
The Universe is yours. SpaceCraft is an online space exploration and building game. Explore a vast galaxy of solar systems and planets, mine and craft resources, design and build ships, automate planetary bases and interplanetary logistics, trade and cooperate.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 133 reviews with recorded playtime.
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
lots of bugs and some pointless digging
Wer es gerne sehr eintönig mag ist hier richtig!! du fliegst mit deinem schiff zu Planeten + sammelst Rohstoffe die du dann verkaufst um dein schiff zu verbessern. Am Anfang fliegst du nur mit deinem Standardtriebwerk + es dauert schonmal 3-4-5 Minuten bis du deinen Planeten erreicht hast. Dort sammeln , zurück zur Station + alles verkauft. Nachdem du dann das Sprungtriebwerk installiert hast, kannst du zu anderen Sonnensystemen schnell fliegen, bist du angekommen, geht dasselbe Prozedere wieder los. Bis zum nächsten Planet 3-4-5 Minuten Flugzeit Nach über 10 Std Spielzeit war mir das doch zu tröge + ich habe das spiel wieder gelöscht. Es hat im Sale nur 20€ gekostet , von daher ist der Kauf verschmerzbar! Ich würde es nicht wieder kaufen
Gra niedopracowana, pisze ,że można grać solo a zmusza ona do gry wieloosobowej. Jestem zawiedziony ,że nie można się w niej rozwijać grając jednoosobowo. Wasz opis gry daje możliwość gry wieloosobowej i solo co jest niezgodne z prawdą. Jest to jawne naciąganie graczy lubiących grać samotnie na jej zakup. Powinno być to zaznaczone ,że gra jest tylko wieloosobowa.
Jogo divertido e ao mesmo tempo desafiador.
tres bon jeux
Контента мало, багов много. Логистика не работает, дроны отказываются носить на заводы ингредиенты, да и в остальном всё ещё сыро, при чём, чем больше ты играешь, тем больше это видно.
I'm enjoying it so far. There are a few rough edges but thats to be expected in Early Access. I havent been able to buy anything from the Nexus yet. I get an error message saying the transaction couldnt be processed. Ive bought storage on the station and I have the money so not sure if im missing something or if that feature doesnt work yet.
Wanted to love it but everytime I tried no matter what I did it crashed.
liked the intricacy and team play, disliked the long times needed to advance, travel and limits on $ sales. Could easily cut these times in half and have a much more engaging game. I can see why people give up after playing it for a few weeks, as they seem to never make enough progress so as to enjoy the rewards of the time played.
A good game that can become better with time its only EA and sometimes players who buy into EA forget that. I can see many things that i already like in the game and i have not had many bugs or crashes. It has some stutter here and there but nothing serious. Even without FSR support thus far my AMD GPU runs this game good except when your in your base then FPS will drop heavily. It does not concern me right now since i know the devs are working on making the game smoother. A great combo out of games like Star citizen-no mans sky - eve online (without the PVP ofcourse) and then you have a production lite system of games like satisfactory and for me this hash out pretty well ..its easy to learn but will take you some time learning everything since it takes quite some time getting needed xp and resources. The market system is interesting i did not like it much at first but when i learned better how it works i changed my mind. You either join a corpo or make your own to get into the market so you can sell to other players. You can still buy things without it. I made my own corpo and it gives you more freedom if you prefer being solo like me. This game is worth a buy for me.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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