
The award-winning series returns as Karl Fairburne fights to uncover Project Kraken in 1944 France. The genre-defining authentic sniping, with enhanced kill cam, has never looked or felt better as you fight across immersive maps to stop the Nazi war machine in its tracks.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 628 reviews with recorded playtime.
Reviews
Themes across 624 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
overall a good game i just wish multiplayer was more forgiving to newer players
Jugué al primero cuando salió, nada que ver, ha perdido toda la esencia. Ya no hay ese "miedo" al combate siendo el sigilo totalmente opcional, la IA sabe exactamente donde estás aunque no tenga posibilidad de saberlo (por ejemplo tras un cable trampa). La interfaz tan tan tan llena de datos e información le quita la sensación de inmersión que tenía el primero. Ni hablar de la ayuda de apuntado ni de guiado de bala que no se ni para qué lo pusieron. Ninguna bala cuenta, munición por doquier y de todos los tipos, da la sensación de ser un juego para generar dopamina y dopamina y dopamina. Es interesante el modo invasión pero a la vez absurdo para un juego que tenía esa idea de lobo solitario en mitad de la guerra. Microtransacciones en un juego de sigilo...en fin, decepción absoluta.
recently game hang-ups, restart required to continue. Has been an excellent game.
shoot hitlers testicle
What the ♥♥♥♥ is this enemy ai bro
Fantasztikus pályák
top
nazileri siktim
Surroundings are perfect. Realistic and well thought.
被雅利安超人气晕,听脚步声比听枪声敏感,视野直接穿树叶和浓雾,但就是看不到箱子后面的晃悠的枪托。最不可理喻的是坦克居然都tm能听到脚步声,你无敌了真的。相比较之下,狙击点前种树、到处下雨、角色自动被边缘和梯子吸附等脑瘫机制简直无比纯良。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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