
You're a curious little kitty with a big personality, on an adventure to find your way back home. Explore the city, make new friends with stray animals, wear delightful hats, and leave more than a little chaos in your wake. After all, isn't that what cats do best?
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, Portuguese - Brazil, French, German, Korean, Simplified Chinese, Traditional Chinese, Italian, Polish, Russian +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 77 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Better than Stray[/h1] [b]Key features[/b] [list] [*]Kitty has emotions, [*]Simple, relaxed gameplay, [*]You can eat spicy food! [/list] [b]Proper cat sim[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3754320408 Loved this game! It's so much better than Stray. LKBC has only one weather - clear sunny day. Exploration is very peaceful - no enemies, no health bar, when you knock down people, they won't do anything to you! If you fall anywhere - you just walk it off. Nothing is timed and can be done in any order. Want to find napping places first? Sure! Break some plants? Spill paint? Go for it! https://steamcommunity.com/sharedfiles/filedetails/?id=3755116570 Checking corners, rooftops will reveal either a colourful duck to return to its parent, or a ball to bounce, or a friendly animal... each of alike encounter becomes a quest, where you earn a funny emotion or a cosmetic. [b]Kitty got moves![/b] Semi cartoonish picture pays off - you can clearly see when the cat is scared, happy, shocked, curious and so on. Expressions which weren't in Stray. Kitty yawns! Kitty smiles! Kitty burps bubbles! Sneak behind birds and watch that mischievous face in slow-mo! https://steamcommunity.com/sharedfiles/filedetails/?id=3754318995 [b]Nice quests[/b] The whole area isn't big, nor too small. A few streets with rooftops, high ground squares and side pipes. Enough room to fit multiple "destroy" and "fetch" errands. You'll be making mess! You'll be scaring humans. You'll be stealing food and basking in sunlight. And more! [b]LKBC is a very good cat game, I hope devs will make a sequel.[/b]
The only thing I regret about this game is leaving it unplayed for months. I'm not typically a "cat person" so I left it for later. Let's just say it was a mistake. It's a game that's primarily about exploration, about finding little nooks and crannies that allow you to reach another area, finding its secrets, discovering things for characters you meet along the way or just for achievements (a lot of these are about collecting, be warned). There are a lot of games like these but the charm of the characters, the genuine fun of the laid back "plaforming" and the huge map make it a joy to manage to find some secret or reach new heights to peruse your city. The game is not very directive and lets you explore and pick and choose what you want to do. The ultimate goal is to be able to go back home, which is quite a cool climb. For this you will need to fulfill a few missions for NPC that will help you acquire the skills you need to make it home. You don't even have to do more than that if you are not into collecting or are tired of exploring but the game makes exploring very rewarding so you'll likely want to keep going.
A nice and cozy game where you play as a kitty trying to go back home after falling from your human's window while napping, the game is really cute, you can customize the kitty with silly hats and even the fur and colors, to try and match your own kitty. Gameplay is simple so even kids can play it easily enough, you can jump and hit with each paw to move objects or throw stuff with your paws and even make humans trip and fall. It runs on small potato pcs too or big potato ones! Its a bit short, but its worth it on sale, since it can be played after finishing it to find all the hats or do some extra side content.
Cute and sweet adventure style game about a kitty trying to find it's way home complete with bird harassment, human bullying, shiny stuff, and really cute collectible hats for your kitty! Story was cohesive and pacing was perfect. Lots of interesting side quests to do. Game progression felt natural and the characters were really likeable! Platforming part of the game was really well thought out and trying to reason out how to scale buildings can be really intuitive at times. Game really pushes that it's better to use a controller, but I played keyboard and mouse and enjoyed the game just fine, so it's a matter of preference.
While it is a pretty cute game, I don't think the execution is worth the cost, although if it's on sale then maybe it's worth it. If there was a middle option in steam ratings I would have gone with that. The jumping and climbing feels a little clunky with the jump indicator not accurately showing where you will land and it feels quite tedious to re-do a platforming section because the indicator was off. None of my other complaints are particularly egregious but has left me feeling just moderately underwhelmed wanting a smoother experience.
So much fun. I finished the story and acheivements ages ago, but the daughter (8y/o) is loving it. Awesome, endless playability.
可爱鼠了!!!又好玩又可爱!!!
