
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mark Watney simulator, with a friend we even unintentionally recreated "exploding habitats pure oxygen atmosphere" scene and had to vent hot CO2 gas and scramble to refill the habitat with breathable air somehow. I love how much science and experimentation is in the game especially early stage, the only survival game that actually feels like survival, where you use problem solving and knowledge of termodynamics and physics to problem solve. And then there is so much more to optimise and rebuild later. A bit like oxygen not included, but with multiplayer and in first person.
Klasse Game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Base is overpressured from me dropping too my oxite ice on the floor. "I'll just cycle the airlock a few times without waiting for the pumpout to vaccuum and let some pressure out in a controlled way" thinks I! Get in to the airlock, bypass the air recovery cycle and open the exterior door as soon as the interior door closes. POOF! Literally laugh my ass off as I go flying thru the air - phooted out of the airlock like a cork out of a champagne bottle. 11/10. Would phoot myself across the martian atmosphere again. (Also, it's just a really fun and compelling survival game. It's just that it's focus on phsyics and mechanics is astonishingly good!)
top
Non stop updates for 9 years. The game is awesome, runs very well, rarely crashes. Only issue people might find is that the ingame chat is not very good, and it will be a struggle for those who do not like voice chat.
Stationeers is an Excellent! game if you enjoy building, automation, engineering and figuring things out for yourself. There are a few minor issues here and there, but nothing that takes away from the overall experience. What really stands out is how much the development team continues to improve the game. Regular updates, new features and fixes show that the devs genuinely care about making Stationeers better. Definitely a game worth trying if you enjoy complex systems and problem-solving.
Easily one of my most favourite games ever so far, If you enjoy learning and problem solving you'll likely enjoy this game It is extremely satisfying when you get your head around certain concepts and mechanics in-game, and then figuring out how to refine your designs for different systems when you move on to a slightly more challenging world is awesome It's frequently updated and worked on My only feedback is that the tutorials could use a bit of polish, and maybe cover some other aspects of the gameplay beyond the bare basics
This is one of the only games that I have played in a long while were I have looked down at the time and been like, "Crap it's already 12:30 and I have work tomorrow!" This game is a fun, challenging, and sometimes frustrating survival game. The whole game feels like exploration on all levels. The more you learn the more systems that you uncover, the more systems you uncover, the more troubleshooting and learning. I recommend this game to anyone who likes exploring ideas and isn't too bothered by getting randomly blown up by a water canister a week and a half into your game lol!
good
This game is great even if mostly unfinished. Despite that there's lots of content although it really leans into the micro controller programming, so this may not be the game for you if you don't enjoy low level programming (think like tis100 or the sort). The game is mostly stable although lately i have been experiencing regular crashes since the last update. Please keep up the good work and maybe consider a native linux port one of these years.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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