
If you are not careful enough, you may end up in that place, the place some call The Backrooms. The Backrooms of existence, a hellish dimension of infinite maze-like constructs, each level pushing deeper into the despair. Could you, a normal person find the way out? Dive deeper into the horror
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Portuguese - Brazil, German, Simplified Chinese, Korean, Japanese, Thai, Ukrainian, Italian, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Add a sound mixer so we can lower this abysmal audio while still being able to hear teammates. The constant alarm blaring on the run level made me uninstall
Nitpicks: annoying lighting which made some areas too dark which was worst on the house on the hills. Little to no battery especially when this is a dim lit game. Difficulty is very mixed and feel dev needs to rework some parts he can learn from other games to balance more (escape together i do suggest for good examples of balance). Pros: textures were good and the levels were fine (we will get to this). Music was fine but hope a volume slider for music is available next update (seriously gaming 101 here). Controls were fine for keyboard users. Prologue was fine and don't mid the kane pixel inspiration. Pool room...good job (seriously is beautiful). Cons: the backrooms is too big for a first level also seriously entity's with very different rules in a maze that took me and friend too long. Due to no proper (working) volume control everything was too loud. The hotel was bit easy due to weird lag issue (do hope fixed in next patch). Sound effects were a bit overused. Flashlight was horrible cause some levels expecting for you to use a torch but if you ran out the previous level and there 0 batterys in a level you mostly just wanna restart all over again. Lives system is horrible as you die and sometimes you migh get to spectate your mate but 90% of the time your in a room just bored out your mind as your friend completes the levels as you miss the fun and shouldn't of been a thing at all Overall: is ok but the dev should learn from other devs in why they do better especially when this game legit gave me a headache from annoying lighting,bad volume and tbh...is not scary as there no good build up to the fear factor I'm not updating this or replying this until the dev overhauls and improves on this game and doesn't do a fancy (escape the backrooms together) by updating the later levels but not fixing the previous levels
дрисня полная
Heaping pile of ♥♥♥♥♥♥♥♥ never buy this ♥♥♥♥ ass game actually a heaping pile cow manure
not worth the money
good game
pretty fun little multiplayer horror experience. playtime was roughly 2.5hrs to go from the beginning to the last stage (which is currently level 96). graphics are pretty good and the environments are immersive. the monsters can definitely be scary and generally i wouldn't call it a dull experience. some complaints and suggestions though: - movement feels a bit clunky and could definitely be polished - some random voices and sounds are the game are VERY loud (devs please balance the audio and add different audio track sliders in the settings instead of only a master volume slider) - going up ramps or stairs can be occasionally difficult; the player almost gets stuck sometimes but this is typically shortlived - items almost feel hard to pick up like i have to click multiple times but maybe that's just me - battery spawn locations are very inconsistent, there were several occasions where i found myself with a dead flashlight and unable to see for a very long time which made some puzzles very annoying - some brainstorming should be done on how to increase the general scary factor here. chase music and better ambience before something is about to happen can go a really long way in keeping the player on edge. maybe better sound effects from enemies, maybe more idle sounds that allow you to hear when they're nearby. just two of many possible things they could do this is my first time ever seriously attempting to provide feedback for a game here, just because i've noticed the devs do interact with every negative review and genuinely seem to want to make their game the best they possibly can. that's something rare and something i personally love to see. keep up the good work guys :)
Broken in more way than i knew was possible.
Se você leu a analise do meu amigo dizendo:"se arrependimento matasse, eu já estaria em minha cova nesse momento", confesso que não é para tanto. O jogo tem potencial de ser bom, porém ainda é mal feito em alguns aspectos. O jogo copia algum dos jogos mais famosos de backrooms na steam: - copiou a ideia da luz vermelha do nível 0 quando a entidade chega perto que é usada em inside the backrooms. - Copiou algumas skins de algumas entidades como a do skinstealer, que é bem parecido com o do escape the backrooms. Tem puzzles que realmente são bem chatos de fazer, porque você tem que apenas adivinhar, como a da dark poolrooms, do hotel(nível 5) que te da vários números e você que se vire. O menu foi feito de uma forma bem simples, o inventário não é bem feito, as configurações do jogo não são bem organizadas(sua sensibilidade pode ficar bugada caso você não aplique as alterações), o braço fica bem estranho quando você aumenta o FOV, entre outras que eu provavelmente já esqueci. Não fiz todos os mapas, mas o nível 5 é muito mal renderizado, muito travado até mesmo para o meu pc de i5 de 9ª geração e RTX. Resumindo, compre apenas se você quer zoar com seus amigos, não leve a gameplay a séria. Se for comprar, espere uma promoção.
Had a ton of fun playing this game, as we were screaming and laughing hysterically the whole time. A couple puzzles got us lost a bit, but once we caught on it was an easy ride. There were a few bugs when it came to respawning, spectating, and number of lives but its an easy fix to just restart your lobby from the level you were on. Overall 8/10 and can not wait to see what comes next for this project!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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