final então... ficar de queixo caído [u]mais uma vez[/u] depois de 6 anos era algo que eu não tava esperando kkkkkkk. Eu tava tão entrosada com tudo aquilo que queria realmente resolver o caso e descobrir o que tava rolando naquele lugar. Notei que tá parecendo que só a investigação é a parte boa da história, mas não. Gostei muito de ver aquele mundinho pequeno e enfiado dentro de uma cidade enorme que é o das Fábulas. O felizes para sempre aqui não existe nem pra quem teve um originalmente, e no final parece que teria sido melhor pra eles ter ficado só nos livros mesmo. Os personagens são ótimos também, pro bem ou pro mal. Me peguei gostando de muitos deles, principalmente do Bigby. O cara erra tentando acertar? Sim, mas tá fazendo o melhor dele com o que pode. Com a Snow é o mesmo; algumas pessoas podem achar ela chata (teve momentos que até eu me irritei um pouco), mas ela só tá tentando arrumar a bagunça daquele lugar sem estragar ainda mais. Toad e T.J. muito fofinhos. O Colin ser seu amigo me fez rir um pouco. E caralho, se era pra eu ficar muito puta com a Bloody Mary eles conseguiram porque no final eu queria a cabeça dela a qualquer custo. Aqueles outros desgraçados do Tweedledee e Tweedledum também, que ódio deles. Falando de pontos fracos, acho que o mais notável, e algo que acontece com muitos jogos da Telltale, são as escolhas. Elas não importam tanto quanto deveriam, você não pode mudar muitas coisas independente do que você faça. Isso é algo que me incomoda muito, porque se minhas escolhas não importam tanto, tudo que eu tô fazendo nesse jogo é selecionar diálogos diferentes que levam pra uma mesma conclusão? Foi assim em The Walking Dead, e foi o mesmo aqui. Eu entendo que tem coisa que não dá pra mudar, é só o rumo das coisas ou sei lá, mas poxa, queria pelo menos tentar. Muitos reclamam também da jogabilidade point ‘n click, mas não é algo que me incomode. Eu até gosto na verdade, nem tudo precisar ter ação ou uma jogabilidade intensa. Apesar de que quick time event é uma coisa que odeio, então essa reclamação eu entendo. Enfim, isso é o máximo que consigo falar sobre esse jogo sem dar spoilers kkkk. Recomendo muito jogar mesmo que você não goste de point ‘n click, ou jogos de investigação, ou jogos com gráficos de desenho e etc. Ele é bom o suficiente pra valer a pena! [b]9.0/10[/b]
DO NOT LOOK UP FAITH DEEP DIVE. DONT GO DOWN THE RABBIT HOLE. YOU CANNOT HANDLE THE TRUTH ABOUT FAITH. DO. NOT. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. FAITH. Spoiler below, dont click unless you finished the game: [spoiler] Some people say it was obvious, but I think it's more about how did the real nerissa die? I personally think faith personally kills nerissa, to disguise as her. So Faith tries to blackmail by stealing Crane & Lilys 'snow white' photo, then realizse shes in over her head. So she glamours as Nerissa, and snitches to georgie, and georgie talks to the Crooked man who orders 'Faith' & lily to be killed. Then I think Nerissa (who is faith glamoured as nerissa), offers to kill 'Faith', and George handles Lily. Lily was killed violently, as we saw with the bed filled with blood. Whereas 'Faith' (aka nerissa) had a very clean ribbon removal death. Then Nerissa (glamoured faith), drops the head in front of Bigbys residence, and continues to pretend to be Nerissa. Whilst it was faith the entire time who played both sides. So basically the REAL FAITH tried to blackmail, realizes she was in over her head, then snitches & throws her friends under the bus. So she can disguise & escape... This is also confirmed in her Fable Story: she specifically requested the family magic donkey to be *killed*, to disguise as it.... So faith kills nerissa, to disguise as her... (which is confirmed in the comics later) [/spoiler]
Este juego me sorprendió gratamente, buenos personajes, una historia que te atrapa y ese estilo comic que amo. Bigby está mas bueno que comer dulce de leche del pote., Snow es bastante infumable y la Sirenita es una cabaretera. Además me c@garon a piñas apenas empecé, 10/10 a esperar la segunda entrega
马上2也要发售了,天下苦方块字机翻闪退许久,贴一个自己做的ai翻译的链接,应该是不会闪退,质量多少比机翻强 通过网盘分享的文件:与狼同行_简体中文补丁_v1.1.zip 链接: https://pan.baidu.com/s/1dV8qlzX_DQFDAu_efKg99Q?pwd=5nff 提取码: 5nff --来自百度网盘超级会员v6的分享
The Wolf Among Us от Telltale Games — это просто офигенный и атмосферный неоновый детектив с крутым сюжетом, который пролетает на одном дыхании. Игра получилась слишком короткой, и финал оставил мощное чувство голода, особенно в плане отношений Бигби и Снежки. Их невероятная химия, построенная на скрытом притяжении, доверии и невысказанных чувствах, так и не получила полноценной развязки, остановившись на полуслове. Фанатам безумно интересно, перерастут ли их сложные рабочие отношения во что-то большее, ведь в оригинальных комиксах Fables они в итоге женятся и воспитывают семерых детей. Ожидание сиквела затянулось, но на недавней презентации Summer Game Fest 2026 разработчики наконец подтвердили, что продолжение истории Бигби выйдет в 2027 году, а в конце 2026 года нас ждет официальный ремастер первой части. С нетерпением жду вторую часть, чтобы снова вернуться в этот жестокий сказочный мир! ----------------- 100/10
[h1] The Best Telltale Studio Game [/h1] As of 2026, this is probably Telltale's best game, or at the very least its most creative and original one. Its story, setting, and world feel unlike anything else out there. It's not about a zombie apocalypse, an alien invasion, or a war. Instead, it brilliantly combines classic fairy tales, a noir atmosphere, and a detective story, creating a unique experience that explores themes such as marginalization, discrimination, social decay, persecution, and the chaos of governing a community. Of course, the credit for that concept doesn't belong to Telltale itself, but to Bill Willingham and his Fables comic series. That said, Telltale deserves enormous credit for turning such an original idea into an outstanding game. Adapting a story like this was a risky move, and it could have easily gone wrong. With a fantastic story, an outstanding protagonist in Bigby Wolf, and a memorable supporting cast including Snow and the other female characters, the game keeps you invested from beginning to end. The only part that left me a little underwhelmed was the ending, [spoiler] specifically the handling of one of the main villains, Bloody Mary. I think that with a more charismatic antagonist and a stronger final boss fight, the game would have been nearly perfect. [/spoiler] I also didn't feel that the choices carried as much weight as they do in The Walking Dead. In those games, I was always eager to compare my decisions with other players at the end of each episode. Here, those statistics are still present, but they feel far less meaningful. Everything else is exceptional, making this an easy recommendation. It features an outstanding script and masterful direction. Taken together, all of these elements make it, in my opinion, the best Telltale game to date, at least among the many I've played. I just hope the long awaited sequel, if it ever releases, can live up to it. The ending wraps things up nicely, but it also leaves you wanting to spend more time with the incredible Bigby Wolf.
What Bigby do when he sees Snow White? AWOOO
My first telltale games and the best for sure once you start you cant stop until you finish it , there is some irritating moments in the game that i think the devs didn't know how to make the conversation longer or fill some situations but in general really great game
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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