
Wildgate is a PvPvE multiplayer shooter that blends tactical ship-to-ship combat with fast-paced first-person action. Evade deadly environmental hazards, search for powerful weapons and ship upgrades, and be the first crew to escape with the Artifact... or the last crew left flying.
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About
Wildgate is a PvPvE multiplayer shooter with 3 different modes. In Artifact Brawl, be the first to snatch the Artifact and blast through the Wildgate, or destroy the ships of every rival crew to be crowned the winner. Fleet Battle pits two massive teams of up to 12 players each against one another in relentless, action-packed combat. For a more relaxed looting expedition, salvage treasure and escape with the spoils before getting blown up in Treasure Hunt.
Across all modes your ship is your home and lifeline for you and your prospector crew. Keep it topped up with ice, fuel and ammo so you're ready for anyone or anything the Reach throws at you.


Blast your enemies with hi-tech cannons and gadgets, lure them into deadly traps, or even mess with their ship... as long as they don't sabotage yours first. When your perfect plan goes out the airlock, there's only one option... wing it!


Stay one step ahead as you and your crew navigate the Reach — a vast, ever-changing procedurally-generated map that changes with every game.


Choose from a variety of daring prospectors, each with their own abilities and tools. Whether you want to be a brave pilot holding down the ship or a clever trickster boarding enemy ships, there's no wrong way to commit space crimes!


The Reach is a dangerous, unpredictable place, filled with deadly hazards and treasure beyond your wildest dreams. Navigate through cosmic storms, battle space creatures, and plunder ancient alien ruins for lost caches of loot. Just make sure you beat the other prospectors to the punch, or you'll fly away empty-handed!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The ONLY reason I don't recommend this game is because it's completely dead. I actually thought the gameplay loop and everything was pretty fun and satisfying but matchmaking takes forever, and even then I never saw another player in game. The PvE elements aren't really fleshed out enough to make it worth playing PvE only, it needs the PvP element. If this game suddenly gets a ton of players I'll be back, but I don't see that happening. Edit: Y'all apparently don't understand how Steam reviews work. Yes, I enjoyed what little of the game is playable. I DO NOT RECOMMEND THE GAME because it is mostly UNPLAYABLE. ♥♥♥♥ off.
Was a ♥♥♥♥♥♥♥ blast for the first 2 or 3 weeks. Then it died. Devs fumbled hard. Big price tag, 0 promo and advertising = very few new players, no MMR (veterans steamrolled everyone in the lobby 95% of the time), etc. There's 11 ppl playing now. Don't ever buy it, just look at some cool videos on YT. Unfortunately, this game will never be playable again
Style, art direction and models are ♥♥♥♥♥♥♥ great. The idea is neat. The characters are eh. I hate the ship voice and monologue. It's a shame that game is so dead that devs forced to make pve modes and essentially kick the PvPvE corpse. I recommend this game just because I like the idea, Guns of Icarus, Sea of Thieves and damn Allods Online endgame. It really deserve more players than it has right now.
Kinda sad it died - this game had so much potential for things like battle royal modes and more
this game was fun for the first month til it went completely dead
Wildgate was an amazing game and I hope by some miracle the player base comes back.
Great game, hope it finds a larger player base!
It's a really fun game that really just suffers from the small player-base. The cruising is fun and the high stress ship-to-ship combat gets to breathe with smaller PvE segments and traveling downtime that isn't too overwhelming.
Dead game. Could have been saved with F2P, but I imagine leadership is just greedy.
Currently unplayable. There is no playerbase, and it's not because of the 28,99€ price tag. *TLDR - I really want to see this game succeed. It is the only game that has given me a similar experience to what I had in Sea of Thieves. It's so unique and really fun to play with friends, and I want to be able to have more of that experience. So I really don't want to see the game fail. I want to be able to come back and play it again, but I literally can't because there aren't enough players. The game is way too repetitive, there's not enough variety in loot or equipment, and the character designs are boring, ugly and gay. This game could be a lot more than what it is, but I get the feeling that the devs are failing on purpose. I don't think they're trying their best to make this game a success. I think they are making choices that they know are hurting the game, but they're making them anyway. They could make characters more appealing (less ugly), but they've chosen not to. The game severely lacks variety in terms of equipment, ship modules, ship cannons, gadgets and more. However in my opinion the worst of all offenses in this game is that they only have 4 different spaceship variants to choose from, 3 of which you need to unlock first, in a game entirely focused around spaceship battles. I mean in what world would anyone find that acceptable? These issues seem so obvious, and the fixes could be as simple as adding new versions of existing content with slight variations, to make things less repetitive. They could also just make their characters less ugly. No one is dying to play "furry old goat man", "npc girl with purple hair" or "npc dude with blue hair", that audience simply doesn't exist no matter how much you attempt to manifest it. Now credit where credit is due, Venture is kind of cool as a starter character. The concepts for Ion, Mophs and Sal are also pretty cool, but their designs still come across as weird with boring colors and generally kind of ugly. I don't see them making any significant effort to improve on these issues, and certainly not within any acceptable timeframe. So the game will likely be shut down in the nearest future. They could give these changes a chance, since they don't exactly have any players to lose by doing so... literally 5 players online rn according to SteamDB. Just make some drastic changes guys, you literally have nothing to lose by doing so? Also the performance is not great either, but that's probably the least of the games problems. It does drive away players with lower spec PC's, which is always a huge negative for a PvP game, so I'm sure it's not helping the player numbers.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese, Russian* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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