
"Edge of the abyss Awakening" is an adventure game that combines third-person, action, Roguelite and RPG strategy selection. Players can match different weapons, entries and talents to form various gameplays for adventurous challenges. You can play solo or in teams of up to three people.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
你妈了比跑路了是吧?一年不更 回去给你妈收尸了?
制作组跑路了,快跑
Developer abandoned this game
It's a very nice game with a lot of potential. But TrinityBJ just abandonned the project. So I wouldn't recommend to buy it for that price. 4-5 hours got me to the end with all achievements, and replaying it isn't really fun with this little content. Sad to see a somehow good game end up like this.
DO NOT BUY THIS GAME.... It is a fun but heckin unpolished game... Could have been absolutely amazing if tuned out and worked on properly. The developers i guess gave up on it?... Took everyone's money and dipped... It is super sad, i did enjoy this game.. but the bosses are kinda janky and i was waiting for them to tune up the end boss.. Aka jank king.. However, this is a dead game now.. no support for it or future. I highly recommend thinking twice before purchasing any game from these developers, i have added them to the list of abandonment. If you give up on games you have no interest in your player base, just a quick buck.
Oyun çok kötü ama Çince seslendirme sayesinde sarhoşken kahkaha ata ata 2 saat oynadım yapımcıya teşekkür ediyorum kaliteli 2 saatti bir daha kafam kıyakken girerim bu oyuna
制作组跑路了
大概率已经跑路,别买.
制作组跑路,买的是傻逼,♥♥♥♥!
很好玩
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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