
Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Aug 5 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute game with some nice jams by a man named Jim. The dialogue had me cracking open a dictionary for some of the words but its was worth the search.
would do this in real life
This game is soooo slow, the only way I could bear to experience it was to watch a 2x long play on YouTube. Which proved to me that if they just 2x'd the walking speed, it would improve the game a lot.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely goated, and has a banger soundtrack. (only 6 hours because many of mine were on the mobile version)
Play this. Use a guide when you get stuck. Shut your mouth.
Игра-эксперимент, как я понял. Но, к счастью, в ней больше игры, чем эксперимента. Меланхоличная и непонятная история, но играть было интересно. И музыка клёвая, да.
I played this gem a long time ago, when it 1st came out. I held the regret of not finishing it for all this time, maybe I should have left it unfinished? Considering the forlorn nature o the story. I finally got the courage to play it, thanks to the nature of the steam deck. If by some chance you come across this piece of art now lost in time, I highly recommend that you play it.
Something different. Something cool. A second person perspective narrative accompanies a point-and-click adventure with mild reflex combat. It relies on strong pixel work and music to carry its charms. Fun, but scarce prose. I like this game. I think it is worth the 5 hours and few dollars to play. It is quite unabashed in its cultural insinuations, but the above will hold true for most audiences.
(game not complete and dropped at about 20 minutes of gameplay, part of my review all my games effort) (short version) I only played for 20 minutes because of a review that was 6+ hours. After "playing" for 20 minutes I still have no idea what's going on. I'd say there's good music, but that'd be a lie as I didn't hear any music where I was. Here's the deal. IF you're making a niche game you need to help the player, at least until they understand what they're doing. That's why tutorials exist, if the player needs to read a guide within the first 10 minutes, you made a bad game. Players don't need "open the menu equip the weapon", but they do need more than "tip tap???" $8 is too much as you'll more than likely refund this game.
Tardas 3 horas en desplazarte de una pantalla a otra. Es un port mal hecho de un juego de móvil y por supuesto los controles son una mierda. Los desarrolladores deberían dejar las setas alucinógenas.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $419.9K | 998 | 85% | $14.99 | |
| $419.6K | 909 | 86% | $14.99 | |
| $419.6K | 1.5K | 64% | $11.99 | |
| $419.6K | 2K | 98% | $5.99 | |
| $420.1K | 627 | 54% | $39.99 | |
| $420.2K | 1.1K | 79% | $11.99 |
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| $228.2K | 1.8K | 81% | $6.99 | |
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| $19.7M |
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| 96% |
| $14.99 |
| $708.4K | 2.4K | 90% | $19.99 |
| $471.3K | 1.7K | 90% | $19.99 |
| $228.4K | 1.1K | 92% | $11.99 |