
Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ужас
A point and click game about.. something? I enjoyed this game at first, but man, it got very boring quite fast. Honestly, I beat it out of spite. Which is a shame, because there is so much it does well. The pixel art is top notch. The animations are all so smooth. The deer running into the background is done so well, as is removing gear and taking off the sword belt. The vibe of the game is great. Good music. But then it's accompanied by so much boring gameplay. There was a screen I had to go to several times to accomplish something, and every time I had to fight the same boring enemy on the way into that screen, and then on the way back. There is so much walking to beat the game. I found myself answering text messages, or even writing this review, while walking somewhere. The time for each boss to start the encounter and go through each phase is unbareable. It's like a solid minute of warm up for the first phase. I dunno, I just can't really recommend it.
chill storytelling retro-style game about 'swords and sworcery' with some funny language business going on and weird moon puzzle that requires some timing and thinking
No Chinese,玩你大爸,音乐不错,就当买了个音乐专辑。
Very chilled, relaxed, musical narrative derived from the classic Hero's journey. Really a unique aesthetic and especially sound design. Play to chill in a fairy tale.
I originally bought this game on iPad back in 2011 and beaten it shortly after, and yet I could not resist buying it again on Steam. This indie game stands above many others simply for it's gorgeous pixel art, immersive music, and surprisingly emotional moments told with humor and wit. The combat is simple but rewarding. And it's a short game if you can find a certain hidden grotto, which is considered cheating according to achievement aficionados, or it can last a whole month if you choose not to cheat. Either way, the way this game treats its ending is definitely unique and made a lasting impression for me. So much that I bought this game twice.
对个人来说相当有冲击和启发性的游戏。 16年6月高考完的那天晚上在手机上玩过第一章,很早也在steam补了票,每年都会时不时回想起16年高考结束那天凌晨接触这游戏时带给我的视听体验,过了十年也是6月,终于再次打开了这个游戏并通关了。
Strange but interesting game)
Graphics: 7 Music: 10 Controls: -10 Gameplay: -10 Absolutely unplayable. Not worth the effort.
Tardas 3 horas en desplazarte de una pantalla a otra. Es un port mal hecho de un juego de móvil y por supuesto los controles son una mierda. Los desarrolladores deberían dejar las setas alucinógenas.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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