
Make Mars your own! Take control of the world’s most sophisticated AI (AMI) and terraform the surface of the Red Planet for a city-building experience on a planetary scale. Transform this barren world into a lush paradise and explore the surface for any ancient secrets that may be waiting.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was writing a positive review but the more I wrote the more I dislike the game. Only buy if you ignore there is a campaign and find it on sale there is no difficulty in this game, and there really isn't any decision making to be had that leads to replay value, besides optimization. Story wise there is no post human design, there is no enslave the humans, there is no reject the humans, there is no subvert the humans. it is all an illusion of player choice that ends with a standard 'pick your colour' mass effect ending. game is really politcally preachy, Subtle standard things like all women are strong/good, and all the males are weak/evil. to overt things like taking constant pot shots at capitalism and private business. It is just pandering and political ideology wrapping a waiting simulator... It isn't even sci fi tropes. it takes constant pot shots at current billionaires cause 'much capitalism' for twitter points. The gameplay is not difficult, even on harder 'difficulties'. The way you terraform is basically the same every playthrough, just depends how much better you can optimize the building strategy. for a game in this category i expected a lot more variability in player expression. This game needs the comfy tag, I wish I could give it a thumbs up, but the ideology preaching is insulting.
The logistics system in a game is so frustrating that made me give up at phase 3 of terraforming. Over and over again, you see items being brought from across the planet even though there are items available right next the consumer. I think this happens mainly with storage facilities, which makes them useless to buffer between consumers and producers. No possibility to lock consumers to producers either, which mean very little room to optimize a supply chain. Then, the decision to have the worker area boundaries be between buildings instead of the buildings itself makes no sense to me, because the outcome is lots of useless worker trips across the boundaries.
良いところ 建造物が上限で作れないぞぉぉぉぉ!!♡ 悪いとろこ 建造物が上限で作れないゾォォォォ!!(#^ω^) 好きなところ 思い出した頃にチマチマプレイしてるので惑星がメチャメチャにカオスになっているところw
Slow, slow and even more slow. The game's pace is so slow that you can literally fall asleep watching it play. After a while the water starts rising and rising destroying your buildings again and again and again. This might all be realistic but in terms of gameplay it's slow and unenjoyable. It's a pity because the main premise of the game is interesting but the game is just not fun to play.
I enjoy this game quite a lot. There's a mode where a rival faction sometimes attacks you, but I prefer peaceful sandbox mode where you build and manage facilities to transform the planet. It's extremely satisfying to turn the planet from rusty brown to green, and it's a pretty low-key game since you can do better or worse but not really lose (with the combat off, anyway). A campaign can be a fairly long project, though, taking several days to play, and when your colony gets large the build-build-build can be a bit repetitive, But the game is still a relaxing and pleasant experience.
I only played for about 2 hours then had to refund it. I liked the game play, mechanics and everything I had experienced so far. The reason I refunded was because there is a massive memory leak in the game that makes it eat up all of my gpu/system ram and swap file under linux, Nobara distro. If they fix that bug then I will absolutely pick the game back up.
мобильная ♥♥♥♥♥, чисто тайкун, даже по скидке за 150р того не стоит
Awesome city builder game that allows you to really build wide. I hope the devs make more like this as I would love to terraform more planets or moons. The story was amazing as well, really unique to city building games. (I don't know of many other city builder games with a storyline like this one).
Unlike other space builders it maintains my interest. It is not too hectic, but not too boring, simple to learn and easy to play, and completely bugfree so far. I wish it would show 3D images but I'm also concerned that it may make it too costly and more complicated, so enjoy it the way it is.
great relaxing game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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