
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1245 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好玩的,会上瘾
The game is really addictive; the latest update fixed the lag, and it runs smoothly now. There are still some typos in the localization, but that’s to be expected in early access. I made it to the end-of-the-world mission, and I had gathered all the necessary resources 300 days before the timer ran out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Conveyor belts + global strategy game + interesting storyline. I really enjoyed this game—I highly recommend it. The dialogue is PG-13 level; it’s a shame, of course, but that’s just how it is these days. If this is the developers’ debut project, I tip my hat to them. For an Early Access title, it’s a solid 11 out of 10.
The game is pretty good; all the features come together into a cohesive gameplay experience, nothing feels out of place, and it all flows quite naturally. I really liked the wide variety of production mechanics, the deep and realistic economy, and the beautiful background music.
It's solidly made. The mechanics are well-designed and the gameplay flows smoothly. The localization is done right—not just “tune it out and rely on subtitles,” like some others. A special thanks for that! I highly recommend it; it's a truly high-quality game.
Отлично постарались! Игра зашла!
This game is like crack to people who love problem solving games. I can't put it down.
Jeu vraiment sympa, mais, parce qu'il y'a un gros mais, bourré de bugs rédibitoires. Je m'explique : Première partie, je joue bien 15 heures dessus, bug de la sauvegarde, je recharge une sauvegarde précédente, idem, j'abdique. 2eme partie, 25 heures je dirais, tout se passe bien, ma production marche, et arrive une mission clé. Là, comme sortie de nulle part, un nouveau bug qui m'empêche de faire la mission principale (mon centre d'export affichait -30 unitès chargées). 3eme partie, 30 heures, et la, bug de sauvegarde, grosso modo au même endroit, quand je charge ma partie, j'ai un tout piti cube rouge au milieu de l'écran, et rien de plus. Vraiment dommage parce que c'est le genre de jeu qui sera vraiment bien quand il sera "fini". Donc je passe mon tour pour le moment
Still in development. Anyway I have enjoyed it a lot. There are still some missing information provided by the game to properly calculate the resources required for manufacturing and profitability of the various items you manufacture. There is a difference to other similar games, you significantly improve speed of factory production when you employ astronauts - to boost the production. Still this brings a lot of difficulties with proper resource planning, as every astronaut varies with skills stats. I would change the system of H3 mining to avoid the outpost mining only. Anybody who likes Captain of industry or Satisfactory will love this game.
Con un Core Ultra 7 y una 4070 Ti tras unas 40hs el juego me corre a 50FPS con todo en MEDIO en 4K y CAYENDO MÁS Y MÁS. El problema viene cuando te das cuenta que la GPU está en un 50% de uso y el CPU al 12%. He tenido que recuperar SAVEs anteriores 6 veces porque los drones se quedan atascados y a veces ni te das cuenta hasta que es demasiado tarde. La traduccion al Español esta rota y en este juego es importantísima. Los mensajes de los personajes se solapan con la interface, (pierdes informacion) Al comienzo las instrucciones y el tutorial es caótico y poco claro. Resumen: Lo he intentado durante mas de 40 horas, ME GUSTA PEEEERO, al depender de la mecánica de drones y no saber cuanto falta para que se te vuelvan a atascar, y por ende incumplir contratos con su consiguiente penalización, sumado al decreciente rendimiento, ESPERAD al menos 1 año, porque creo que le falta MUCHO, MUCHO, MUCHO TRABAJO. Lo bueno: Hay actualizaciones frecuentes, PERO NO SOLUCIONAN LO FUNDAMENTAL: RENDIMENTO DECRECIENTE y BUGs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.4M | 18.9K | 90% | $17.99 |