
Re:Blade is an incremental action game where your cursor is your blade. Choose Awakening effects, upgrade your sword, and defeat Raid bosses.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 7 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Re:Blade is an incremental action game in which you control the sword directly with your mouse.
Move the mouse and the sword follows. When it touches an enemy, it attacks automatically—no need to mash an attack button.

Choose one of the Awakening effects offered during combat.
The effect you choose changes how your sword attacks and how it develops.

Use rewards earned in combat to upgrade your sword.
Keep upgrading it to take on stronger enemies and bosses.

Once your sword is strong enough, enter the Raid.
Defeat the boss and move on to the next battle.
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Покупал игру за 160р. в целом неплохо, но нахрена тут арсенал аж на 11 одинаковых оружек хз, и нафига было как в демке выпиливать круг атак у оружек разный итд итп. в итоге стала игрой на вечер два.
its an okay game. just okay. even though they say its 10 "tiers" of weapons its just the same 3 weapons (sword, dagger, greatsword) over and over again, with the same skill tree and options. spent a lot of time initially trying to collect all the relics by tier 3 i have every relic unlocked, every skill and hidden skill found and the fighting is now just a joke. guess im too far in now, so i just gotta burn through the other 7 "tiers". every "ending" is the same as well. so and so used to want to defend/attack something and fell at the last step. "you took the last step" blah blah... not much originality in the lore. By the game descriptions own admissions the art and "lore" were most likely written by AI using just one prompt with very little variance Don't be like me, im too far in but you can still save your money
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Russian, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil +2 more
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Залипнуть на пару часиков вечерком? Почему бы и не да?
Мнимое разнообразие оружия и навыков. Убрана специфичность оружия которое когда то было в демо версии. Пройдете 20 боссов на одном оружии - считай всё, можно дальше и не играть.
內容夠多又好玩,這價格非常佛心!
우후죽순으로 나오는 혐크리멘탈 중에 버그패치 제외하고 업데이트 해주는 갓겜
게임은 나쁘지않은데 최적화가 너무 아쉬움, 얼음스킬 난사하면 게임이 몇초씩 멈춤
단순해서 킬링타임용으로 딱이에요 근데 패치 좀 빨리 해줬으면하네요
You'll absolutely get your $4 worth. It's a good kind of game you can turn your mind off to and just go. The builds are interesting as well.
Fun game, worth the $4 USD. But if you played the demo - prepare to be let down. The demo was super promising but it seems like the developer ran out of ideas and padded the playtime with repetitive content. The player "prestiges" which has minimal impact on gameplay, and you quickly realize every run is the same. Overall, I would still recommend buying this if you like these types of incrementals.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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