While it is an adorable game about causing a BIT of mischief and trying to get back home, it does feel unfinished. There are multiple issues that just feel like they should've been fixed by now, considering it released 2 years ago (at the time of writing this). - It's not uncommon to phase through objects while jumping. I once phased through a roof of a porch because I accidentally jumped onto the ledge next to it, along with other times I probably shouldn't have made the ledge I was jumping to. - The physics of objects in this game is questionable sometimes (I've had jars fly all around the map randomly) but it's not a massive deal-breaker for me truthfully. It makes for silly moments, at least. - There are instances where you can jump onto invisible walls/clearly tell that they are there, which was a bit annoying. There's no issue with HAVING invisible walls, but there is one in clearly being able to tell there is one. There's an invisible pillar ontop of a tanuki portal which I managed to jump onto with minimal issues. - The general animations for both the NPCs and the cat feels a little clunky at times. I've had NPCs dissapear the moment I finish chatting with them. I saw a glimpse of an animation for a few frames, which leads me to believe that the exit animations DO exist. The cat animations are a bit clunky, too, which I found strange, since we're playing as them ALL the time. Maybe more transition animations would've fixed this issue. - I was a bit disappointed with the interactability of this game. I would have liked for there to be more stuff to do other than a few fetch-quests (essentially). For example, I did my best to get paint on the paintbrushes provided, but I don't think that it's a feature. I would've found it fun to be able to run around and paint walls (and possibly humans, too). Essentially, you can pick up a bunch of stuff, but the uses for said stuff is not clear or just don't really exist, which I found to be a bit of a bummer. - There's also minimal interactability with humans. You can only really bump into them to make them drop their stuff, but the majority of the time they won't even follow you to retrieve it. For food items that's understandable, obviously, but why not their phones? Or cans of soda? Or just for silliness? They just walk off angry. - The humans are also all NPCs, which isn't a bad thing per se, there's a couple that offer achievements and a bit of story progression, but I found it a bit of a shame. This game reminded me a lot of Untitled Goose Game which I played a long time ago, so finding out that there's not much to do with them (annoy them, please them to let you into certain areas, etc.) and that they're essentially walking props and items was just disappointing. - I just found it a bit annoying that for a game released for 2 years already I somehow managed to have a keybind issue, of all things. The regular keybind for crawling (ctrl) didn't let me pounce while I was crawling. Until I figured out that you COULD catch birds without bread or sandwiches it generally made my life a bit more annoying. - Finally, the only real challenges posed are all parkour. This is only a personal negative for me, if you find it fun to leap around ventilation systems, pipes, rooftops, etc. You'll find this quite pleasing. I was just a bit disappointed with how few routes there really were to take. I also didn't like that it was essentially the ONLY challenge ever posed to me. If you want a more immersive city (and dystopian) parkour as a cat, I would recommend Stray instead. It should be noted that some of these issues CAN be because I am using Crossover to play this on Mac!!! I'm not a computer nerd so I don't know if the aforementioned issues are because of this. It IS possible that the animation errors, keybind errors, etc. won't an issue for you. Ran great for me (Apple M4) graphics-wise. Now for the positives, I think that the core idea was definitely a good one, they just didn't have enough polish to really make it shine. I understand that it's made by an indie studio, so it was never going to be perfect. I still had some fun on it anyway. - The animal NPCs are all cute and likeable, but unfortunately that's the most you're gonna get out of them. Their personalities are somewhat distinct and their dialogue didn't make me want to auto-skip (which I usually do). These guys managed to make me stick around! I think that says something, at least. A bit strange that ALL NPCs take a liking to you, but this is a child-friendly game anyway. - If you liked Untitled Goose Game for the general silliness of it, you'd probably still like this one too (even if there's less to do in general). While I don't think they're the exact same, the similarities (art style, messing around a map, etc) are still there. - I really enjoyed the customisation options for your cat. There's a wide array of hats to obtain, and later in the game (post main plotline) you can fully customise your cat however you like, including the coat, with a variety of colours and patterns to choose from. Although I would prefer for this feature to have been available earlier. - There is a LOT to do in such a tiny map. The addition to be able to see what things you're missing on the map is a big QOL feature, and it is best to add it to the late game (as the devs did). - The art style is indeed, adorable ! Everything is rendered super cute, exactly how I like it. - The story is acceptable for a game that doesn't focus on more mature themes. It's nothing jaw-dropping, but they at least didn't screw the game over with it (cough, cough... Haste) and I found it fine to follow along. It's a real relaxing game in the sense that there's minimal pressure put on the player to do anything specific. While this game was a cute experience, it was a mediocre one, too. It really is just a game about being a cute cat doing cat things, but you can't really make a whole game about it. There's too few things to ACTUALLY do, and being a general nuisance isn't actually in the game except for one NPC interaction. I wouldn't recommend buying this game at (essentially) full price like I did. If you really want to play it, get it on sale, since it's unfinished (and probably won't be improved).
Пример того, какой вообще должна быть игра. Очень душевная, милая, местами абсурдная и невероятно забавная (ну прям гта, но с котиком), казуальная и очень приятная. Геймплей прост, механики незатейливы, все персонажи очаровательные, каждый квест заставляет хоть немного да посмеяться. Финал чудеснейший, позволяющий нам продолжить бегать по городу и навещать новых друзей. Отдельно радует и то, что разработчики продолжают поддерживать ее и, насколько я знаю, уже в августе нас ждут новые миссии. Дополнительные комиксы, которые можно найти на сайте разработчиков, тоже прекрасные Ну чудо, а не игра :)
I've played this game for nine hours, and I gotta say, it's one of the games of all times. a cute and cozy little cat game. some behavior regarding achievements can be a little bugged (for example: Sticky Situation stuck at 9/10 with no more nests on the map), and some gameplay behavior is a little janky, but I genuinely love this game. I wholeheartedly recommend it to everyone :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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