
Six- Ear Macaque: Awakening is a casual role-playing game based on the Chinese classic novel Journey to the West. The protagonist is one of the Six- Ear Macaque, is one of the "mixed four monkeys", ability and Sun Wukong equal. In the game, you will explore the legendary path of your destiny.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six-Eared Macaque: Awakening is a casual role-playing game inspired by the Chinese classic Journey to the West. The protagonist, the Six-Eared Macaque, is one of the "Four Mixed Monkeys" whose powers rival those of Sun Wukong. In the game, you'll embark on a legendary journey to explore your destined path.
Master different Five Elements spells, movement techniques, and staff styles, with combo moves offering deep strategic depth.
Combine equipment with diverse attributes to enhance the character's base stats. Equipment can also be upgraded at the NPC Refining Workshop.
Raging Fire Dungeon of Inferno
Mistmire
Venture into mysterious realms where opportunities and dangers coexist. As the saying goes, "One flower, one world; one tree, one floating life" — welcome to the mythical world of Journey to the West where reality and illusion intertwine!
The Six-Eared Macaque will travel through secret realms of varied styles to pursue their fated legend. Encounter demons and ghosts, each with unique abilities, from powerful foes to fearsome rivals. Witness how the Six-Eared Macaque:
Battles heaven and earth, breaking through challenges with unique supernatural powers, movement techniques, and staff styles;
Utilizes the Five Elements equipment system and refining enhancement system to slay demon lords as quests progress, treading the path of destiny.
Genres
Engagement
Reviews
游戏可以发掘的亮点应该就是战斗系统了,作为独立游戏,战斗流程,打斗的设计比我预想的好很多。另外加入的装备炼化系统,也是可圈可点,建议加一些故事线专门争对刷材料的部分,让刷材料的过程不再枯燥,也会充满探索的乐趣。
《六耳猕猴》这个混世四猴的故事是个不错的创意点,西游中真假美猴王的故事广为人知。独立游戏作者在有限的资源下,既做出了差异化的五行战斗,又尝试了西游的故事突破。虽然建模精度和优化存在短板,但核心玩法展现的锐气让人看到独游作者的无限勇气!
战斗的BGM音乐设计有欠缺啊!BOSS战再加一些激昂的鼓点吧!迷雾泽的空灵笛声,能完美契合了场景氛围。建议在后续加入更多传统乐器的变奏,比如在雷音寺战斗中融入编钟音效,或在五行山剧情使用古琴独奏,让音乐成为叙事的重要组成部分。当前版本的音乐重复度较高,缺乏剧情专属BGM。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian*languages with full audio support
Hours played at review time, across 39 reviews with recorded playtime.
建议做佛道融合的游戏吧。游戏中有方寸的祖师,有佛家坐像无处不在的文化。迷雾泽的龙好像不下地,方寸山的后山就一个玄机子么。。建议在后续更新中加入更多国风元素,让传统文化与西游玩法深度结合。当前版本的国风元素不够深入,缺乏一些特色。
玩到目前,亮点要数战斗系统的设计,“金木水火土“的五行法术绝非摆设,身法上定身无敌分身闪避狂暴,也都是合用的技能,棍术上来说也很有用处,总体来看与一般的动作游戏纯纯抡起武器就揍有很大区别,这套系统接近魔武双休的套路!在会起飞的BOSS身上,控制法术要留,有些技能看似无用,其实有特定的BOSS战用法,这种见招拆招的博弈比无脑连击有趣十倍!虽然键位适配还需优化,但能看出作者在战斗深度上的野心,未来若能把建模等做做优化,绝对能成为独游里的好作品!
成长系统中装备炼化与战斗体系里法术抉择是不错的玩点。玩家可通过击杀妖王获取五行装备,并交由NPC炼化升级,法宝打造需要专属妖丹。游戏特别强调“魔武双修”的选择,例如在关键BOSS战中选择不同技能或五行技能组合,将造成不一样的战斗流程。一命模式的高难度挑战与“血祭”机制的结合,更是吸引了硬核玩家的关注,虽然初期升级材料获取门槛较高,但通过策略搭配与反复磨炼,玩家仍能体验到“以血换命”的畅快战斗。
游戏整体玩下来,有好有差。当前装备系统的五行属性仅停留在五行层面,建议增加 "相生相克" 机制,凑齐三件套后激活特殊效果,每次攻击随机附加五行伤害之类。这种设计能极大提升配装深度,参考《暗黑破坏神》的套装特效。当前版本的套装无效果,过于鸡肋,缺乏套装策略性。
作者着眼于六耳猕猴的神话重构:从 “假悟空” 到反骨英雄的转变,游戏以 “混世四猴” 之一的六耳猕猴为主角,颠覆了原著中 “冒牌货” 的刻板印象。玩家将化身这只天生具备 “善聆音、知前后” 能力的灵猴,踏上逆天改命的征程。剧情融合了佛、道等元素,通过碎片化叙事与任务推进解谜,逐步揭开六耳猕猴与孙悟空、如来等角色的深层羁绊。故事线都暗示着六耳猕猴的前世今生,为玩家提供了丰富的想象空间。
场景美术有些局限。场景设计痕迹较重,单人制作来说,目前这个水平场景内有好有差,迷雾泽观音像、佛像、中国龙等东方元素能看,但其余怪物略显撕裂,部分妖兽的风格有些不搭,偏黑暗风,部分小怪建模和场景贴图精度不足。部分场景建议采用在非战斗区域降低画质以保证流畅度,保留核心场景就可以了。这种折中方案能兼顾视觉效果与游戏性能,避免因性能问题劝退玩家。
一命模式的自虐。终极挑战谁懂啊!为了刷“妖丹”,我在一命模式死了N次!每次打到的妖丹暴毙就没了,装备全掉光心态直接崩,建议新手先玩一玩普通模式熟悉机制,不然真的会被虐到删游戏。一命模式的惩罚机制太狠了,能不能给个保底啊?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.1K | 169 | 72% | $3.99 | |
| $4.3K | 23 | 70% | $9.99 | |
| — | 0 | — | — | |
| $248.9K | 584 | 68% | $18.99 | |
| $175.6K | 561 | 81% | $10.99 | |
| $65.6K | 1.1K | 89% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4K | 271 | 54% | $3.99 | |
| $15.4K | 60 | 97% | $9.99 | |
| $15.4K | 135 | 99% | $4.99 | |
| $15.4K | 112 | 46% | $6.99 | |
| $15.4K | 58 | 86% | $9.99 | |
| $15.4K | 219 | 94% | $1.99 |