
Tengami is an atmospheric adventure game set inside a Japanese pop-up book. Fold and slide the beautifully crafted paper world to solve puzzles and discover secrets.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3471052113][h3]Rating: ★ ★ ★ ☆ ☆[/h3][/url] [quote]“A cherry blossom falls Into death’s embrace A new beginning”[/quote] By turning the pages of a virtual pop-up book, you [i]unfold[/i] the tale of a lone hero trying to restore a dying cherry tree. https://steamcommunity.com/sharedfiles/filedetails/?id=3647895088 Tengami starts out, for me, like a walking sim. I enjoyed the scenery more than the puzzles. But as the chapters progress, the game begins to use its folding mechanic in a much more interesting way. At first it’s simple: fold, slide, combine, advance. Later, it’s clever, like peeking into the creases of the paper world to search for clues, or traveling to another point in time. Visually, it’s a delicate diorama brought to life. The art style is charming, and the soundtrack feels comforting. My main issue is simply that it ends too soon. It’s very short, and while what’s there is good, I kept wishing for more chapters with puzzles that build further on the mechanic. https://steamcommunity.com/sharedfiles/filedetails/?id=3647894896 It's a lovely little atmospheric journey, a beautiful concept executed well… Just one that finishes right when I’m most ready for more challenging chapters. -- 𖹭 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3471052113][u]Click here[/u][/url] 𖹭 to understand the star rating.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $228.1K | 331 | 87% | $16.99 | |
| $228.2K | 393 | 80% | $7.99 | |
| $228.1K | 2.1K | 84% | $7.99 | |
| $228.2K | 1.3K | 92% | $11.99 | |
| $228.1K | 427 | 62% | $14.99 | |
| $228.2K | 377 | 74% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $419.8K | 2.7K | 77% | $7.99 | |
| $4.6M | 20.8K | 97% | $14.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $310.3K | 4.9K | 83% | $3.99 | |
| $554.3K | 2.8K | 76% | $9.99 | |
| $228.2K | 1.3K | 92% | $11.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +3 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
legalzinho...
I can't believe SiIvaGunner made this all by himself.
[h3] 立體繪圖風格解謎遊戲 [/h3] 透過滑鼠拖移來互動和解謎 可互動的地方都會有發亮提示 解謎難度: 非常簡單 會有解謎道具需要收集的部分,要來回探索地圖,但遊戲人物走路稍慢。
A hesitant recommendation as I am more lenient on indie games. Play if you're looking for a short point-and-click casual game with great art and music. Game is carefully put together with a clear message from the dev. I enjoyed the animation. Works well on Windows 11. You will get the cheevs as you play along, no grinding. However, the slow walking speed is a turn-off for me.
Short, gorgeous art. Puzzles easy enough.
The style is so pretty! Really enjoyed it <3
A meditative puzzle-adventure set inside a beautifully crafted Japanese pop-up book. It follows a nameless hero through a 2.5D papercraft world, folding pages and manipulating the scenery to restore a dying cherry tree by recovering its fallen blossoms. Blending point-and-click adventure, side-scrolling exploration and light environmental puzzles, it evokes Kentucky Route Zero and Superbrothers: Swords & Sorcery EP, yet never fully develops its inspired paper-folding mechanic. After the initial novelty, progression relies on conventional movement and glowing hotspots, while interactions remain limited. Most puzzles amount to simple environmental manipulations, trial and error, hidden-symbol combination locks (sometimes without any indication that hidden symbols are even the solution), with only one clever terrain-folding puzzle. Others feel arbitrary (such as the bell sequence), some mechanics ignore the world's papercraft logic (like transferring fire between torches), and interactive objects often blend into the scenery. The concept suggests something closer to Paper Mario or Monument Valley, but its paper-folding mechanics rarely evolve beyond their initial novelty. Slow walking, excessive backtracking, simplistic interactions, stiff animations, sparse interactivity, and interface quirks ("Esc" not opening the menu) betray the game's mobile origins. Beyond the symbolic quest, the story is told through a few cutscenes and seasonal haiku, but its minimalism feels underwritten rather than poetic, leaving the protagonist, motivations, and abrupt ending emotionally distant. Likewise, its Japanese influence remains mostly aesthetic, lacking the cultural depth of Year Walk. The handcrafted paper world is gorgeous, with a pastel palette, textured paper and tactile pop-up animations reminiscent of Lumino City, although the visuals evolve little beyond their striking first impression. David Wise's gentle Japanese-inspired soundtrack perfectly complements the atmosphere despite occasional abrupt transitions. Tengami strives for the elegance of a haiku, but too often mistakes simplicity for emptiness. 3.5/10
Tengami est un jeu d'aventure à l'atmosphère unique se déroulant dans un somptueux livre pop-up japonais. Pliez et faites glisser les éléments de papier pour résoudre les énigmes et découvrir les secrets de cet univers envoûtant. ------------------------------------------- [url=http://store.steampowered.com/curator/3289981-Phoenix-Eraser-Sanctuary/]Mon profil Curateur Steam, abonne-toi pour soutenir mon travail :) [/url] ------------------------------------------- Retrouve moi sur Twitch. Streamer de jeux indépendants et de retrogaming ! Sur ma chaîne, tu verras une grande diversité de jeux vidéo et de contenus ! [url=https://www.twitch.tv/phoenixeraser] Chaine Twitch[/url] ------------------------------------------- Retrouver mes vidéos sur Youtube. Abonne-toi pour les rediffusions & bien d’autres vidéos ! [url=https://www.youtube.com/user/PhoenixEraser/videos] Chaine Youtube [/url]
good
Players by region
Where this game's players are, estimated from review languages.