
Stationeers puts you in control of the construction and management of a space station to run by yourself or online with your friends. Complex atmospheric, electrical, manufacturing, agriculture, and gravitational systems require your thought and management at all times!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 31 → 3.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!

Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later.
Construction system rewards well-designed architectural, atmospheric, and electrical plans.
Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
Physics on dynamic items in the world such as wall fatigue and explosive decompression.
Dangerous environments to explore & develop including exotic planets, and asteroid belts.
Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
Construct complex factories using machines, conveyors, and computers.
Ubiquitous logic system to automate every aspect of your base.
Write programs using Integrated circuits & assembly code to automate your systems.
Farm livestock and grow plants as a integral part of the station’s ecosystem.
Many aspects of the game offer full modding support via the Steam Workshop.
Designed from the ground up for multithreading to improve performance + scalability.

Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.

Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.

What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.

Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I actually refunded this game once before because it was too difficult for me. About a year later I decided to try playing the game while following a youtube tutorial and I ended up playing like 60 hours over a week. The crazy thing about this game is that it simulates real world scientific principles. I'm having fun playing a game and learning at the same time! What other first person, deeply simulated games does this? I feel all my hours spent in the game is time well spent, to a much higher degree than I'd get with other games. It's a very satisfying feeling I haven't had with a game before. It's tough and I've only played the easier maps like mars and the moon so far but I'm looking forward to the challenges involved in surviving on extreme planets. Great game, RocketWerkz!
I don't want a game that's "space made easy". I want Space Made Frustrating And Difficult. Stationeers is my new obsession. I will conquer Venus if it kills me (again).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Russian*, French, Spanish - Spain, Polish, Portuguese - Portugal, Korean, Simplified Chinese*, Traditional Chinese, Italian, Czech +4 more
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is awesome, i however cant recommend this to anyone not willing to spend time learning and?or not willing to make many mistakes in the beginning.
Одна из лучших игр на сегодняшний день!
One of my all time favorites. After more than 400 hours, I feel like I'm just starting to get the hang of it. 10/10
МОИ 10 КЛАССОВ ОБРАЗОВАНИЯ НЕ ПОМОГЛИ ВЫЖИТЬ В ЭТОЙ ИГРЕ СТАВЛЮ КЛАССЫ
I Highly recommend this game for anyone who enjoys science, engineering, automation, tinkering and problem solving. To me this a fantastic open ended engineering sandbox that will teach you real world concepts and skills along the way. My only complaint currently is the lack of late game survival pressure. The early to mid game has a very rewarding loop of engineering ways to meet your basic survival needs while giving you the option to automate away many of the tedious tasks and creating more powerful tools.
This game is incredible - and you will learn new things about the real world through playing this game. You probably don't know how air conditioning works, or what happens in space when pure O2 is ignited - this game is deceptively simply yet incredibly deep. I can't recommend it enough!
"Exploding because I didn't think about that lil' thang"-simulator. 10/10 would recommend. 100h in a week or so says it all :)
One of the best basebuilding games I have ever seen, it's like factorio but for building a base. Most problems have a plethora of way to solve it, for example: If I want to cool down my base I can immediatly think of 3 solutions 1. I take a canister with nitrogen and build a simple pipe loop inside and outside my base and then cool the nitrogen down outside and heat it up inside 2. I can add a few pipes and have the air move through pipes on the outside that have radiators attached thus passively cooling down the room 3. I can simply add a air conditioner unit if I feel lazy The game is complex but simple enough to make it easy to understand with some time and thinking power investment It's brutal or easy depending on the difficuilty setting And it has a simple artstyle while still looking absoloutely gorgous, I have never seen a game where looking at a red desert (mars) looks so stunning
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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