
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
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About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 93 reviews with recorded playtime.
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So, after spending my first 110 hours in the game, I think I can point out a few things that really stood out to me. First of all, I have to say that your studio's second project is an absolute success and shows real progress. I'm genuinely happy to see it. I originally played my first 200 hours of Dungreed on a pirated copy. But after finishing everything the game had to offer, I realized I wanted to buy it and support the developers. PLEASE, LET ME MAKE A PROPER RUSSIAN TRANSLATION. I'm begging you. I'll sit down, figure out all that Korean of yours, and finally make a proper localization. Right now I can only understand some things from the context. Overall, I'd rate the current Russian translation about 4/10 in terms of clarity. One of the biggest strengths of the game is the multiplayer. It's well-balanced, and I really like that you can leave a multiplayer run and return to your own village whenever you want. I also think it's great that the main story progression belongs to the session host. One thing that could make it even better would be a voting system to decide which floor to go to next. My girlfriend played on a Steam Deck, and it took her quite a while to get used to the controls. And, honestly, you guys completely outdid yourselves with the combo system. You can build practically anything on practically any character. In Dungreed, synergies were a fun addition to your weapon. In Sepiria, they've become genuinely important. Your inventory becomes one of your strongest weapons—if not *the* strongest. I absolutely love this system. It would also be nice if there were some kind of level-based progression for... something. Right now you level up, level up, level up, but it doesn't really feel like anything changes. I imagine that's probably already on your roadmap. It would be fun to have an item that makes your dashes unlimited, but causes them to consume mana instead. Finally, it's always a pleasure to find references to your first game. They feel more polished and thoughtfully integrated this time. Without a doubt, 10/10. I can't wait for the full release and all the future updates.
What a surprise. I am still early on but when I started the demo I was very unimpressed, then I got into the level up setup, how the weapons work and overall design and it really caught my attention.
Charming pixel art with adorable character designs and varied character build options. And online multiplayer! This game should be way more popular.
내 취향은 아님. 빌드를 쉽게 만들 수 있도록 설계한 것은 좋았으나 랜덤성이나 의외성에서 오는 재미가 부족한 것 같음.
amazing game. it gets better everytime you play and it gets deeper in builds and stats. totally recommend it.
莫名的上頭 像素風也好可愛 玩起來有一種動作版尖塔的感覺 翻譯的部分希望能再加強
recommended
I keep forgetting this isn't a hugely popular game because it really feels like it should be. The only time I realize it's not that popular is when I look up an item and the info about it is on an english wiki that hasn't been touched in years and a poorly translated korean wiki. PLAY THIS GAME
A great co-op experience! Really fun to try different builds. There's a lot of customization available so everyone can play how they want. Similar to Hades, you can also customize the difficulty, adding modifiers that increase trap damage, reduce the amount that you heal, or increase enemy damage/health. The story is kinda whatever, your usual chosen-one-destiny narrative. Would've preferred if we could mash through the cutscenes that play out at an annoyingly slow pace, which I don't often desire in story-based games. But ultimately, we are here for the gameplay, and Sephiria delivers.
Was not expecting a rabbit roguelite to be this fun. Combat is smooth, so many build combinations. It's actually a great game and I can see myself sinking dozens of more hours as there is so much to try and many more things to unlock.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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