
Master the art of starfighter combat in the authentic piloting experience STAR WARS™: Squadrons. Feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and buckle up in a thrilling STAR WARS™ story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.25/day in the week after.
About
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 28.2Kreviews | 65% | — | $2.7M |
| $39.99 | 16Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No lo vale ni en oferta XD, lo quería jugar solo por que es juego de Star Wars y la idea de combates estelares me gustaba, pero es que literalmente es infumable este juego, apenas llevo 5 misiones, no son tal largas lo bueno pero todas son lo mismo, destruir un crucero estelar, destructores y otras mamadas, pero todas las misiones es lo mismo y se vuelve fastidioso y repetitivo.
关于小蓝熊读完条进不去游戏的解决方案 打开任务管理器——>点击详细信息——>下滑找到steam.exe并点击右键——>点击设置相关性——>取消全选只选择CPU 0到CPU 7共八个处理器——>重新点开游戏即可游玩 最后再评测一下这款游戏,画面表现还是不错的,但是剧情跟玩法在我这个星战粉眼里只能给到及格水平,如果我对星战不敢兴趣是不会买也不会玩的,唯一的惊喜就是自定义里的摆件还挺有意思,但也需要联网对战才能获取,如果想玩星战游戏的话,我推荐陨落的武士团跟幸存者,卡尔这两部制作还是非常精良的,其次是天行者传奇,有看过星战电影的可以玩一下,是用乐高特有的幽默角度重新演绎了一遍星战九部曲,个人非常推荐游玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $39.99 |
| 5.2Kratings |
| 62% |
| — |
| not modelled |
| $3.99−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a pretty fun game, although the multiplayer is dead. Unfortunately for me the game decided I just can't play it anymore and I can't seem to fix it... well it was fun while it lasted. I don't recommend since it seems like a decently common issue. EA, please fix your ♥♥♥♥
Please do not buy this game. No, not on sale either. Some of the most unpleasant mission design I believe I've encountered across several decades, scores of games, and numerous generea's. This isn't a bad space flight sim, this is a badly made game. At least from the single player, storyline, viewpoint. I can't speak to multiplayer yet as I hoped to gain some familiarity before inflicting my piloting on others. Random chance is acceptable in games, but I'm pretty sure that I've pulled slot machines with more intent toward fair play, or even consideration toward balance than this. Maybe it's just me, but this was genuinely not fun.
This game is absolutely amazing. Hands down, especially in VR, this is the most immersive star-wars flight sim that has ever existed. Ship accurate, full of details. The experience is great. This is not meant to be Battlefront. This is a sim, it's more involved than that. But compared to real-world flight sims, it's actually very light. Has it been abandoned? Yes. Is it hard to find folks on multiplayer? Absolutely. It's a damn shame. But even the single player experience is a complete tour-de-force in space sim glory. There has never been another game like this. It is an absolute blast to play.
Recent reviews saying it doesnt launch almost put me off but I bought it anyway. Launched perfectly for me, no EA launcher or signin required. Looks and plays beautifully in VR using SteamVR on Quest 3s. Definitely worth it, especially on sale for $5.
If Jedi: Fallen Order is about the soul of a Jedi, Star Wars™: Squadrons is about the soul of a machine. It is a tight, tactical, and deeply immersive flight simulator that successfully resurrects the spirit of the classic X-Wing vs. TIE Fighter games from the 90s.
As someone who played a lot at launch online, this game isn't worth picking up unless on a really steep sale, as the online is completely dead (other than through Squadrons die-hard discords) and all that's really left of the game is the single player. Hell, you can't even get credits to unlock gear anymore unless you find a community to do online matches. But the single player is very good, still. It's very reminiscent of Rogue Squadron from the N64 era, just without the planet locales (the entire game takes place in space arenas). The characters are cookie-cutter, but the story is engaging and makes you feel like you're really, truly part of a squadron for both the Empire and The Rebel Alliance (called The New Republic, as this takes place after RotJ) and the role fantasy is downright palpable. So, if you want a really chill fighter-squadrons Star Wars sim, it doesn't get better than this. Avoid if you want more than just a 8-10 hour campaign unless you can find a dedicated flight group online that still runs scrims.
傻逼游戏买来就没成功打开过几次,从20系到50系,从因特尔到amd,从win10到11,总有各种奇奇怪怪的问题。死妈EA,只做垃圾
星战题材中少见的硬核拟真空战类游戏,但只推荐星战粉入坑,实际上,如果不是考虑到史低9.9的骨折加上epic送过本作,那么哪怕是星战迷我也不推荐实际上手游玩。 剧情层面,本作的故事线处于新生的新共与帝国残党之间的纠缠。尽管时间线有所不同,本作还是采用了与隔壁星战前线2那样的帝国余党执行任务时良心发现、加入义军/抵抗组织,然后与自己的昔日战友battle这样的剧情线,整体看来只能说中规中矩。不过作为新正史的扩展,本作将新共和国“星鹰计划”作为背景展开叙事,一定程度上展现了新正史在帝国/一秩交替期间无数被混乱不堪的时间线掩埋的背景信息,这也算是个人认为本作在剧情层面唯一的亮点吧。 实际体验上,本作的画质在一众星战ip游戏中算是上等水准,绚丽的场景和特效至少在沉浸感层面给人的感觉相当不错,优化也比某幸存者强得多。但画面掩盖不了本作在操作方面的高门槛。作为一款拟真空战类游戏,其操作体验——尤其是键鼠操作——是相当重量级的。这并不是说本作的键鼠适配问题(实际上问题也不小),而是拟真空战设计先天的体验感落差。与星战前线2等大多数游戏中为了方便对抗而简化的空战设计不同,本作采用了包括但不限于锁定第一人称视角、能量模式及时切换(引擎/武装/护盾)、与战机速率息息相关的转向能力、狗斗时上下颠倒的机动操作等“硬核”设计,这些设计的存在配合上平庸的剧情注定了本作的受众对象只有星战/拟真空战双料粉丝,也难怪如今的战机中队多人模式鬼服程度甚至超过星战前线1。以我个人的体验来看,本作是我目前唯一一款在默认难度下游玩仍感到吃力,从而不得不降至最低难度才能通关单人战役的游戏。同时,ea众所周知的启动器问题在本作依然存在,本身游戏的单人战役在不追求成就的前提下用时就不算很长,而为了这一篇短篇故事玩家可能需要消耗相当多的时间去链接土豆服务器,其“含金量”自然不必多说。 考虑到星战ip与史低9.9的价位我还是勉强给了战机中队好评,但所有非拟真空战爱好者玩家还请务必谨慎入坑本作,本作过高的上手门槛与ea抽象的平台很有可能会破坏掉你的所有体验。 基础分5 星战ip+3 还算优秀的画面表现+1.5 新正史剧情的有效补充+1 较高的上手门槛-2 ea的抽象平台-2 平庸的剧情内核-1 总分5.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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